Implemement const-eval for some unpack routines.
This CL adds const-eval for unpack2x16snorm, unpack2x16unorm, unpack4x8snorm and unpack4x8unorm. Bug: tint:1581 Change-Id: Ieda938b797dfe3f8d8046101d12b99da69ad68f4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108864 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
This commit is contained in:
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1bdaded736
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@ -550,10 +550,10 @@ fn transpose<M: num, N: num, T: f32_f16>(mat<M, N, T>) -> mat<N, M, T>
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fn trunc<T: f32_f16>(T) -> T
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fn trunc<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
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fn unpack2x16float(u32) -> vec2<f32>
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fn unpack2x16snorm(u32) -> vec2<f32>
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fn unpack2x16unorm(u32) -> vec2<f32>
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fn unpack4x8snorm(u32) -> vec4<f32>
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fn unpack4x8unorm(u32) -> vec4<f32>
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@const fn unpack2x16snorm(u32) -> vec2<f32>
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@const fn unpack2x16unorm(u32) -> vec2<f32>
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@const fn unpack4x8snorm(u32) -> vec4<f32>
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@const fn unpack4x8unorm(u32) -> vec4<f32>
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@stage("compute") fn workgroupBarrier()
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fn textureDimensions<T: fiu32>(texture: texture_1d<T>) -> u32
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@ -2168,6 +2168,68 @@ ConstEval::Result ConstEval::step(const sem::Type* ty,
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return TransformElements(builder, ty, transform, args[0], args[1]);
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}
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ConstEval::Result ConstEval::unpack2x16snorm(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source&) {
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auto* inner_ty = sem::Type::DeepestElementOf(ty);
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auto e = args[0]->As<u32>().value;
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utils::Vector<const sem::Constant*, 2> els;
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els.Reserve(2);
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for (size_t i = 0; i < 2; ++i) {
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auto val = f32(
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std::max(static_cast<float>(int16_t((e >> (16 * i)) & 0x0000'ffff)) / 32767.f, -1.f));
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els.Push(CreateElement(builder, inner_ty, val));
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}
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return CreateComposite(builder, ty, std::move(els));
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}
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ConstEval::Result ConstEval::unpack2x16unorm(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source&) {
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auto* inner_ty = sem::Type::DeepestElementOf(ty);
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auto e = args[0]->As<u32>().value;
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utils::Vector<const sem::Constant*, 2> els;
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els.Reserve(2);
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for (size_t i = 0; i < 2; ++i) {
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auto val = f32(static_cast<float>(uint16_t((e >> (16 * i)) & 0x0000'ffff)) / 65535.f);
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els.Push(CreateElement(builder, inner_ty, val));
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}
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return CreateComposite(builder, ty, std::move(els));
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}
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ConstEval::Result ConstEval::unpack4x8snorm(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source&) {
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auto* inner_ty = sem::Type::DeepestElementOf(ty);
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auto e = args[0]->As<u32>().value;
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utils::Vector<const sem::Constant*, 4> els;
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els.Reserve(4);
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for (size_t i = 0; i < 4; ++i) {
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auto val =
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f32(std::max(static_cast<float>(int8_t((e >> (8 * i)) & 0x0000'00ff)) / 127.f, -1.f));
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els.Push(CreateElement(builder, inner_ty, val));
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}
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return CreateComposite(builder, ty, std::move(els));
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}
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ConstEval::Result ConstEval::unpack4x8unorm(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source&) {
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auto* inner_ty = sem::Type::DeepestElementOf(ty);
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auto e = args[0]->As<u32>().value;
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utils::Vector<const sem::Constant*, 4> els;
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els.Reserve(4);
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for (size_t i = 0; i < 4; ++i) {
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auto val = f32(static_cast<float>(uint8_t((e >> (8 * i)) & 0x0000'00ff)) / 255.f);
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els.Push(CreateElement(builder, inner_ty, val));
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}
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return CreateComposite(builder, ty, std::move(els));
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}
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ConstEval::Result ConstEval::quantizeToF16(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source&) {
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@ -638,6 +638,42 @@ class ConstEval {
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// unpack2x16snorm builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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/// @return the result value, or null if the value cannot be calculated
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Result unpack2x16snorm(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// unpack2x16unorm builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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/// @return the result value, or null if the value cannot be calculated
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Result unpack2x16unorm(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// unpack4x8snorm builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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/// @return the result value, or null if the value cannot be calculated
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Result unpack4x8snorm(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// unpack4x8unorm builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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/// @return the result value, or null if the value cannot be calculated
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Result unpack4x8unorm(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// quantizeToF16 builtin
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/// @param ty the expression type
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/// @param args the input arguments
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@ -9,7 +9,7 @@
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// See the License for the empecific language governing permissions and
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// limitations under the License.
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#include "src/tint/resolver/const_eval_test.h"
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@ -1335,6 +1335,74 @@ INSTANTIATE_TEST_SUITE_P( //
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StepCases<f32>(),
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StepCases<f16>()))));
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std::vector<Case> Unpack4x8snormCases() {
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return {
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C({Val(u32(0x0000'0000))}, Vec(f32(0), f32(0), f32(0), f32(0))),
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C({Val(u32(0x8100'0000))}, Vec(f32(0), f32(0), f32(0), f32(-1))),
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C({Val(u32(0x7f00'0000))}, Vec(f32(0), f32(0), f32(0), f32(1))),
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C({Val(u32(0x0081'0000))}, Vec(f32(0), f32(0), f32(-1), f32(0))),
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C({Val(u32(0x0000'7f00))}, Vec(f32(0), f32(1), f32(0), f32(0))),
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C({Val(u32(0x0000'0081))}, Vec(f32(-1), f32(0), f32(0), f32(0))),
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C({Val(u32(0x817f'817f))}, Vec(f32(1), f32(-1), f32(1), f32(-1))),
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C({Val(u32(0x816d'937f))},
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Vec(f32(1), f32(-0.8582677165354), f32(0.8582677165354), f32(-1))),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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Unpack4x8snorm,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kUnpack4X8Snorm),
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testing::ValuesIn(Unpack4x8snormCases())));
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std::vector<Case> Unpack4x8unormCases() {
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return {
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C({Val(u32(0x0000'0000))}, Vec(f32(0), f32(0), f32(0), f32(0))),
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C({Val(u32(0xff00'0000))}, Vec(f32(0), f32(0), f32(0), f32(1))),
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C({Val(u32(0x00ff'0000))}, Vec(f32(0), f32(0), f32(1), f32(0))),
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C({Val(u32(0x0000'ff00))}, Vec(f32(0), f32(1), f32(0), f32(0))),
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C({Val(u32(0x0000'00ff))}, Vec(f32(1), f32(0), f32(0), f32(0))),
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C({Val(u32(0x00ff'00ff))}, Vec(f32(1), f32(0), f32(1), f32(0))),
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C({Val(u32(0x0066'00ff))}, Vec(f32(1), f32(0), f32(0.4), f32(0))),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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Unpack4x8unorm,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kUnpack4X8Unorm),
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testing::ValuesIn(Unpack4x8unormCases())));
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std::vector<Case> Unpack2x16snormCases() {
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return {
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C({Val(u32(0x0000'0000))}, Vec(f32(0), f32(0))),
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C({Val(u32(0x8001'0000))}, Vec(f32(0), f32(-1))),
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C({Val(u32(0x7fff'0000))}, Vec(f32(0), f32(1))),
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C({Val(u32(0x0000'8001))}, Vec(f32(-1), f32(0))),
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C({Val(u32(0x0000'7fff))}, Vec(f32(1), f32(0))),
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C({Val(u32(0x8001'7fff))}, Vec(f32(1), f32(-1))),
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C({Val(u32(0x8001'7fff))}, Vec(f32(1), f32(-1))),
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C({Val(u32(0x4000'999a))}, Vec(f32(-0.80001220740379), f32(0.500015259254737))).FloatComp(),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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Unpack2x16snorm,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kUnpack2X16Snorm),
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testing::ValuesIn(Unpack2x16snormCases())));
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std::vector<Case> Unpack2x16unormCases() {
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return {
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C({Val(u32(0xffff'0000))}, Vec(f32(0), f32(1))),
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C({Val(u32(0x0000'ffff))}, Vec(f32(1), f32(0))),
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C({Val(u32(0x0000'6666))}, Vec(f32(0.4), f32(0))),
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C({Val(u32(0x0000'ffff))}, Vec(f32(1), f32(0))),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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Unpack2x16unorm,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kUnpack2X16Unorm),
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testing::ValuesIn(Unpack2x16unormCases())));
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std::vector<Case> QuantizeToF16Cases() {
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(void)E({Vec(0_f, 0_f)}, ""); // Currently unused, but will be soon.
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return {
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@ -13838,7 +13838,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* parameters */ &kParameters[952],
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/* return matcher indices */ &kMatcherIndices[134],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::unpack4x8unorm,
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},
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{
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/* [459] */
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@ -13850,7 +13850,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* parameters */ &kParameters[962],
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/* return matcher indices */ &kMatcherIndices[134],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::unpack4x8snorm,
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},
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{
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/* [460] */
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@ -13862,7 +13862,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* parameters */ &kParameters[963],
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/* return matcher indices */ &kMatcherIndices[132],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::unpack2x16unorm,
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},
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{
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/* [461] */
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@ -13874,7 +13874,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* parameters */ &kParameters[973],
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/* return matcher indices */ &kMatcherIndices[132],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::unpack2x16snorm,
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},
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{
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/* [462] */
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@ -1,11 +1,5 @@
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float2 tint_unpack2x16snorm(uint param_0) {
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int j = int(param_0);
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int2 i = int2(j << 16, j) >> 16;
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return clamp(float2(i) / 32767.0, -1.0, 1.0);
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}
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void unpack2x16snorm_b4aea6() {
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float2 res = tint_unpack2x16snorm(1u);
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float2 res = float2(3.05185094e-05f, 0.0f);
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}
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struct tint_symbol {
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@ -1,11 +1,5 @@
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float2 tint_unpack2x16snorm(uint param_0) {
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int j = int(param_0);
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int2 i = int2(j << 16, j) >> 16;
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return clamp(float2(i) / 32767.0, -1.0, 1.0);
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}
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void unpack2x16snorm_b4aea6() {
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float2 res = tint_unpack2x16snorm(1u);
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float2 res = float2(3.05185094e-05f, 0.0f);
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}
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struct tint_symbol {
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@ -1,7 +1,7 @@
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#version 310 es
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void unpack2x16snorm_b4aea6() {
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vec2 res = unpackSnorm2x16(1u);
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vec2 res = vec2(3.05185094e-05f, 0.0f);
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}
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vec4 vertex_main() {
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@ -21,7 +21,7 @@ void main() {
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precision mediump float;
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void unpack2x16snorm_b4aea6() {
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vec2 res = unpackSnorm2x16(1u);
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vec2 res = vec2(3.05185094e-05f, 0.0f);
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}
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void fragment_main() {
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@ -35,7 +35,7 @@ void main() {
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#version 310 es
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void unpack2x16snorm_b4aea6() {
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vec2 res = unpackSnorm2x16(1u);
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vec2 res = vec2(3.05185094e-05f, 0.0f);
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}
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void compute_main() {
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@ -2,7 +2,7 @@
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using namespace metal;
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void unpack2x16snorm_b4aea6() {
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float2 res = unpack_snorm2x16_to_float(1u);
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float2 res = float2(3.05185094e-05f, 0.0f);
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}
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struct tint_symbol {
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@ -1,10 +1,9 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 35
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; Bound: 33
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; Schema: 0
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OpCapability Shader
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%15 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
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OpEntryPoint Fragment %fragment_main "fragment_main"
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@ -32,38 +31,37 @@
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%void = OpTypeVoid
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%9 = OpTypeFunction %void
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%v2float = OpTypeVector %float 2
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%float_3_05185094en05 = OpConstant %float 3.05185094e-05
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%15 = OpConstantComposite %v2float %float_3_05185094en05 %8
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%_ptr_Function_v2float = OpTypePointer Function %v2float
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%20 = OpConstantNull %v2float
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%21 = OpTypeFunction %v4float
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%18 = OpConstantNull %v2float
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%19 = OpTypeFunction %v4float
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%float_1 = OpConstant %float 1
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%unpack2x16snorm_b4aea6 = OpFunction %void None %9
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%12 = OpLabel
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%res = OpVariable %_ptr_Function_v2float Function %20
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%13 = OpExtInst %v2float %15 UnpackSnorm2x16 %uint_1
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OpStore %res %13
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%res = OpVariable %_ptr_Function_v2float Function %18
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OpStore %res %15
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OpReturn
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OpFunctionEnd
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%vertex_main_inner = OpFunction %v4float None %21
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%23 = OpLabel
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%24 = OpFunctionCall %void %unpack2x16snorm_b4aea6
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%vertex_main_inner = OpFunction %v4float None %19
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%21 = OpLabel
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%22 = OpFunctionCall %void %unpack2x16snorm_b4aea6
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OpReturnValue %5
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%26 = OpLabel
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%27 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %27
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%24 = OpLabel
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%25 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %25
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OpStore %vertex_point_size %float_1
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %9
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%30 = OpLabel
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%31 = OpFunctionCall %void %unpack2x16snorm_b4aea6
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%28 = OpLabel
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%29 = OpFunctionCall %void %unpack2x16snorm_b4aea6
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OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %unpack2x16snorm_b4aea6
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %unpack2x16snorm_b4aea6
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,11 +1,5 @@
|
|||
float2 tint_unpack2x16unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint2 i = uint2(j & 0xffff, j >> 16);
|
||||
return float2(i) / 65535.0;
|
||||
}
|
||||
|
||||
void unpack2x16unorm_7699c0() {
|
||||
float2 res = tint_unpack2x16unorm(1u);
|
||||
float2 res = float2(1.52590219e-05f, 0.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,11 +1,5 @@
|
|||
float2 tint_unpack2x16unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint2 i = uint2(j & 0xffff, j >> 16);
|
||||
return float2(i) / 65535.0;
|
||||
}
|
||||
|
||||
void unpack2x16unorm_7699c0() {
|
||||
float2 res = tint_unpack2x16unorm(1u);
|
||||
float2 res = float2(1.52590219e-05f, 0.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void unpack2x16unorm_7699c0() {
|
||||
vec2 res = unpackUnorm2x16(1u);
|
||||
vec2 res = vec2(1.52590219e-05f, 0.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void unpack2x16unorm_7699c0() {
|
||||
vec2 res = unpackUnorm2x16(1u);
|
||||
vec2 res = vec2(1.52590219e-05f, 0.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void unpack2x16unorm_7699c0() {
|
||||
vec2 res = unpackUnorm2x16(1u);
|
||||
vec2 res = vec2(1.52590219e-05f, 0.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void unpack2x16unorm_7699c0() {
|
||||
float2 res = unpack_unorm2x16_to_float(1u);
|
||||
float2 res = float2(1.52590219e-05f, 0.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 35
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -32,38 +31,37 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%float_1_52590219en05 = OpConstant %float 1.52590219e-05
|
||||
%15 = OpConstantComposite %v2float %float_1_52590219en05 %8
|
||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||
%20 = OpConstantNull %v2float
|
||||
%21 = OpTypeFunction %v4float
|
||||
%18 = OpConstantNull %v2float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%unpack2x16unorm_7699c0 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2float Function %20
|
||||
%13 = OpExtInst %v2float %15 UnpackUnorm2x16 %uint_1
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %unpack2x16unorm_7699c0
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %unpack2x16unorm_7699c0
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %unpack2x16unorm_7699c0
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %unpack2x16unorm_7699c0
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %unpack2x16unorm_7699c0
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %unpack2x16unorm_7699c0
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,11 +1,5 @@
|
|||
float4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
void unpack4x8snorm_523fb3() {
|
||||
float4 res = tint_unpack4x8snorm(1u);
|
||||
float4 res = float4(0.007874016f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,11 +1,5 @@
|
|||
float4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
void unpack4x8snorm_523fb3() {
|
||||
float4 res = tint_unpack4x8snorm(1u);
|
||||
float4 res = float4(0.007874016f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void unpack4x8snorm_523fb3() {
|
||||
vec4 res = unpackSnorm4x8(1u);
|
||||
vec4 res = vec4(0.007874016f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void unpack4x8snorm_523fb3() {
|
||||
vec4 res = unpackSnorm4x8(1u);
|
||||
vec4 res = vec4(0.007874016f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void unpack4x8snorm_523fb3() {
|
||||
vec4 res = unpackSnorm4x8(1u);
|
||||
vec4 res = vec4(0.007874016f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void unpack4x8snorm_523fb3() {
|
||||
float4 res = unpack_snorm4x8_to_float(1u);
|
||||
float4 res = float4(0.007874016f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,37 +30,36 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%float_0_00787401572 = OpConstant %float 0.00787401572
|
||||
%14 = OpConstantComposite %v4float %float_0_00787401572 %8 %8 %8
|
||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%unpack4x8snorm_523fb3 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||
%13 = OpExtInst %v4float %14 UnpackSnorm4x8 %uint_1
|
||||
OpStore %res %13
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %unpack4x8snorm_523fb3
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %unpack4x8snorm_523fb3
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %unpack4x8snorm_523fb3
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %unpack4x8snorm_523fb3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %unpack4x8snorm_523fb3
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %unpack4x8snorm_523fb3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,11 +1,5 @@
|
|||
float4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
void unpack4x8unorm_750c74() {
|
||||
float4 res = tint_unpack4x8unorm(1u);
|
||||
float4 res = float4(0.003921569f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,11 +1,5 @@
|
|||
float4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
void unpack4x8unorm_750c74() {
|
||||
float4 res = tint_unpack4x8unorm(1u);
|
||||
float4 res = float4(0.003921569f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void unpack4x8unorm_750c74() {
|
||||
vec4 res = unpackUnorm4x8(1u);
|
||||
vec4 res = vec4(0.003921569f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void unpack4x8unorm_750c74() {
|
||||
vec4 res = unpackUnorm4x8(1u);
|
||||
vec4 res = vec4(0.003921569f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void unpack4x8unorm_750c74() {
|
||||
vec4 res = unpackUnorm4x8(1u);
|
||||
vec4 res = vec4(0.003921569f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void unpack4x8unorm_750c74() {
|
||||
float4 res = unpack_unorm4x8_to_float(1u);
|
||||
float4 res = float4(0.003921569f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,37 +30,36 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%float_0_00392156886 = OpConstant %float 0.00392156886
|
||||
%14 = OpConstantComposite %v4float %float_0_00392156886 %8 %8 %8
|
||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%unpack4x8unorm_750c74 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||
%13 = OpExtInst %v4float %14 UnpackUnorm4x8 %uint_1
|
||||
OpStore %res %13
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %unpack4x8unorm_750c74
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %unpack4x8unorm_750c74
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %unpack4x8unorm_750c74
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %unpack4x8unorm_750c74
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %unpack4x8unorm_750c74
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %unpack4x8unorm_750c74
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
Loading…
Reference in New Issue