tint: fix identity initializer of vec from vec of abstract not remaining abstract
For "vec3(vec3<T>) -> vec3<T>", this CL makes T also include abstract int and float (all scalars). Bug: tint:1731 Change-Id: I776c7ba6872c3d680982dbec6b0970389e720611 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107540 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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@ -739,9 +739,9 @@ fn textureLoad<C: iu32>(texture: texture_external, coords: vec2<C>) -> vec4<f32>
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@const("Identity") init f32(f32) -> f32
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@const("Identity") init f16(f16) -> f16
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@const("Identity") init bool(bool) -> bool
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@const("Identity") init vec2<T: concrete_scalar>(vec2<T>) -> vec2<T>
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@const("Identity") init vec3<T: concrete_scalar>(vec3<T>) -> vec3<T>
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@const("Identity") init vec4<T: concrete_scalar>(vec4<T>) -> vec4<T>
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@const("Identity") init vec2<T: scalar>(vec2<T>) -> vec2<T>
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@const("Identity") init vec3<T: scalar>(vec3<T>) -> vec3<T>
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@const("Identity") init vec4<T: scalar>(vec4<T>) -> vec4<T>
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@const("Identity") init mat2x2<T: f32_f16>(mat2x2<T>) -> mat2x2<T>
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@const("Identity") init mat2x3<T: f32_f16>(mat2x3<T>) -> mat2x3<T>
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@const("Identity") init mat2x4<T: f32_f16>(mat2x4<T>) -> mat2x4<T>
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File diff suppressed because it is too large
Load Diff
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@ -839,7 +839,7 @@ TEST_F(IntrinsicTableTest, MismatchTypeInitializerImplicit) {
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vec3(xy: vec2<T>, z: T) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3(x: T, yz: vec2<T>) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3(T) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3(vec3<T>) -> vec3<T> where: T is f32, f16, i32, u32 or bool
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vec3(vec3<T>) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3<T>() -> vec3<T> where: T is f32, f16, i32, u32 or bool
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5 candidate conversions:
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@ -865,7 +865,7 @@ TEST_F(IntrinsicTableTest, MismatchTypeInitializerExplicit) {
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vec3(x: T, yz: vec2<T>) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3(T) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3(xy: vec2<T>, z: T) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3(vec3<T>) -> vec3<T> where: T is f32, f16, i32, u32 or bool
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vec3(vec3<T>) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3<T>() -> vec3<T> where: T is f32, f16, i32, u32 or bool
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5 candidate conversions:
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@ -877,6 +877,19 @@ TEST_F(IntrinsicTableTest, MismatchTypeInitializerExplicit) {
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)");
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}
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TEST_F(IntrinsicTableTest, MatchTypeInitializerImplicitVecFromVecAbstract) {
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auto* ai = create<sem::AbstractInt>();
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auto* vec3_ai = create<sem::Vector>(ai, 3u);
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auto result = table->Lookup(InitConvIntrinsic::kVec3, nullptr, utils::Vector{vec3_ai},
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sem::EvaluationStage::kConstant, Source{{12, 34}});
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ASSERT_NE(result.target, nullptr);
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EXPECT_EQ(result.target->ReturnType(), vec3_ai);
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EXPECT_TRUE(result.target->Is<sem::TypeInitializer>());
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ASSERT_EQ(result.target->Parameters().Length(), 1u);
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EXPECT_EQ(result.target->Parameters()[0]->Type(), vec3_ai);
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EXPECT_NE(result.const_eval_fn, nullptr);
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}
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TEST_F(IntrinsicTableTest, MatchTypeInitializerImplicitMatFromVec) {
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auto* af = create<sem::AbstractFloat>();
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auto* vec2_ai = create<sem::Vector>(create<sem::AbstractInt>(), 2u);
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@ -951,7 +964,7 @@ TEST_F(IntrinsicTableTest, MismatchTypeConversion) {
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R"(12:34 error: no matching initializer for vec3<f32>(array<u32>)
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6 candidate initializers:
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vec3(vec3<T>) -> vec3<T> where: T is f32, f16, i32, u32 or bool
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vec3(vec3<T>) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3(T) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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vec3<T>() -> vec3<T> where: T is f32, f16, i32, u32 or bool
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vec3(xy: vec2<T>, z: T) -> vec3<T> where: T is abstract-int, abstract-float, f32, f16, i32, u32 or bool
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@ -0,0 +1,4 @@
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fn g() {
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const a = vec3(vec3(1, 2, 3));
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const b = a.x << 40;
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}
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@ -0,0 +1,7 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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void g() {
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}
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@ -0,0 +1,7 @@
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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void g() {
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}
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@ -0,0 +1,9 @@
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void unused_entry_point() {
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return;
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}
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void g() {
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}
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@ -0,0 +1,6 @@
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#include <metal_stdlib>
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using namespace metal;
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void g() {
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}
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@ -0,0 +1,21 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 7
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %unused_entry_point "unused_entry_point"
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OpExecutionMode %unused_entry_point LocalSize 1 1 1
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OpName %unused_entry_point "unused_entry_point"
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OpName %g "g"
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%void = OpTypeVoid
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%1 = OpTypeFunction %void
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%unused_entry_point = OpFunction %void None %1
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%4 = OpLabel
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OpReturn
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OpFunctionEnd
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%g = OpFunction %void None %1
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%6 = OpLabel
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OpReturn
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OpFunctionEnd
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@ -0,0 +1,4 @@
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fn g() {
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const a = vec3(vec3(1, 2, 3));
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const b = (a.x << 40);
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}
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