Implement 3D textures and views creation on Vulkan/Metal/GL

Bug: dawn:547
Change-Id: I1f800f69d8ecfef5a7cfe9c19c320ea78296c58d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40120
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This commit is contained in:
Yunchao He
2021-02-03 16:36:59 +00:00
committed by Commit Bot service account
parent f2a003d4e9
commit 1b9bcfc47d
4 changed files with 30 additions and 8 deletions

View File

@@ -701,4 +701,9 @@ TEST_P(TextureView3DTest, BasicTest) {
wgpu::TextureView view = texture.CreateView();
}
DAWN_INSTANTIATE_TEST(TextureView3DTest, D3D12Backend());
DAWN_INSTANTIATE_TEST(TextureView3DTest,
D3D12Backend(),
MetalBackend(),
OpenGLBackend(),
OpenGLESBackend(),
VulkanBackend());