kokoro: Fix MSL validation
PATH was overwritten immediately after adding the metal shader compiler. Fixed: tint:1700 Change-Id: Iab5b74dbed9a20aa068678839fbc2ff1fa268d9a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116299 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
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@ -151,8 +151,6 @@ cd /d %SRC_DIR% || goto :error
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rem Run tests with DXC, FXC and Metal validation
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rem Run tests with DXC, FXC and Metal validation
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set OLD_PATH=%PATH%
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set OLD_PATH=%PATH%
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set PATH=C:\Program Files\Metal Developer Tools\macos\bin;%PATH%
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set PATH=C:\Program Files\Metal Developer Tools\macos\bin;%PATH%
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where metal.exe
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set PATH=%DXC_PATH%;%D3DCOMPILER_PATH%;%OLD_PATH%
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call git bash -- ./test/tint/test-all.sh ../dawn-build/tint.exe --verbose || goto :error
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call git bash -- ./test/tint/test-all.sh ../dawn-build/tint.exe --verbose || goto :error
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set PATH=%OLD_PATH%
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set PATH=%OLD_PATH%
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@echo off
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@echo off
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