D3D12: Remove WrapSharedHandle

Removes WrapSharedHandle in favor of using
ExternalImageDXGI.

BUG=dawn:625

Change-Id: Ibd469600959aea344e7a59557d986fc673a79727
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46020
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
This commit is contained in:
Bryan Bernhart
2021-03-25 21:31:34 +00:00
committed by Commit Bot service account
parent d9b56a02c5
commit 1a232448d2
2 changed files with 1 additions and 26 deletions

View File

@@ -48,11 +48,8 @@ namespace dawn_native { namespace d3d12 {
public:
ExternalImageDescriptorDXGISharedHandle();
// Note: SharedHandle must be a handle to a texture object.
HANDLE sharedHandle;
// Warning: depreciated, replaced by ExternalImageAccessDescriptorDXGIKeyedMutex.
uint64_t acquireMutexKey;
bool isSwapChainTexture = false;
};
struct DAWN_NATIVE_EXPORT ExternalImageAccessDescriptorDXGIKeyedMutex
@@ -88,11 +85,6 @@ namespace dawn_native { namespace d3d12 {
uint32_t mSampleCount;
};
// Warning: depreciated, replaced by ExternalImageDXGI::Create.
// Note: SharedHandle must be a handle to a texture object.
DAWN_NATIVE_EXPORT WGPUTexture
WrapSharedHandle(WGPUDevice device, const ExternalImageDescriptorDXGISharedHandle* descriptor);
struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public AdapterDiscoveryOptionsBase {
AdapterDiscoveryOptions(Microsoft::WRL::ComPtr<IDXGIAdapter> adapter);