test: Regenerate vk-gl-cts WGSL sources

This removes @stride, which will soon be invalid.

Bug: tint:1381
Change-Id: I3cbe987edb9b918b2f344b92a4f0fe4838df4a80
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83962
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
James Price
2022-03-21 16:09:17 +00:00
parent 6bd90d666e
commit 1a72a76e4f
594 changed files with 5734 additions and 10489 deletions

View File

@@ -1,8 +1,13 @@
type Arr = @stride(16) array<i32, 3>;
struct strided_arr {
@size(16)
el : i32;
}
type Arr = array<strided_arr, 3u>;
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
}
var<private> x_GLF_global_loop_count : i32;
@@ -19,10 +24,10 @@ fn func_() -> i32 {
}
let x_75 : i32 = x_GLF_global_loop_count;
x_GLF_global_loop_count = (x_75 + 1);
let x_78 : i32 = x_7.x_GLF_uniform_int_values[0];
let x_78 : i32 = x_7.x_GLF_uniform_int_values[0].el;
return x_78;
}
let x_80 : i32 = x_7.x_GLF_uniform_int_values[2];
let x_80 : i32 = x_7.x_GLF_uniform_int_values[2].el;
return x_80;
}
@@ -38,7 +43,7 @@ fn main_1() {
continuing {
let x_39 : i32 = x_GLF_global_loop_count;
if ((true && (x_39 < 100))) {
if ((true & (x_39 < 100))) {
} else {
break;
}
@@ -47,15 +52,15 @@ fn main_1() {
let x_42 : i32 = func_();
a = x_42;
let x_43 : i32 = a;
let x_45 : i32 = x_7.x_GLF_uniform_int_values[2];
let x_45 : i32 = x_7.x_GLF_uniform_int_values[2].el;
if ((x_43 == x_45)) {
let x_51 : i32 = x_7.x_GLF_uniform_int_values[0];
let x_54 : i32 = x_7.x_GLF_uniform_int_values[1];
let x_57 : i32 = x_7.x_GLF_uniform_int_values[1];
let x_60 : i32 = x_7.x_GLF_uniform_int_values[0];
let x_51 : i32 = x_7.x_GLF_uniform_int_values[0].el;
let x_54 : i32 = x_7.x_GLF_uniform_int_values[1].el;
let x_57 : i32 = x_7.x_GLF_uniform_int_values[1].el;
let x_60 : i32 = x_7.x_GLF_uniform_int_values[0].el;
x_GLF_color = vec4<f32>(f32(x_51), f32(x_54), f32(x_57), f32(x_60));
} else {
let x_64 : i32 = x_7.x_GLF_uniform_int_values[1];
let x_64 : i32 = x_7.x_GLF_uniform_int_values[1].el;
let x_65 : f32 = f32(x_64);
x_GLF_color = vec4<f32>(x_65, x_65, x_65, x_65);
}
@@ -65,7 +70,7 @@ fn main_1() {
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
}
@stage(fragment)
fn main() -> main_out {