test: Regenerate vk-gl-cts WGSL sources

This removes @stride, which will soon be invalid.

Bug: tint:1381
Change-Id: I3cbe987edb9b918b2f344b92a4f0fe4838df4a80
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83962
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
James Price
2022-03-21 16:09:17 +00:00
parent 6bd90d666e
commit 1a72a76e4f
594 changed files with 5734 additions and 10489 deletions

View File

@@ -1,14 +1,24 @@
type Arr = @stride(16) array<i32, 4>;
struct strided_arr {
@size(16)
el : i32;
}
type Arr = array<strided_arr, 4u>;
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
}
type Arr_1 = @stride(16) array<f32, 2>;
struct strided_arr_1 {
@size(16)
el : f32;
}
type Arr_1 = array<strided_arr_1, 2u>;
struct buf1 {
x_GLF_uniform_float_values : Arr_1;
};
}
@group(0) @binding(0) var<uniform> x_6 : buf0;
@@ -19,38 +29,38 @@ var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var m : mat3x3<f32>;
var a : i32;
var arr : array<vec3<f32>, 2>;
var arr : array<vec3<f32>, 2u>;
var v : vec3<f32>;
let x_45 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_45 : i32 = x_6.x_GLF_uniform_int_values[0].el;
let x_46 : f32 = f32(x_45);
m = mat3x3<f32>(vec3<f32>(x_46, 0.0, 0.0), vec3<f32>(0.0, x_46, 0.0), vec3<f32>(0.0, 0.0, x_46));
let x_52 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_52 : i32 = x_6.x_GLF_uniform_int_values[0].el;
a = x_52;
let x_53 : i32 = a;
let x_54 : i32 = a;
let x_56 : f32 = x_9.x_GLF_uniform_float_values[0];
let x_56 : f32 = x_9.x_GLF_uniform_float_values[0].el;
m[x_53][x_54] = x_56;
let x_59 : vec3<f32> = m[1];
let x_61 : vec3<f32> = m[1];
arr = array<vec3<f32>, 2>(x_59, x_61);
let x_64 : f32 = x_9.x_GLF_uniform_float_values[1];
arr = array<vec3<f32>, 2u>(x_59, x_61);
let x_64 : f32 = x_9.x_GLF_uniform_float_values[1].el;
v = vec3<f32>(x_64, x_64, x_64);
let x_66 : i32 = a;
let x_68 : vec3<f32> = arr[x_66];
let x_69 : vec3<f32> = v;
v = (x_69 + x_68);
let x_71 : vec3<f32> = v;
let x_73 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_76 : i32 = x_6.x_GLF_uniform_int_values[2];
let x_79 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_73 : i32 = x_6.x_GLF_uniform_int_values[1].el;
let x_76 : i32 = x_6.x_GLF_uniform_int_values[2].el;
let x_79 : i32 = x_6.x_GLF_uniform_int_values[1].el;
if (all((x_71 == vec3<f32>(f32(x_73), f32(x_76), f32(x_79))))) {
let x_88 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_91 : i32 = x_6.x_GLF_uniform_int_values[3];
let x_94 : i32 = x_6.x_GLF_uniform_int_values[3];
let x_97 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_88 : i32 = x_6.x_GLF_uniform_int_values[0].el;
let x_91 : i32 = x_6.x_GLF_uniform_int_values[3].el;
let x_94 : i32 = x_6.x_GLF_uniform_int_values[3].el;
let x_97 : i32 = x_6.x_GLF_uniform_int_values[0].el;
x_GLF_color = vec4<f32>(f32(x_88), f32(x_91), f32(x_94), f32(x_97));
} else {
let x_101 : i32 = x_6.x_GLF_uniform_int_values[3];
let x_101 : i32 = x_6.x_GLF_uniform_int_values[3].el;
let x_102 : f32 = f32(x_101);
x_GLF_color = vec4<f32>(x_102, x_102, x_102, x_102);
}
@@ -60,7 +70,7 @@ fn main_1() {
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
}
@stage(fragment)
fn main() -> main_out {