test: Regenerate vk-gl-cts WGSL sources

This removes @stride, which will soon be invalid.

Bug: tint:1381
Change-Id: I3cbe987edb9b918b2f344b92a4f0fe4838df4a80
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83962
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
James Price
2022-03-21 16:09:17 +00:00
parent 6bd90d666e
commit 1a72a76e4f
594 changed files with 5734 additions and 10489 deletions

View File

@@ -1,64 +0,0 @@
#version 310 es
precision mediump float;
layout(location = 0) out vec4 x_GLF_color_1_1;
struct strided_arr {
int el;
};
struct buf0 {
strided_arr x_GLF_uniform_int_values[3];
};
layout(binding = 0) uniform buf0_1 {
strided_arr x_GLF_uniform_int_values[3];
} x_6;
vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int i = 0;
vec4 v = vec4(0.0f, 0.0f, 0.0f, 0.0f);
int x_30 = x_6.x_GLF_uniform_int_values[1].el;
i = x_30;
while (true) {
int x_35 = i;
int x_37 = x_6.x_GLF_uniform_int_values[2].el;
if ((x_35 < x_37)) {
} else {
break;
}
v = unpackUnorm4x8(100u);
float x_42 = v.x;
if ((int(x_42) > i)) {
int x_49 = x_6.x_GLF_uniform_int_values[1].el;
float x_50 = float(x_49);
x_GLF_color = vec4(x_50, x_50, x_50, x_50);
return;
}
{
i = (i + 1);
}
}
int x_55 = x_6.x_GLF_uniform_int_values[0].el;
int x_58 = x_6.x_GLF_uniform_int_values[1].el;
int x_61 = x_6.x_GLF_uniform_int_values[1].el;
int x_64 = x_6.x_GLF_uniform_int_values[0].el;
x_GLF_color = vec4(float(x_55), float(x_58), float(x_61), float(x_64));
return;
}
struct main_out {
vec4 x_GLF_color_1;
};
main_out tint_symbol() {
main_1();
main_out tint_symbol_1 = main_out(x_GLF_color);
return tint_symbol_1;
}
void main() {
main_out inner_result = tint_symbol();
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
return;
}

View File

@@ -1,8 +1,13 @@
type Arr = @stride(16) array<i32, 3>;
struct strided_arr {
@size(16)
el : i32;
}
type Arr = array<strided_arr, 3u>;
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
}
@group(0) @binding(0) var<uniform> x_6 : buf0;
@@ -11,11 +16,11 @@ var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var i : i32;
var v : vec4<f32>;
let x_30 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_30 : i32 = x_6.x_GLF_uniform_int_values[1].el;
i = x_30;
loop {
let x_35 : i32 = i;
let x_37 : i32 = x_6.x_GLF_uniform_int_values[2];
let x_37 : i32 = x_6.x_GLF_uniform_int_values[2].el;
if ((x_35 < x_37)) {
} else {
break;
@@ -24,7 +29,7 @@ fn main_1() {
let x_42 : f32 = v.x;
let x_44 : i32 = i;
if ((i32(x_42) > x_44)) {
let x_49 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_49 : i32 = x_6.x_GLF_uniform_int_values[1].el;
let x_50 : f32 = f32(x_49);
x_GLF_color = vec4<f32>(x_50, x_50, x_50, x_50);
return;
@@ -35,10 +40,10 @@ fn main_1() {
i = (x_52 + 1);
}
}
let x_55 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_58 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_61 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_64 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_55 : i32 = x_6.x_GLF_uniform_int_values[0].el;
let x_58 : i32 = x_6.x_GLF_uniform_int_values[1].el;
let x_61 : i32 = x_6.x_GLF_uniform_int_values[1].el;
let x_64 : i32 = x_6.x_GLF_uniform_int_values[0].el;
x_GLF_color = vec4<f32>(f32(x_55), f32(x_58), f32(x_61), f32(x_64));
return;
}
@@ -46,7 +51,7 @@ fn main_1() {
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
}
@stage(fragment)
fn main() -> main_out {

View File

@@ -1,68 +0,0 @@
vk-gl-cts/graphicsfuzz/cov-apfloat-unpackunorm-loop/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
type Arr = @stride(16) array<i32, 3>;
^^^^^^
#version 310 es
precision mediump float;
layout(location = 0) out vec4 x_GLF_color_1_1;
struct tint_padded_array_element {
int el;
};
struct buf0 {
tint_padded_array_element x_GLF_uniform_int_values[3];
};
layout(binding = 0) uniform buf0_1 {
tint_padded_array_element x_GLF_uniform_int_values[3];
} x_6;
vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int i = 0;
vec4 v = vec4(0.0f, 0.0f, 0.0f, 0.0f);
int x_30 = x_6.x_GLF_uniform_int_values[1].el;
i = x_30;
while (true) {
int x_35 = i;
int x_37 = x_6.x_GLF_uniform_int_values[2].el;
if ((x_35 < x_37)) {
} else {
break;
}
v = unpackUnorm4x8(100u);
float x_42 = v.x;
if ((int(x_42) > i)) {
int x_49 = x_6.x_GLF_uniform_int_values[1].el;
float x_50 = float(x_49);
x_GLF_color = vec4(x_50, x_50, x_50, x_50);
return;
}
{
i = (i + 1);
}
}
int x_55 = x_6.x_GLF_uniform_int_values[0].el;
int x_58 = x_6.x_GLF_uniform_int_values[1].el;
int x_61 = x_6.x_GLF_uniform_int_values[1].el;
int x_64 = x_6.x_GLF_uniform_int_values[0].el;
x_GLF_color = vec4(float(x_55), float(x_58), float(x_61), float(x_64));
return;
}
struct main_out {
vec4 x_GLF_color_1;
};
main_out tint_symbol() {
main_1();
main_out tint_symbol_1 = main_out(x_GLF_color);
return tint_symbol_1;
}
void main() {
main_out inner_result = tint_symbol();
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
return;
}