Rename several parameters to match WebGPU IDL

This patch renames the following parameters to match the latest WebGPU
IDL:
- BindGroupDescriptor.numBindings -> bindingCount
- BindGroupLayoutDescriptor.numBindings -> bindingCount
- BindGroupDescriptor.numBindings -> bindingCount
- queue.submit(numCommands, ..) -> commandCount
- RenderPipelineDescriptor.numColorStates -> colorStateCount
- TextureDescriptor:
  arraySize -> arrayLayerCount
  levelCount -> mipLevelCount
- TextureViewDescriptor:
  levelCount -> mipLevelCount
  layerCount -> arrayLayerCount

BUG=dawn:80

Change-Id: I615842dd5754d1ae1ddff31e25403bb3161f0201
Reviewed-on: https://dawn-review.googlesource.com/c/4881
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Jiawei Shao
2019-02-21 00:45:19 +00:00
committed by Commit Bot service account
parent 11d32c8095
commit 2030166137
47 changed files with 236 additions and 234 deletions

View File

@@ -26,7 +26,7 @@ constexpr uint32_t kDefaultMipLevels = 6u;
constexpr dawn::TextureFormat kDefaultTextureFormat = dawn::TextureFormat::R8G8B8A8Unorm;
dawn::Texture Create2DArrayTexture(dawn::Device& device,
uint32_t arraySize,
uint32_t arrayLayerCount,
uint32_t width = kWidth,
uint32_t height = kHeight) {
dawn::TextureDescriptor descriptor;
@@ -34,10 +34,10 @@ dawn::Texture Create2DArrayTexture(dawn::Device& device,
descriptor.size.width = width;
descriptor.size.height = height;
descriptor.size.depth = 1;
descriptor.arraySize = arraySize;
descriptor.arrayLayerCount = arrayLayerCount;
descriptor.sampleCount = 1;
descriptor.format = kDefaultTextureFormat;
descriptor.levelCount = kDefaultMipLevels;
descriptor.mipLevelCount = kDefaultMipLevels;
descriptor.usage = dawn::TextureUsageBit::Sampled;
return device.CreateTexture(&descriptor);
}
@@ -47,9 +47,9 @@ dawn::TextureViewDescriptor CreateDefaultTextureViewDescriptor(dawn::TextureView
descriptor.format = kDefaultTextureFormat;
descriptor.dimension = dimension;
descriptor.baseMipLevel = 0;
descriptor.levelCount = kDefaultMipLevels;
descriptor.mipLevelCount = kDefaultMipLevels;
descriptor.baseArrayLayer = 0;
descriptor.layerCount = 1;
descriptor.arrayLayerCount = 1;
return descriptor;
}
@@ -63,7 +63,7 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2D) {
// It is OK to create a 2D texture view on a 2D texture.
{
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.layerCount = 1;
descriptor.arrayLayerCount = 1;
texture.CreateTextureView(&descriptor);
}
@@ -71,7 +71,7 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2D) {
// is 2D.
{
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.layerCount = 2;
descriptor.arrayLayerCount = 2;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
}
@@ -79,14 +79,14 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2D) {
{
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::e2DArray;
descriptor.layerCount = 1;
descriptor.arrayLayerCount = 1;
texture.CreateTextureView(&descriptor);
}
// It is an error to specify levelCount == 0.
// It is an error to specify mipLevelCount == 0.
{
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.levelCount = 0;
descriptor.mipLevelCount = 0;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
}
@@ -94,7 +94,7 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2D) {
{
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.baseMipLevel = kDefaultMipLevels - 1;
descriptor.levelCount = 2;
descriptor.mipLevelCount = 2;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
}
}
@@ -112,28 +112,28 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2DArray) {
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::e2D;
descriptor.layerCount = 1;
descriptor.arrayLayerCount = 1;
texture.CreateTextureView(&descriptor);
}
// It is OK to create a 2D array texture view on a 2D array texture.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.layerCount = kDefaultArrayLayers;
descriptor.arrayLayerCount = kDefaultArrayLayers;
texture.CreateTextureView(&descriptor);
}
// It is an error to specify layerCount == 0.
// It is an error to specify arrayLayerCount == 0.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.layerCount = 0;
descriptor.arrayLayerCount = 0;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
}
// It is an error to make the array layer out of range.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.layerCount = kDefaultArrayLayers + 1;
descriptor.arrayLayerCount = kDefaultArrayLayers + 1;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
}
}
@@ -147,35 +147,35 @@ TEST_F(TextureViewValidationTest, CreateCubeMapTextureView) {
dawn::TextureViewDescriptor base2DArrayTextureViewDescriptor =
CreateDefaultTextureViewDescriptor(dawn::TextureViewDimension::e2DArray);
// It is OK to create a cube map texture view with layerCount == 6.
// It is OK to create a cube map texture view with arrayLayerCount == 6.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::Cube;
descriptor.layerCount = 6;
descriptor.arrayLayerCount = 6;
texture.CreateTextureView(&descriptor);
}
// It is an error to create a cube map texture view with layerCount != 6.
// It is an error to create a cube map texture view with arrayLayerCount != 6.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::Cube;
descriptor.layerCount = 3;
descriptor.arrayLayerCount = 3;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
}
// It is OK to create a cube map array texture view with layerCount % 6 == 0.
// It is OK to create a cube map array texture view with arrayLayerCount % 6 == 0.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::CubeArray;
descriptor.layerCount = 12;
descriptor.arrayLayerCount = 12;
texture.CreateTextureView(&descriptor);
}
// It is an error to create a cube map array texture view with layerCount % 6 != 0.
// It is an error to create a cube map array texture view with arrayLayerCount % 6 != 0.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::CubeArray;
descriptor.layerCount = 11;
descriptor.arrayLayerCount = 11;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
}
@@ -185,7 +185,7 @@ TEST_F(TextureViewValidationTest, CreateCubeMapTextureView) {
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::Cube;
descriptor.layerCount = 6;
descriptor.arrayLayerCount = 6;
ASSERT_DEVICE_ERROR(nonSquareTexture.CreateTextureView(&descriptor));
}
@@ -195,7 +195,7 @@ TEST_F(TextureViewValidationTest, CreateCubeMapTextureView) {
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::CubeArray;
descriptor.layerCount = 12;
descriptor.arrayLayerCount = 12;
ASSERT_DEVICE_ERROR(nonSquareTexture.CreateTextureView(&descriptor));
}
}