Add an Error and ResultOrError<T> type and tests

These types are meant to be used for computations that might but are not
expected to fail in backend/, such that the error case can be much
slower than the success case.

The NXT_TRY and NXT_TRY_RESULT macros are added to help write more
concise code that uses Error and ResultOrError.
This commit is contained in:
Corentin Wallez 2018-05-25 16:23:44 -04:00 committed by Corentin Wallez
parent 44b5ca4aa1
commit 1fda980fa6
7 changed files with 475 additions and 0 deletions

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@ -30,6 +30,7 @@ Generate(
)
target_link_libraries(backend_utils_autogen nxtcpp)
target_include_directories(backend_utils_autogen PUBLIC ${GENERATED_DIR})
target_include_directories(backend_utils_autogen PRIVATE ${SRC_DIR})
function(GenerateProcTable backend)
Generate(
@ -342,6 +343,10 @@ list(APPEND BACKEND_SOURCES
${BACKEND_DIR}/CommandBufferStateTracker.h
${BACKEND_DIR}/Device.cpp
${BACKEND_DIR}/Device.h
${BACKEND_DIR}/Error.cpp
${BACKEND_DIR}/Error.h
${BACKEND_DIR}/ErrorData.cpp
${BACKEND_DIR}/ErrorData.h
${BACKEND_DIR}/Forward.h
${BACKEND_DIR}/InputState.cpp
${BACKEND_DIR}/InputState.h

31
src/backend/Error.cpp Normal file
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@ -0,0 +1,31 @@
// Copyright 2018 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "backend/Error.h"
#include "backend/ErrorData.h"
namespace backend {
ErrorData* MakeError(const char* message, const char* file, const char* function, int line) {
ErrorData* error = new ErrorData(message);
error->AppendBacktrace(file, function, line);
return error;
}
void AppendBacktrace(ErrorData* error, const char* file, const char* function, int line) {
error->AppendBacktrace(file, function, line);
}
} // namespace backend

83
src/backend/Error.h Normal file
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@ -0,0 +1,83 @@
// Copyright 2018 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_ERROR_H_
#define BACKEND_ERROR_H_
#include "common/Result.h"
namespace backend {
// This is the content of an error value for MaybeError or ResultOrError, split off to its own
// file to avoid having all files including headers like <string> and <vector>
class ErrorData;
// MaybeError and ResultOrError are meant to be used as return value for function that are not
// expected to, but might fail. The handling of error is potentially much slower than successes.
using MaybeError = Result<void, ErrorData*>;
template <typename T>
using ResultOrError = Result<T, ErrorData*>;
// Returning a success is done like so:
// return {}; // for Error
// return SomethingOfTypeT; // for ResultOrError<T>
//
// Returning an error is done via:
// NXT_RETURN_ERROR("My error message");
#define NXT_RETURN_ERROR(EXPR) return MakeError(EXPR, __FILE__, __func__, __LINE__)
#define NXT_CONCAT1(x, y) x##y
#define NXT_CONCAT2(x, y) NXT_CONCAT1(x, y)
#define NXT_LOCAL_VAR NXT_CONCAT2(_localVar, __LINE__)
// When Errors aren't handled explicitly, calls to functions returning errors should be
// wrapped in an NXT_TRY. It will return the error if any, otherwise keep executing
// the current function.
#define NXT_TRY(EXPR) \
{ \
auto NXT_LOCAL_VAR = EXPR; \
if (NXT_UNLIKELY(NXT_LOCAL_VAR.IsError())) { \
ErrorData* error = NXT_LOCAL_VAR.AcquireError(); \
AppendBacktrace(error, __FILE__, __func__, __LINE__); \
return {error}; \
} \
} \
for (;;) \
break
// NXT_TRY_ASSIGN is the same as NXT_TRY for ResultOrError and assigns the success value, if
// any, to VAR.
#define NXT_TRY_ASSIGN(VAR, EXPR) \
{ \
auto NXT_LOCAL_VAR = EXPR; \
if (NXT_UNLIKELY(NXT_LOCAL_VAR.IsError())) { \
ErrorData* error = NXT_LOCAL_VAR.AcquireError(); \
AppendBacktrace(error, __FILE__, __func__, __LINE__); \
return {error}; \
} \
VAR = NXT_LOCAL_VAR.AcquireSuccess(); \
} \
for (;;) \
break
// Implementation detail of NXT_TRY and NXT_TRY_ASSIGN's adding to the Error's backtrace.
void AppendBacktrace(ErrorData* error, const char* file, const char* function, int line);
// Implementation detail of NXT_RETURN_ERROR
ErrorData* MakeError(const char* message, const char* file, const char* function, int line);
} // namespace backend
#endif // BACKEND_ERROR_H_

41
src/backend/ErrorData.cpp Normal file
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@ -0,0 +1,41 @@
// Copyright 2018 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "backend/ErrorData.h"
namespace backend {
ErrorData::ErrorData() = default;
ErrorData::ErrorData(std::string message) : mMessage(std::move(message)) {
}
void ErrorData::AppendBacktrace(const char* file, const char* function, int line) {
BacktraceRecord record;
record.file = file;
record.function = function;
record.line = line;
mBacktrace.push_back(std::move(record));
}
const std::string& ErrorData::GetMessage() const {
return mMessage;
}
const std::vector<ErrorData::BacktraceRecord>& ErrorData::GetBacktrace() const {
return mBacktrace;
}
} // namespace backend

45
src/backend/ErrorData.h Normal file
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@ -0,0 +1,45 @@
// Copyright 2018 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_ERRORDATA_H_
#define BACKEND_ERRORDATA_H_
#include <string>
#include <vector>
namespace backend {
class ErrorData {
public:
ErrorData();
ErrorData(std::string message);
struct BacktraceRecord {
const char* file;
const char* function;
int line;
};
void AppendBacktrace(const char* file, const char* function, int line);
const std::string& GetMessage() const;
const std::vector<BacktraceRecord>& GetBacktrace() const;
private:
std::string mMessage;
std::vector<BacktraceRecord> mBacktrace;
};
} // namespace backend
#endif // BACKEND_ERRORDATA_H_

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@ -33,6 +33,7 @@ list(APPEND UNITTEST_SOURCES
${UNITTESTS_DIR}/BitSetIteratorTests.cpp
${UNITTESTS_DIR}/CommandAllocatorTests.cpp
${UNITTESTS_DIR}/EnumClassBitmasksTests.cpp
${UNITTESTS_DIR}/ErrorTests.cpp
${UNITTESTS_DIR}/MathTests.cpp
${UNITTESTS_DIR}/ObjectBaseTests.cpp
${UNITTESTS_DIR}/PerStageTests.cpp

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@ -0,0 +1,269 @@
// Copyright 2018 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <gtest/gtest.h>
#include "backend/Error.h"
#include "backend/ErrorData.h"
using namespace backend;
namespace {
int dummySuccess = 0xbeef;
const char* dummyErrorMessage = "I am an error message :3";
// Check returning a success MaybeError with {};
TEST(ErrorTests, Error_Success) {
auto ReturnSuccess = []() -> MaybeError {
return {};
};
MaybeError result = ReturnSuccess();
ASSERT_TRUE(result.IsSuccess());
}
// Check returning an error MaybeError with NXT_RETURN_ERROR
TEST(ErrorTests, Error_Error) {
auto ReturnError = []() -> MaybeError {
NXT_RETURN_ERROR(dummyErrorMessage);
};
MaybeError result = ReturnError();
ASSERT_TRUE(result.IsError());
ErrorData* errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
delete errorData;
}
// Check returning a success ResultOrError with an implicit conversion
TEST(ErrorTests, ResultOrError_Success) {
auto ReturnSuccess = []() -> ResultOrError<int*> {
return &dummySuccess;
};
ResultOrError<int*> result = ReturnSuccess();
ASSERT_TRUE(result.IsSuccess());
ASSERT_EQ(result.AcquireSuccess(), &dummySuccess);
}
// Check returning an error ResultOrError with NXT_RETURN_ERROR
TEST(ErrorTests, ResultOrError_Error) {
auto ReturnError = []() -> ResultOrError<int*> {
NXT_RETURN_ERROR(dummyErrorMessage);
};
ResultOrError<int*> result = ReturnError();
ASSERT_TRUE(result.IsError());
ErrorData* errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
delete errorData;
}
// Check NXT_TRY handles successes correctly.
TEST(ErrorTests, TRY_Success) {
auto ReturnSuccess = []() -> MaybeError {
return {};
};
// We need to check that NXT_TRY doesn't return on successes
bool tryReturned = true;
auto Try = [ReturnSuccess, &tryReturned]() -> MaybeError {
NXT_TRY(ReturnSuccess());
tryReturned = false;
return {};
};
MaybeError result = Try();
ASSERT_TRUE(result.IsSuccess());
ASSERT_FALSE(tryReturned);
}
// Check NXT_TRY handles errors correctly.
TEST(ErrorTests, TRY_Error) {
auto ReturnError = []() -> MaybeError {
NXT_RETURN_ERROR(dummyErrorMessage);
};
auto Try = [ReturnError]() -> MaybeError {
NXT_TRY(ReturnError());
// NXT_TRY should return before this point
EXPECT_FALSE(true);
return {};
};
MaybeError result = Try();
ASSERT_TRUE(result.IsError());
ErrorData* errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
delete errorData;
}
// Check NXT_TRY adds to the backtrace.
TEST(ErrorTests, TRY_AddsToBacktrace) {
auto ReturnError = []() -> MaybeError {
NXT_RETURN_ERROR(dummyErrorMessage);
};
auto SingleTry = [ReturnError]() -> MaybeError {
NXT_TRY(ReturnError());
return {};
};
auto DoubleTry = [SingleTry]() -> MaybeError {
NXT_TRY(SingleTry());
return {};
};
MaybeError singleResult = SingleTry();
ASSERT_TRUE(singleResult.IsError());
MaybeError doubleResult = DoubleTry();
ASSERT_TRUE(doubleResult.IsError());
ErrorData* singleData = singleResult.AcquireError();
ErrorData* doubleData = doubleResult.AcquireError();
ASSERT_EQ(singleData->GetBacktrace().size() + 1, doubleData->GetBacktrace().size());
delete singleData;
delete doubleData;
}
// Check NXT_TRY_ASSIGN handles successes correctly.
TEST(ErrorTests, TRY_RESULT_Success) {
auto ReturnSuccess = []() -> ResultOrError<int*> {
return &dummySuccess;
};
// We need to check that NXT_TRY doesn't return on successes
bool tryReturned = true;
auto Try = [ReturnSuccess, &tryReturned]() -> ResultOrError<int*> {
int* result = nullptr;
NXT_TRY_ASSIGN(result, ReturnSuccess());
tryReturned = false;
EXPECT_EQ(result, &dummySuccess);
return result;
};
ResultOrError<int*> result = Try();
ASSERT_TRUE(result.IsSuccess());
ASSERT_FALSE(tryReturned);
ASSERT_EQ(result.AcquireSuccess(), &dummySuccess);
}
// Check NXT_TRY_ASSIGN handles errors correctly.
TEST(ErrorTests, TRY_RESULT_Error) {
auto ReturnError = []() -> ResultOrError<int*> {
NXT_RETURN_ERROR(dummyErrorMessage);
};
auto Try = [ReturnError]() -> ResultOrError<int*> {
int* result = nullptr;
NXT_TRY_ASSIGN(result, ReturnError());
(void) result;
// NXT_TRY should return before this point
EXPECT_FALSE(true);
return &dummySuccess;
};
ResultOrError<int*> result = Try();
ASSERT_TRUE(result.IsError());
ErrorData* errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
delete errorData;
}
// Check NXT_TRY_ASSIGN adds to the backtrace.
TEST(ErrorTests, TRY_RESULT_AddsToBacktrace) {
auto ReturnError = []() -> ResultOrError<int*> {
NXT_RETURN_ERROR(dummyErrorMessage);
};
auto SingleTry = [ReturnError]() -> ResultOrError<int*> {
NXT_TRY(ReturnError());
return &dummySuccess;
};
auto DoubleTry = [SingleTry]() -> ResultOrError<int*> {
NXT_TRY(SingleTry());
return &dummySuccess;
};
ResultOrError<int*> singleResult = SingleTry();
ASSERT_TRUE(singleResult.IsError());
ResultOrError<int*> doubleResult = DoubleTry();
ASSERT_TRUE(doubleResult.IsError());
ErrorData* singleData = singleResult.AcquireError();
ErrorData* doubleData = doubleResult.AcquireError();
ASSERT_EQ(singleData->GetBacktrace().size() + 1, doubleData->GetBacktrace().size());
delete singleData;
delete doubleData;
}
// Check a ResultOrError can be NXT_TRY_ASSIGNED in a function that returns an Error
TEST(ErrorTests, TRY_RESULT_ConversionToError) {
auto ReturnError = []() -> ResultOrError<int*> {
NXT_RETURN_ERROR(dummyErrorMessage);
};
auto Try = [ReturnError]() -> MaybeError {
int* result = nullptr;
NXT_TRY_ASSIGN(result, ReturnError());
(void) result;
return {};
};
MaybeError result = Try();
ASSERT_TRUE(result.IsError());
ErrorData* errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
delete errorData;
}
// Check a MaybeError can be NXT_TRIED in a function that returns an ResultOrError
// Check NXT_TRY handles errors correctly.
TEST(ErrorTests, TRY_ConversionToErrorOrResult) {
auto ReturnError = []() -> MaybeError {
NXT_RETURN_ERROR(dummyErrorMessage);
};
auto Try = [ReturnError]() -> ResultOrError<int*>{
NXT_TRY(ReturnError());
return &dummySuccess;
};
ResultOrError<int*> result = Try();
ASSERT_TRUE(result.IsError());
ErrorData* errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
delete errorData;
}
} // anonymous namespace