Removing deprecated spvc API usages
Roll third_party/shaderc/ c6a2ef12d..a4f9acedf (5 commits)
c6a2ef12df..a4f9acedf3
$ git log c6a2ef12d..a4f9acedf --date=short --no-merges --format='%ad %ae %s'
2020-01-23 rharrison Big cleanup to normalize API behaviour (#967)
2020-01-22 rharrison Start v2020.0 (#970)
2020-01-22 rharrison Fix the version string (#971)
2020-01-22 rharrison Finalize v2019.1 (#969)
2020-01-20 rharrison Rolling 3 dependencies and updating expectations (#966)
Created with:
roll-dep third_party/shaderc
BUG=dawn:324
Change-Id: I3c3900dcccc317054f035e21a6863f068ce417c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15421
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
fa06dd0b62
commit
1d036f7766
2
DEPS
2
DEPS
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@ -69,7 +69,7 @@ deps = {
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'condition': 'dawn_standalone',
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'condition': 'dawn_standalone',
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},
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},
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'third_party/shaderc': {
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'third_party/shaderc': {
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'url': '{chromium_git}/external/github.com/google/shaderc@c6a2ef12dffcd0c13f4d8c90b1a2f23ccda7931a',
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'url': '{chromium_git}/external/github.com/google/shaderc@a4f9acedf3c042537db8b28065728df484ca5663',
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'condition': 'dawn_standalone',
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'condition': 'dawn_standalone',
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},
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},
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@ -56,8 +56,9 @@ namespace dawn_native { namespace d3d12 {
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mSpvcContext.InitializeForHlsl(descriptor->code, descriptor->codeSize, options),
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mSpvcContext.InitializeForHlsl(descriptor->code, descriptor->codeSize, options),
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"Unable to initialize instance of spvc"));
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"Unable to initialize instance of spvc"));
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spirv_cross::Compiler* compiler =
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spirv_cross::Compiler* compiler;
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reinterpret_cast<spirv_cross::Compiler*>(mSpvcContext.GetCompiler());
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.GetCompiler(reinterpret_cast<void**>(&compiler)),
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"Unable to get cross compiler"));
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DAWN_TRY(ExtractSpirvInfo(*compiler));
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DAWN_TRY(ExtractSpirvInfo(*compiler));
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} else {
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} else {
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spirv_cross::CompilerHLSL compiler(descriptor->code, descriptor->codeSize);
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spirv_cross::CompilerHLSL compiler(descriptor->code, descriptor->codeSize);
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@ -116,8 +117,9 @@ namespace dawn_native { namespace d3d12 {
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shaderc_spvc::CompilationResult result;
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shaderc_spvc::CompilationResult result;
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.CompileShader(&result),
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.CompileShader(&result),
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"Unable to generate HLSL shader w/ spvc"));
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"Unable to generate HLSL shader w/ spvc"));
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std::string result_string =
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std::string result_string;
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result.GetStringOutput(); // Stripping const for ResultOrError
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DAWN_TRY(CheckSpvcSuccess(result.GetStringOutput(&result_string),
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"Unable to get HLSL shader text"));
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return result_string;
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return result_string;
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} else {
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} else {
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return compiler->compile();
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return compiler->compile();
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@ -95,8 +95,9 @@ namespace dawn_native { namespace metal {
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GetMSLCompileOptions()),
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GetMSLCompileOptions()),
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"Unable to initialize instance of spvc"));
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"Unable to initialize instance of spvc"));
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spirv_cross::CompilerMSL* compiler =
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spirv_cross::CompilerMSL* compiler;
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reinterpret_cast<spirv_cross::CompilerMSL*>(mSpvcContext.GetCompiler());
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.GetCompiler(reinterpret_cast<void**>(&compiler)),
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"Unable to get cross compiler"));
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DAWN_TRY(ExtractSpirvInfo(*compiler));
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DAWN_TRY(ExtractSpirvInfo(*compiler));
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} else {
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} else {
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spirv_cross::CompilerMSL compiler(mSpirv);
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spirv_cross::CompilerMSL compiler(mSpirv);
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@ -119,7 +120,8 @@ namespace dawn_native { namespace metal {
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DAWN_TRY(CheckSpvcSuccess(
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DAWN_TRY(CheckSpvcSuccess(
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mSpvcContext.InitializeForMsl(mSpirv.data(), mSpirv.size(), GetMSLCompileOptions()),
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mSpvcContext.InitializeForMsl(mSpirv.data(), mSpirv.size(), GetMSLCompileOptions()),
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"Unable to initialize instance of spvc"));
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"Unable to initialize instance of spvc"));
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compiler = reinterpret_cast<spirv_cross::CompilerMSL*>(mSpvcContext.GetCompiler());
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.GetCompiler(reinterpret_cast<void**>(&compiler)),
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"Unable to get cross compiler"));
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} else {
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} else {
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// If these options are changed, the values in DawnSPIRVCrossMSLFastFuzzer.cpp need to
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// If these options are changed, the values in DawnSPIRVCrossMSLFastFuzzer.cpp need to
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// be updated.
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// be updated.
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@ -196,9 +198,11 @@ namespace dawn_native { namespace metal {
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if (GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
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if (GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
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shaderc_spvc::CompilationResult result;
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shaderc_spvc::CompilationResult result;
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.CompileShader(&result),
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.CompileShader(&result),
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"Unable to compile shader"));
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"Unable to compile MSL shader"));
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std::string result_str;
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mslSource = [NSString stringWithFormat:@"%s", result.GetStringOutput().c_str()];
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DAWN_TRY(CheckSpvcSuccess(result.GetStringOutput(&result_str),
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"Unable to get MSL shader text"));
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mslSource = [NSString stringWithFormat:@"%s", result_str.c_str()];
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} else {
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} else {
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std::string msl = compiler->compile();
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std::string msl = compiler->compile();
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mslSource = [NSString stringWithFormat:@"%s", msl.c_str()];
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mslSource = [NSString stringWithFormat:@"%s", msl.c_str()];
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@ -137,8 +137,11 @@ namespace dawn_native { namespace null {
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return DAWN_VALIDATION_ERROR("Unable to initialize instance of spvc");
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return DAWN_VALIDATION_ERROR("Unable to initialize instance of spvc");
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}
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}
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spirv_cross::Compiler* compiler =
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spirv_cross::Compiler* compiler;
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reinterpret_cast<spirv_cross::Compiler*>(context.GetCompiler());
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status = context.GetCompiler(reinterpret_cast<void**>(&compiler));
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if (status != shaderc_spvc_status_success) {
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return DAWN_VALIDATION_ERROR("Unable to get cross compiler");
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}
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DAWN_TRY(module->ExtractSpirvInfo(*compiler));
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DAWN_TRY(module->ExtractSpirvInfo(*compiler));
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} else {
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} else {
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spirv_cross::Compiler compiler(descriptor->code, descriptor->codeSize);
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spirv_cross::Compiler compiler(descriptor->code, descriptor->codeSize);
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@ -94,7 +94,8 @@ namespace dawn_native { namespace opengl {
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DAWN_TRY(CheckSpvcSuccess(
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DAWN_TRY(CheckSpvcSuccess(
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mSpvcContext.InitializeForGlsl(descriptor->code, descriptor->codeSize, options),
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mSpvcContext.InitializeForGlsl(descriptor->code, descriptor->codeSize, options),
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"Unable to initialize instance of spvc"));
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"Unable to initialize instance of spvc"));
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compiler = reinterpret_cast<spirv_cross::CompilerGLSL*>(mSpvcContext.GetCompiler());
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.GetCompiler(reinterpret_cast<void**>(&compiler)),
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"Unable to get cross compiler"));
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} else {
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} else {
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// If these options are changed, the values in DawnSPIRVCrossGLSLFastFuzzer.cpp need to
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// If these options are changed, the values in DawnSPIRVCrossGLSLFastFuzzer.cpp need to
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// be updated.
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// be updated.
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@ -192,8 +193,9 @@ namespace dawn_native { namespace opengl {
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if (GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
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if (GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
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shaderc_spvc::CompilationResult result;
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shaderc_spvc::CompilationResult result;
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.CompileShader(&result),
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.CompileShader(&result),
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"Unable to compile shader using spvc"));
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"Unable to compile GLSL shader using spvc"));
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mGlslSource = result.GetStringOutput();
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DAWN_TRY(CheckSpvcSuccess(result.GetStringOutput(&mGlslSource),
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"Unable to get GLSL shader text"));
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} else {
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} else {
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mGlslSource = compiler->compile();
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mGlslSource = compiler->compile();
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}
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}
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@ -45,8 +45,9 @@ namespace dawn_native { namespace vulkan {
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mSpvcContext.InitializeForGlsl(descriptor->code, descriptor->codeSize, options),
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mSpvcContext.InitializeForGlsl(descriptor->code, descriptor->codeSize, options),
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"Unable to initialize instance of spvc"));
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"Unable to initialize instance of spvc"));
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spirv_cross::Compiler* compiler =
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spirv_cross::Compiler* compiler;
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reinterpret_cast<spirv_cross::Compiler*>(mSpvcContext.GetCompiler());
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DAWN_TRY(CheckSpvcSuccess(mSpvcContext.GetCompiler(reinterpret_cast<void**>(&compiler)),
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"Unable to get cross compiler"));
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DAWN_TRY(ExtractSpirvInfo(*compiler));
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DAWN_TRY(ExtractSpirvInfo(*compiler));
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} else {
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} else {
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spirv_cross::Compiler compiler(descriptor->code, descriptor->codeSize);
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spirv_cross::Compiler compiler(descriptor->code, descriptor->codeSize);
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