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Update structs to allow multiple decorations
This CL updates to match the spec change allowing multiple struct decorations. Bug: tint:240 Change-Id: Id859c6a331c67c46597fc3c70de06d6cc0f486ec Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/29260 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: David Neto <dneto@google.com>
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@@ -226,9 +226,12 @@ void VertexPullingTransform::AddVertexStorageBuffers() {
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members.push_back(std::make_unique<ast::StructMember>(
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kStructBufferName, internal_array_type, std::move(member_dec)));
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auto* struct_type = ctx_->type_mgr().Get(
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std::make_unique<ast::type::StructType>(std::make_unique<ast::Struct>(
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ast::StructDecoration::kBlock, std::move(members))));
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ast::StructDecorationList decos;
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decos.push_back(ast::StructDecoration::kBlock);
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auto* struct_type =
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ctx_->type_mgr().Get(std::make_unique<ast::type::StructType>(
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std::make_unique<ast::Struct>(std::move(decos), std::move(members))));
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for (uint32_t i = 0; i < vertex_state_->vertex_buffers.size(); ++i) {
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// The decorated variable with struct type
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