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test: Regenerate vk-gl-cts WGSL sources
This removes @stride, which will soon be invalid. Bug: tint:1381 Change-Id: I3cbe987edb9b918b2f344b92a4f0fe4838df4a80 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83962 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
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@@ -3,9 +3,9 @@ var<private> gl_FragCoord : vec4<f32>;
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var<private> x_GLF_color : vec4<f32>;
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fn main_1() {
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var data : array<f32, 10>;
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var data : array<f32, 10u>;
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var i : i32;
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data = array<f32, 10>(0.100000001, 0.200000003, 0.300000012, 0.400000006, 0.5, 0.600000024, 0.699999988, 0.800000012, 0.899999976, 1.0);
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data = array<f32, 10u>(0.100000001, 0.200000003, 0.300000012, 0.400000006, 0.5, 0.600000024, 0.699999988, 0.800000012, 0.899999976, 1.0);
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i = 0;
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loop {
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let x_7 : i32 = i;
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@@ -34,7 +34,7 @@ fn main_1() {
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struct main_out {
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@location(0)
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x_GLF_color_1 : vec4<f32>;
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};
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}
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@stage(fragment)
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fn main(@builtin(position) gl_FragCoord_param : vec4<f32>) -> main_out {
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