Add const-eval for `atan`.

This CL adds const-eval for the `atan` operator.

Bug: tint:1581
Change-Id: I3d9b417e86af010dc2f18c4e0424ddf971d55984
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106844
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This commit is contained in:
dan sinclair 2022-10-24 21:57:27 +00:00 committed by Dawn LUCI CQ
parent 087c355e08
commit 20500b8e3a
97 changed files with 2406 additions and 191 deletions

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@ -419,8 +419,8 @@ fn asin<T: f32_f16>(T) -> T
fn asin<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
fn asinh<T: f32_f16>(T) -> T
fn asinh<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
fn atan<T: f32_f16>(T) -> T
fn atan<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
@const fn atan<T: fa_f32_f16>(T) -> T
@const fn atan<N: num, T: fa_f32_f16>(vec<N, T>) -> vec<N, T>
@const fn atan2<T: fa_f32_f16>(T, T) -> T
@const fn atan2<T: fa_f32_f16, N: num>(vec<N, T>, vec<N, T>) -> vec<N, T>
fn atanh<T: f32_f16>(T) -> T

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@ -1527,6 +1527,18 @@ ConstEval::Result ConstEval::OpShiftLeft(const sem::Type* ty,
return r;
}
ConstEval::Result ConstEval::atan(const sem::Type* ty,
utils::VectorRef<const sem::Constant*> args,
const Source&) {
auto transform = [&](const sem::Constant* c0) {
auto create = [&](auto i) {
return CreateElement(builder, c0->Type(), decltype(i)(std::atan(i.value)));
};
return Dispatch_fa_f32_f16(create, c0);
};
return TransformElements(builder, ty, transform, args[0]);
}
ConstEval::Result ConstEval::atan2(const sem::Type* ty,
utils::VectorRef<const sem::Constant*> args,
const Source&) {

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@ -377,6 +377,15 @@ class ConstEval {
// Builtins
////////////////////////////////////////////////////////////////////////////
/// atan builtin
/// @param ty the expression type
/// @param args the input arguments
/// @param source the source location of the conversion
/// @return the result value, or null if the value cannot be calculated
Result atan(const sem::Type* ty,
utils::VectorRef<const sem::Constant*> args,
const Source& source);
/// atan2 builtin
/// @param ty the expression type
/// @param args the input arguments

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@ -220,6 +220,46 @@ INSTANTIATE_TEST_SUITE_P( //
Atan2Cases<f32, false>(),
Atan2Cases<f16, false>()))));
template <typename T, bool finite_only>
std::vector<Case> AtanCases() {
std::vector<Case> cases = {
C({T(1.0)}, kPiOver4<T>).FloatComp(),
C({-T(1.0)}, -kPiOver4<T>).FloatComp(),
// If i is +/-0, +/-0 is returned
C({T(0.0)}, T(0.0)).PosOrNeg(),
// Vector tests
C({Vec(T(0.0), T(1.0), -T(1.0))}, Vec(T(0.0), kPiOver4<T>, -kPiOver4<T>)).FloatComp(),
};
if constexpr (!finite_only) {
std::vector<Case> non_finite_cases = {
// If i is +/-INF, +/-PI/2 is returned
C({T::Inf()}, kPiOver2<T>).PosOrNeg().FloatComp(),
C({-T::Inf()}, -kPiOver2<T>).FloatComp(),
// If i is NaN, NaN is returned
C({T::NaN()}, T::NaN()),
// Vector tests
C({Vec(T::Inf(), -T::Inf(), T::Inf(), -T::Inf())}, //
Vec(kPiOver2<T>, -kPiOver2<T>, kPiOver2<T>, -kPiOver2<T>))
.FloatComp(),
};
cases = Concat(cases, non_finite_cases);
}
return cases;
}
INSTANTIATE_TEST_SUITE_P( //
Atan,
ResolverConstEvalBuiltinTest,
testing::Combine(testing::Values(sem::BuiltinType::kAtan),
testing::ValuesIn(Concat(AtanCases<AFloat, true>(), //
AtanCases<f32, false>(),
AtanCases<f16, false>()))));
template <typename T>
std::vector<Case> ClampCases() {
return {

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@ -12255,24 +12255,24 @@ constexpr OverloadInfo kOverloads[] = {
/* num parameters */ 1,
/* num template types */ 1,
/* num template numbers */ 0,
/* template types */ &kTemplateTypes[13],
/* template types */ &kTemplateTypes[12],
/* template numbers */ &kTemplateNumbers[10],
/* parameters */ &kParameters[984],
/* return matcher indices */ &kMatcherIndices[1],
/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
/* const eval */ nullptr,
/* const eval */ &ConstEval::atan,
},
{
/* [333] */
/* num parameters */ 1,
/* num template types */ 1,
/* num template numbers */ 1,
/* template types */ &kTemplateTypes[13],
/* template types */ &kTemplateTypes[12],
/* template numbers */ &kTemplateNumbers[5],
/* parameters */ &kParameters[973],
/* return matcher indices */ &kMatcherIndices[30],
/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
/* const eval */ nullptr,
/* const eval */ &ConstEval::atan,
},
{
/* [334] */
@ -13978,8 +13978,8 @@ constexpr IntrinsicInfo kBuiltins[] = {
},
{
/* [8] */
/* fn atan<T : f32_f16>(T) -> T */
/* fn atan<N : num, T : f32_f16>(vec<N, T>) -> vec<N, T> */
/* fn atan<T : fa_f32_f16>(T) -> T */
/* fn atan<N : num, T : fa_f32_f16>(vec<N, T>) -> vec<N, T> */
/* num overloads */ 2,
/* overloads */ &kOverloads[332],
},

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@ -1,5 +1,5 @@
void atan_02979a() {
float res = atan(1.0f);
float res = 0.785398185f;
}
struct tint_symbol {

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@ -1,5 +1,5 @@
void atan_02979a() {
float res = atan(1.0f);
float res = 0.785398185f;
}
struct tint_symbol {

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@ -1,7 +1,7 @@
#version 310 es
void atan_02979a() {
float res = atan(1.0f);
float res = 0.785398185f;
}
vec4 vertex_main() {
@ -21,7 +21,7 @@ void main() {
precision mediump float;
void atan_02979a() {
float res = atan(1.0f);
float res = 0.785398185f;
}
void fragment_main() {
@ -35,7 +35,7 @@ void main() {
#version 310 es
void atan_02979a() {
float res = atan(1.0f);
float res = 0.785398185f;
}
void compute_main() {

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@ -2,7 +2,7 @@
using namespace metal;
void atan_02979a() {
float res = atan(1.0f);
float res = 0.785398185f;
}
struct tint_symbol {

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@ -1,10 +1,9 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 31
; Bound: 30
; Schema: 0
OpCapability Shader
%14 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@ -31,35 +30,35 @@
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%float_1 = OpConstant %float 1
%float_0_785398185 = OpConstant %float 0.785398185
%_ptr_Function_float = OpTypePointer Function %float
%18 = OpTypeFunction %v4float
%16 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_02979a = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8
%13 = OpExtInst %float %14 Atan %float_1
OpStore %res %13
OpStore %res %float_0_785398185
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %18
%20 = OpLabel
%21 = OpFunctionCall %void %atan_02979a
%vertex_main_inner = OpFunction %v4float None %16
%18 = OpLabel
%19 = OpFunctionCall %void %atan_02979a
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%23 = OpLabel
%24 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %24
%21 = OpLabel
%22 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %22
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %void %atan_02979a
%25 = OpLabel
%26 = OpFunctionCall %void %atan_02979a
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %void %atan_02979a
%28 = OpLabel
%29 = OpFunctionCall %void %atan_02979a
OpReturn
OpFunctionEnd

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@ -1,5 +1,5 @@
void atan_19faea() {
vector<float16_t, 4> res = atan((float16_t(0.0h)).xxxx);
vector<float16_t, 4> res = (float16_t(0.0h)).xxxx;
}
struct tint_symbol {

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@ -2,7 +2,7 @@
#extension GL_AMD_gpu_shader_half_float : require
void atan_19faea() {
f16vec4 res = atan(f16vec4(0.0hf));
f16vec4 res = f16vec4(0.0hf);
}
vec4 vertex_main() {
@ -23,7 +23,7 @@ void main() {
precision mediump float;
void atan_19faea() {
f16vec4 res = atan(f16vec4(0.0hf));
f16vec4 res = f16vec4(0.0hf);
}
void fragment_main() {
@ -38,7 +38,7 @@ void main() {
#extension GL_AMD_gpu_shader_half_float : require
void atan_19faea() {
f16vec4 res = atan(f16vec4(0.0hf));
f16vec4 res = f16vec4(0.0hf);
}
void compute_main() {

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@ -2,7 +2,7 @@
using namespace metal;
void atan_19faea() {
half4 res = atan(half4(0.0h));
half4 res = half4(0.0h);
}
struct tint_symbol {

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@ -1,14 +1,13 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 34
; Bound: 32
; Schema: 0
OpCapability Shader
OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16
%16 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@ -37,36 +36,35 @@
%9 = OpTypeFunction %void
%half = OpTypeFloat 16
%v4half = OpTypeVector %half 4
%17 = OpConstantNull %v4half
%15 = OpConstantNull %v4half
%_ptr_Function_v4half = OpTypePointer Function %v4half
%20 = OpTypeFunction %v4float
%18 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_19faea = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v4half Function %17
%13 = OpExtInst %v4half %16 Atan %17
OpStore %res %13
%res = OpVariable %_ptr_Function_v4half Function %15
OpStore %res %15
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %20
%22 = OpLabel
%23 = OpFunctionCall %void %atan_19faea
%vertex_main_inner = OpFunction %v4float None %18
%20 = OpLabel
%21 = OpFunctionCall %void %atan_19faea
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%25 = OpLabel
%26 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %26
%23 = OpLabel
%24 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %24
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %void %atan_19faea
%27 = OpLabel
%28 = OpFunctionCall %void %atan_19faea
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%32 = OpLabel
%33 = OpFunctionCall %void %atan_19faea
%30 = OpLabel
%31 = OpFunctionCall %void %atan_19faea
OpReturn
OpFunctionEnd

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@ -1,5 +1,5 @@
void atan_1e1764() {
vector<float16_t, 2> res = atan((float16_t(0.0h)).xx);
vector<float16_t, 2> res = (float16_t(0.0h)).xx;
}
struct tint_symbol {

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@ -2,7 +2,7 @@
#extension GL_AMD_gpu_shader_half_float : require
void atan_1e1764() {
f16vec2 res = atan(f16vec2(0.0hf));
f16vec2 res = f16vec2(0.0hf);
}
vec4 vertex_main() {
@ -23,7 +23,7 @@ void main() {
precision mediump float;
void atan_1e1764() {
f16vec2 res = atan(f16vec2(0.0hf));
f16vec2 res = f16vec2(0.0hf);
}
void fragment_main() {
@ -38,7 +38,7 @@ void main() {
#extension GL_AMD_gpu_shader_half_float : require
void atan_1e1764() {
f16vec2 res = atan(f16vec2(0.0hf));
f16vec2 res = f16vec2(0.0hf);
}
void compute_main() {

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@ -2,7 +2,7 @@
using namespace metal;
void atan_1e1764() {
half2 res = atan(half2(0.0h));
half2 res = half2(0.0h);
}
struct tint_symbol {

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@ -1,14 +1,13 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 34
; Bound: 32
; Schema: 0
OpCapability Shader
OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16
%16 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@ -37,36 +36,35 @@
%9 = OpTypeFunction %void
%half = OpTypeFloat 16
%v2half = OpTypeVector %half 2
%17 = OpConstantNull %v2half
%15 = OpConstantNull %v2half
%_ptr_Function_v2half = OpTypePointer Function %v2half
%20 = OpTypeFunction %v4float
%18 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_1e1764 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v2half Function %17
%13 = OpExtInst %v2half %16 Atan %17
OpStore %res %13
%res = OpVariable %_ptr_Function_v2half Function %15
OpStore %res %15
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %20
%22 = OpLabel
%23 = OpFunctionCall %void %atan_1e1764
%vertex_main_inner = OpFunction %v4float None %18
%20 = OpLabel
%21 = OpFunctionCall %void %atan_1e1764
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%25 = OpLabel
%26 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %26
%23 = OpLabel
%24 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %24
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %void %atan_1e1764
%27 = OpLabel
%28 = OpFunctionCall %void %atan_1e1764
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%32 = OpLabel
%33 = OpFunctionCall %void %atan_1e1764
%30 = OpLabel
%31 = OpFunctionCall %void %atan_1e1764
OpReturn
OpFunctionEnd

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@ -1,5 +1,5 @@
void atan_331e6d() {
float3 res = atan((1.0f).xxx);
float3 res = (0.785398185f).xxx;
}
struct tint_symbol {

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@ -1,5 +1,5 @@
void atan_331e6d() {
float3 res = atan((1.0f).xxx);
float3 res = (0.785398185f).xxx;
}
struct tint_symbol {

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@ -1,7 +1,7 @@
#version 310 es
void atan_331e6d() {
vec3 res = atan(vec3(1.0f));
vec3 res = vec3(0.785398185f);
}
vec4 vertex_main() {
@ -21,7 +21,7 @@ void main() {
precision mediump float;
void atan_331e6d() {
vec3 res = atan(vec3(1.0f));
vec3 res = vec3(0.785398185f);
}
void fragment_main() {
@ -35,7 +35,7 @@ void main() {
#version 310 es
void atan_331e6d() {
vec3 res = atan(vec3(1.0f));
vec3 res = vec3(0.785398185f);
}
void compute_main() {

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@ -2,7 +2,7 @@
using namespace metal;
void atan_331e6d() {
float3 res = atan(float3(1.0f));
float3 res = float3(0.785398185f);
}
struct tint_symbol {

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@ -1,10 +1,9 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 34
; Bound: 33
; Schema: 0
OpCapability Shader
%15 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@ -32,37 +31,37 @@
%void = OpTypeVoid
%9 = OpTypeFunction %void
%v3float = OpTypeVector %float 3
%float_1 = OpConstant %float 1
%17 = OpConstantComposite %v3float %float_1 %float_1 %float_1
%float_0_785398185 = OpConstant %float 0.785398185
%15 = OpConstantComposite %v3float %float_0_785398185 %float_0_785398185 %float_0_785398185
%_ptr_Function_v3float = OpTypePointer Function %v3float
%20 = OpConstantNull %v3float
%21 = OpTypeFunction %v4float
%18 = OpConstantNull %v3float
%19 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_331e6d = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v3float Function %20
%13 = OpExtInst %v3float %15 Atan %17
OpStore %res %13
%res = OpVariable %_ptr_Function_v3float Function %18
OpStore %res %15
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %21
%23 = OpLabel
%24 = OpFunctionCall %void %atan_331e6d
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %atan_331e6d
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %27
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %void %atan_331e6d
%28 = OpLabel
%29 = OpFunctionCall %void %atan_331e6d
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%32 = OpLabel
%33 = OpFunctionCall %void %atan_331e6d
%31 = OpLabel
%32 = OpFunctionCall %void %atan_331e6d
OpReturn
OpFunctionEnd

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@ -0,0 +1,43 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn atan(vec<2, fa>) -> vec<2, fa>
fn atan_5ca7b8() {
var res = atan(vec2(1));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_5ca7b8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_5ca7b8();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_5ca7b8();
}

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@ -0,0 +1,30 @@
void atan_5ca7b8() {
float2 res = (0.785398185f).xx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_5ca7b8();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_5ca7b8();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_5ca7b8();
return;
}

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@ -0,0 +1,30 @@
void atan_5ca7b8() {
float2 res = (0.785398185f).xx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_5ca7b8();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_5ca7b8();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_5ca7b8();
return;
}

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@ -0,0 +1,49 @@
#version 310 es
void atan_5ca7b8() {
vec2 res = vec2(0.785398185f);
}
vec4 vertex_main() {
atan_5ca7b8();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void atan_5ca7b8() {
vec2 res = vec2(0.785398185f);
}
void fragment_main() {
atan_5ca7b8();
}
void main() {
fragment_main();
return;
}
#version 310 es
void atan_5ca7b8() {
vec2 res = vec2(0.785398185f);
}
void compute_main() {
atan_5ca7b8();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void atan_5ca7b8() {
float2 res = float2(0.785398185f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
atan_5ca7b8();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
atan_5ca7b8();
return;
}
kernel void compute_main() {
atan_5ca7b8();
return;
}

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@ -0,0 +1,67 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 33
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %atan_5ca7b8 "atan_5ca7b8"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%v2float = OpTypeVector %float 2
%float_0_785398185 = OpConstant %float 0.785398185
%15 = OpConstantComposite %v2float %float_0_785398185 %float_0_785398185
%_ptr_Function_v2float = OpTypePointer Function %v2float
%18 = OpConstantNull %v2float
%19 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_5ca7b8 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v2float Function %18
OpStore %res %15
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %atan_5ca7b8
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%28 = OpLabel
%29 = OpFunctionCall %void %atan_5ca7b8
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%31 = OpLabel
%32 = OpFunctionCall %void %atan_5ca7b8
OpReturn
OpFunctionEnd

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@ -0,0 +1,19 @@
fn atan_5ca7b8() {
var res = atan(vec2(1));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_5ca7b8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_5ca7b8();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_5ca7b8();
}

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@ -0,0 +1,43 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn atan(vec<3, fa>) -> vec<3, fa>
fn atan_749e1b() {
var res = atan(vec3(1));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_749e1b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_749e1b();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_749e1b();
}

View File

@ -0,0 +1,30 @@
void atan_749e1b() {
float3 res = (0.785398185f).xxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_749e1b();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_749e1b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_749e1b();
return;
}

View File

@ -0,0 +1,30 @@
void atan_749e1b() {
float3 res = (0.785398185f).xxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_749e1b();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_749e1b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_749e1b();
return;
}

View File

@ -0,0 +1,49 @@
#version 310 es
void atan_749e1b() {
vec3 res = vec3(0.785398185f);
}
vec4 vertex_main() {
atan_749e1b();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void atan_749e1b() {
vec3 res = vec3(0.785398185f);
}
void fragment_main() {
atan_749e1b();
}
void main() {
fragment_main();
return;
}
#version 310 es
void atan_749e1b() {
vec3 res = vec3(0.785398185f);
}
void compute_main() {
atan_749e1b();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void atan_749e1b() {
float3 res = float3(0.785398185f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
atan_749e1b();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
atan_749e1b();
return;
}
kernel void compute_main() {
atan_749e1b();
return;
}

View File

@ -0,0 +1,67 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 33
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %atan_749e1b "atan_749e1b"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%v3float = OpTypeVector %float 3
%float_0_785398185 = OpConstant %float 0.785398185
%15 = OpConstantComposite %v3float %float_0_785398185 %float_0_785398185 %float_0_785398185
%_ptr_Function_v3float = OpTypePointer Function %v3float
%18 = OpConstantNull %v3float
%19 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_749e1b = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v3float Function %18
OpStore %res %15
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %atan_749e1b
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%28 = OpLabel
%29 = OpFunctionCall %void %atan_749e1b
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%31 = OpLabel
%32 = OpFunctionCall %void %atan_749e1b
OpReturn
OpFunctionEnd

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@ -0,0 +1,19 @@
fn atan_749e1b() {
var res = atan(vec3(1));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_749e1b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_749e1b();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_749e1b();
}

View File

@ -0,0 +1,43 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn atan(fa) -> fa
fn atan_7a2a75() {
var res = atan(1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_7a2a75();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_7a2a75();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_7a2a75();
}

View File

@ -0,0 +1,30 @@
void atan_7a2a75() {
float res = 0.785398185f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_7a2a75();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_7a2a75();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_7a2a75();
return;
}

View File

@ -0,0 +1,30 @@
void atan_7a2a75() {
float res = 0.785398185f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_7a2a75();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_7a2a75();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_7a2a75();
return;
}

View File

@ -0,0 +1,49 @@
#version 310 es
void atan_7a2a75() {
float res = 0.785398185f;
}
vec4 vertex_main() {
atan_7a2a75();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void atan_7a2a75() {
float res = 0.785398185f;
}
void fragment_main() {
atan_7a2a75();
}
void main() {
fragment_main();
return;
}
#version 310 es
void atan_7a2a75() {
float res = 0.785398185f;
}
void compute_main() {
atan_7a2a75();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void atan_7a2a75() {
float res = 0.785398185f;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
atan_7a2a75();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
atan_7a2a75();
return;
}
kernel void compute_main() {
atan_7a2a75();
return;
}

View File

@ -0,0 +1,64 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 30
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %atan_7a2a75 "atan_7a2a75"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%float_0_785398185 = OpConstant %float 0.785398185
%_ptr_Function_float = OpTypePointer Function %float
%16 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_7a2a75 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8
OpStore %res %float_0_785398185
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %16
%18 = OpLabel
%19 = OpFunctionCall %void %atan_7a2a75
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%21 = OpLabel
%22 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %22
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%25 = OpLabel
%26 = OpFunctionCall %void %atan_7a2a75
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%28 = OpLabel
%29 = OpFunctionCall %void %atan_7a2a75
OpReturn
OpFunctionEnd

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@ -0,0 +1,19 @@
fn atan_7a2a75() {
var res = atan(1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_7a2a75();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_7a2a75();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_7a2a75();
}

View File

@ -1,5 +1,5 @@
void atan_a5f421() {
vector<float16_t, 3> res = atan((float16_t(0.0h)).xxx);
vector<float16_t, 3> res = (float16_t(0.0h)).xxx;
}
struct tint_symbol {

View File

@ -2,7 +2,7 @@
#extension GL_AMD_gpu_shader_half_float : require
void atan_a5f421() {
f16vec3 res = atan(f16vec3(0.0hf));
f16vec3 res = f16vec3(0.0hf);
}
vec4 vertex_main() {
@ -23,7 +23,7 @@ void main() {
precision mediump float;
void atan_a5f421() {
f16vec3 res = atan(f16vec3(0.0hf));
f16vec3 res = f16vec3(0.0hf);
}
void fragment_main() {
@ -38,7 +38,7 @@ void main() {
#extension GL_AMD_gpu_shader_half_float : require
void atan_a5f421() {
f16vec3 res = atan(f16vec3(0.0hf));
f16vec3 res = f16vec3(0.0hf);
}
void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal;
void atan_a5f421() {
half3 res = atan(half3(0.0h));
half3 res = half3(0.0h);
}
struct tint_symbol {

View File

@ -1,14 +1,13 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 34
; Bound: 32
; Schema: 0
OpCapability Shader
OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16
%16 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@ -37,36 +36,35 @@
%9 = OpTypeFunction %void
%half = OpTypeFloat 16
%v3half = OpTypeVector %half 3
%17 = OpConstantNull %v3half
%15 = OpConstantNull %v3half
%_ptr_Function_v3half = OpTypePointer Function %v3half
%20 = OpTypeFunction %v4float
%18 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_a5f421 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v3half Function %17
%13 = OpExtInst %v3half %16 Atan %17
OpStore %res %13
%res = OpVariable %_ptr_Function_v3half Function %15
OpStore %res %15
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %20
%22 = OpLabel
%23 = OpFunctionCall %void %atan_a5f421
%vertex_main_inner = OpFunction %v4float None %18
%20 = OpLabel
%21 = OpFunctionCall %void %atan_a5f421
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%25 = OpLabel
%26 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %26
%23 = OpLabel
%24 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %24
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %void %atan_a5f421
%27 = OpLabel
%28 = OpFunctionCall %void %atan_a5f421
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%32 = OpLabel
%33 = OpFunctionCall %void %atan_a5f421
%30 = OpLabel
%31 = OpFunctionCall %void %atan_a5f421
OpReturn
OpFunctionEnd

View File

@ -1,5 +1,5 @@
void atan_a7ba61() {
float16_t res = atan(float16_t(0.0h));
float16_t res = float16_t(0.0h);
}
struct tint_symbol {

View File

@ -2,7 +2,7 @@
#extension GL_AMD_gpu_shader_half_float : require
void atan_a7ba61() {
float16_t res = atan(0.0hf);
float16_t res = 0.0hf;
}
vec4 vertex_main() {
@ -23,7 +23,7 @@ void main() {
precision mediump float;
void atan_a7ba61() {
float16_t res = atan(0.0hf);
float16_t res = 0.0hf;
}
void fragment_main() {
@ -38,7 +38,7 @@ void main() {
#extension GL_AMD_gpu_shader_half_float : require
void atan_a7ba61() {
float16_t res = atan(0.0hf);
float16_t res = 0.0hf;
}
void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal;
void atan_a7ba61() {
half res = atan(0.0h);
half res = 0.0h;
}
struct tint_symbol {

View File

@ -1,14 +1,13 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 33
; Bound: 31
; Schema: 0
OpCapability Shader
OpCapability Float16
OpCapability UniformAndStorageBuffer16BitAccess
OpCapability StorageBuffer16BitAccess
OpCapability StorageInputOutput16
%15 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@ -36,36 +35,35 @@
%void = OpTypeVoid
%9 = OpTypeFunction %void
%half = OpTypeFloat 16
%16 = OpConstantNull %half
%14 = OpConstantNull %half
%_ptr_Function_half = OpTypePointer Function %half
%19 = OpTypeFunction %v4float
%17 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_a7ba61 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_half Function %16
%13 = OpExtInst %half %15 Atan %16
OpStore %res %13
%res = OpVariable %_ptr_Function_half Function %14
OpStore %res %14
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %atan_a7ba61
%vertex_main_inner = OpFunction %v4float None %17
%19 = OpLabel
%20 = OpFunctionCall %void %atan_a7ba61
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
%22 = OpLabel
%23 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %23
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%28 = OpLabel
%29 = OpFunctionCall %void %atan_a7ba61
%26 = OpLabel
%27 = OpFunctionCall %void %atan_a7ba61
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%31 = OpLabel
%32 = OpFunctionCall %void %atan_a7ba61
%29 = OpLabel
%30 = OpFunctionCall %void %atan_a7ba61
OpReturn
OpFunctionEnd

View File

@ -1,5 +1,5 @@
void atan_a8b696() {
float4 res = atan((1.0f).xxxx);
float4 res = (0.785398185f).xxxx;
}
struct tint_symbol {

View File

@ -1,5 +1,5 @@
void atan_a8b696() {
float4 res = atan((1.0f).xxxx);
float4 res = (0.785398185f).xxxx;
}
struct tint_symbol {

View File

@ -1,7 +1,7 @@
#version 310 es
void atan_a8b696() {
vec4 res = atan(vec4(1.0f));
vec4 res = vec4(0.785398185f);
}
vec4 vertex_main() {
@ -21,7 +21,7 @@ void main() {
precision mediump float;
void atan_a8b696() {
vec4 res = atan(vec4(1.0f));
vec4 res = vec4(0.785398185f);
}
void fragment_main() {
@ -35,7 +35,7 @@ void main() {
#version 310 es
void atan_a8b696() {
vec4 res = atan(vec4(1.0f));
vec4 res = vec4(0.785398185f);
}
void compute_main() {

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@ -2,7 +2,7 @@
using namespace metal;
void atan_a8b696() {
float4 res = atan(float4(1.0f));
float4 res = float4(0.785398185f);
}
struct tint_symbol {

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@ -1,10 +1,9 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 32
; Bound: 31
; Schema: 0
OpCapability Shader
%14 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@ -31,36 +30,36 @@
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%float_1 = OpConstant %float 1
%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%float_0_785398185 = OpConstant %float 0.785398185
%14 = OpConstantComposite %v4float %float_0_785398185 %float_0_785398185 %float_0_785398185 %float_0_785398185
%_ptr_Function_v4float = OpTypePointer Function %v4float
%19 = OpTypeFunction %v4float
%17 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_a8b696 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
%13 = OpExtInst %v4float %14 Atan %16
OpStore %res %13
OpStore %res %14
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %atan_a8b696
%vertex_main_inner = OpFunction %v4float None %17
%19 = OpLabel
%20 = OpFunctionCall %void %atan_a8b696
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
%22 = OpLabel
%23 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %23
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%27 = OpLabel
%28 = OpFunctionCall %void %atan_a8b696
%26 = OpLabel
%27 = OpFunctionCall %void %atan_a8b696
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%30 = OpLabel
%31 = OpFunctionCall %void %atan_a8b696
%29 = OpLabel
%30 = OpFunctionCall %void %atan_a8b696
OpReturn
OpFunctionEnd

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@ -1,5 +1,5 @@
void atan_ad96e4() {
float2 res = atan((1.0f).xx);
float2 res = (0.785398185f).xx;
}
struct tint_symbol {

View File

@ -1,5 +1,5 @@
void atan_ad96e4() {
float2 res = atan((1.0f).xx);
float2 res = (0.785398185f).xx;
}
struct tint_symbol {

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@ -1,7 +1,7 @@
#version 310 es
void atan_ad96e4() {
vec2 res = atan(vec2(1.0f));
vec2 res = vec2(0.785398185f);
}
vec4 vertex_main() {
@ -21,7 +21,7 @@ void main() {
precision mediump float;
void atan_ad96e4() {
vec2 res = atan(vec2(1.0f));
vec2 res = vec2(0.785398185f);
}
void fragment_main() {
@ -35,7 +35,7 @@ void main() {
#version 310 es
void atan_ad96e4() {
vec2 res = atan(vec2(1.0f));
vec2 res = vec2(0.785398185f);
}
void compute_main() {

View File

@ -2,7 +2,7 @@
using namespace metal;
void atan_ad96e4() {
float2 res = atan(float2(1.0f));
float2 res = float2(0.785398185f);
}
struct tint_symbol {

View File

@ -1,10 +1,9 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 34
; Bound: 33
; Schema: 0
OpCapability Shader
%15 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@ -32,37 +31,37 @@
%void = OpTypeVoid
%9 = OpTypeFunction %void
%v2float = OpTypeVector %float 2
%float_1 = OpConstant %float 1
%17 = OpConstantComposite %v2float %float_1 %float_1
%float_0_785398185 = OpConstant %float 0.785398185
%15 = OpConstantComposite %v2float %float_0_785398185 %float_0_785398185
%_ptr_Function_v2float = OpTypePointer Function %v2float
%20 = OpConstantNull %v2float
%21 = OpTypeFunction %v4float
%18 = OpConstantNull %v2float
%19 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_ad96e4 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v2float Function %20
%13 = OpExtInst %v2float %15 Atan %17
OpStore %res %13
%res = OpVariable %_ptr_Function_v2float Function %18
OpStore %res %15
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %21
%23 = OpLabel
%24 = OpFunctionCall %void %atan_ad96e4
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %atan_ad96e4
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %27
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %void %atan_ad96e4
%28 = OpLabel
%29 = OpFunctionCall %void %atan_ad96e4
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%32 = OpLabel
%33 = OpFunctionCall %void %atan_ad96e4
%31 = OpLabel
%32 = OpFunctionCall %void %atan_ad96e4
OpReturn
OpFunctionEnd

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@ -0,0 +1,43 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn atan(vec<4, fa>) -> vec<4, fa>
fn atan_d17fb2() {
var res = atan(vec4(1));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_d17fb2();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_d17fb2();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_d17fb2();
}

View File

@ -0,0 +1,30 @@
void atan_d17fb2() {
float4 res = (0.785398185f).xxxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_d17fb2();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_d17fb2();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_d17fb2();
return;
}

View File

@ -0,0 +1,30 @@
void atan_d17fb2() {
float4 res = (0.785398185f).xxxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_d17fb2();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_d17fb2();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_d17fb2();
return;
}

View File

@ -0,0 +1,49 @@
#version 310 es
void atan_d17fb2() {
vec4 res = vec4(0.785398185f);
}
vec4 vertex_main() {
atan_d17fb2();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void atan_d17fb2() {
vec4 res = vec4(0.785398185f);
}
void fragment_main() {
atan_d17fb2();
}
void main() {
fragment_main();
return;
}
#version 310 es
void atan_d17fb2() {
vec4 res = vec4(0.785398185f);
}
void compute_main() {
atan_d17fb2();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void atan_d17fb2() {
float4 res = float4(0.785398185f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
atan_d17fb2();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
atan_d17fb2();
return;
}
kernel void compute_main() {
atan_d17fb2();
return;
}

View File

@ -0,0 +1,65 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 31
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %atan_d17fb2 "atan_d17fb2"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%float_0_785398185 = OpConstant %float 0.785398185
%14 = OpConstantComposite %v4float %float_0_785398185 %float_0_785398185 %float_0_785398185 %float_0_785398185
%_ptr_Function_v4float = OpTypePointer Function %v4float
%17 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_d17fb2 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
OpStore %res %14
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %17
%19 = OpLabel
%20 = OpFunctionCall %void %atan_d17fb2
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%22 = OpLabel
%23 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %23
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %void %atan_d17fb2
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %void %atan_d17fb2
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,19 @@
fn atan_d17fb2() {
var res = atan(vec4(1));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_d17fb2();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_d17fb2();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_d17fb2();
}

View File

@ -0,0 +1,44 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn atan(vec<2, fa>) -> vec<2, fa>
fn atan_5ca7b8() {
const arg_0 = vec2(1);
var res = atan(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_5ca7b8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_5ca7b8();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_5ca7b8();
}

View File

@ -0,0 +1,30 @@
void atan_5ca7b8() {
float2 res = (0.785398185f).xx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_5ca7b8();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_5ca7b8();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_5ca7b8();
return;
}

View File

@ -0,0 +1,30 @@
void atan_5ca7b8() {
float2 res = (0.785398185f).xx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_5ca7b8();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_5ca7b8();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_5ca7b8();
return;
}

View File

@ -0,0 +1,49 @@
#version 310 es
void atan_5ca7b8() {
vec2 res = vec2(0.785398185f);
}
vec4 vertex_main() {
atan_5ca7b8();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void atan_5ca7b8() {
vec2 res = vec2(0.785398185f);
}
void fragment_main() {
atan_5ca7b8();
}
void main() {
fragment_main();
return;
}
#version 310 es
void atan_5ca7b8() {
vec2 res = vec2(0.785398185f);
}
void compute_main() {
atan_5ca7b8();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void atan_5ca7b8() {
float2 res = float2(0.785398185f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
atan_5ca7b8();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
atan_5ca7b8();
return;
}
kernel void compute_main() {
atan_5ca7b8();
return;
}

View File

@ -0,0 +1,67 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 33
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %atan_5ca7b8 "atan_5ca7b8"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%v2float = OpTypeVector %float 2
%float_0_785398185 = OpConstant %float 0.785398185
%15 = OpConstantComposite %v2float %float_0_785398185 %float_0_785398185
%_ptr_Function_v2float = OpTypePointer Function %v2float
%18 = OpConstantNull %v2float
%19 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_5ca7b8 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v2float Function %18
OpStore %res %15
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %atan_5ca7b8
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%28 = OpLabel
%29 = OpFunctionCall %void %atan_5ca7b8
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%31 = OpLabel
%32 = OpFunctionCall %void %atan_5ca7b8
OpReturn
OpFunctionEnd

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@ -0,0 +1,20 @@
fn atan_5ca7b8() {
const arg_0 = vec2(1);
var res = atan(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_5ca7b8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_5ca7b8();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_5ca7b8();
}

View File

@ -0,0 +1,44 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn atan(vec<3, fa>) -> vec<3, fa>
fn atan_749e1b() {
const arg_0 = vec3(1);
var res = atan(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_749e1b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_749e1b();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_749e1b();
}

View File

@ -0,0 +1,30 @@
void atan_749e1b() {
float3 res = (0.785398185f).xxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_749e1b();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_749e1b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_749e1b();
return;
}

View File

@ -0,0 +1,30 @@
void atan_749e1b() {
float3 res = (0.785398185f).xxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_749e1b();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_749e1b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_749e1b();
return;
}

View File

@ -0,0 +1,49 @@
#version 310 es
void atan_749e1b() {
vec3 res = vec3(0.785398185f);
}
vec4 vertex_main() {
atan_749e1b();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void atan_749e1b() {
vec3 res = vec3(0.785398185f);
}
void fragment_main() {
atan_749e1b();
}
void main() {
fragment_main();
return;
}
#version 310 es
void atan_749e1b() {
vec3 res = vec3(0.785398185f);
}
void compute_main() {
atan_749e1b();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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#include <metal_stdlib>
using namespace metal;
void atan_749e1b() {
float3 res = float3(0.785398185f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
atan_749e1b();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
atan_749e1b();
return;
}
kernel void compute_main() {
atan_749e1b();
return;
}

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 33
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %atan_749e1b "atan_749e1b"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%v3float = OpTypeVector %float 3
%float_0_785398185 = OpConstant %float 0.785398185
%15 = OpConstantComposite %v3float %float_0_785398185 %float_0_785398185 %float_0_785398185
%_ptr_Function_v3float = OpTypePointer Function %v3float
%18 = OpConstantNull %v3float
%19 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_749e1b = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v3float Function %18
OpStore %res %15
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %atan_749e1b
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%28 = OpLabel
%29 = OpFunctionCall %void %atan_749e1b
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%31 = OpLabel
%32 = OpFunctionCall %void %atan_749e1b
OpReturn
OpFunctionEnd

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fn atan_749e1b() {
const arg_0 = vec3(1);
var res = atan(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_749e1b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_749e1b();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_749e1b();
}

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// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn atan(fa) -> fa
fn atan_7a2a75() {
const arg_0 = 1;
var res = atan(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_7a2a75();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_7a2a75();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_7a2a75();
}

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@ -0,0 +1,30 @@
void atan_7a2a75() {
float res = 0.785398185f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_7a2a75();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_7a2a75();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_7a2a75();
return;
}

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@ -0,0 +1,30 @@
void atan_7a2a75() {
float res = 0.785398185f;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_7a2a75();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_7a2a75();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_7a2a75();
return;
}

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@ -0,0 +1,49 @@
#version 310 es
void atan_7a2a75() {
float res = 0.785398185f;
}
vec4 vertex_main() {
atan_7a2a75();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void atan_7a2a75() {
float res = 0.785398185f;
}
void fragment_main() {
atan_7a2a75();
}
void main() {
fragment_main();
return;
}
#version 310 es
void atan_7a2a75() {
float res = 0.785398185f;
}
void compute_main() {
atan_7a2a75();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void atan_7a2a75() {
float res = 0.785398185f;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
atan_7a2a75();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
atan_7a2a75();
return;
}
kernel void compute_main() {
atan_7a2a75();
return;
}

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@ -0,0 +1,64 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 30
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %atan_7a2a75 "atan_7a2a75"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%float_0_785398185 = OpConstant %float 0.785398185
%_ptr_Function_float = OpTypePointer Function %float
%16 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_7a2a75 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_float Function %8
OpStore %res %float_0_785398185
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %16
%18 = OpLabel
%19 = OpFunctionCall %void %atan_7a2a75
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%21 = OpLabel
%22 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %22
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%25 = OpLabel
%26 = OpFunctionCall %void %atan_7a2a75
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%28 = OpLabel
%29 = OpFunctionCall %void %atan_7a2a75
OpReturn
OpFunctionEnd

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fn atan_7a2a75() {
const arg_0 = 1;
var res = atan(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_7a2a75();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_7a2a75();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_7a2a75();
}

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@ -0,0 +1,44 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn atan(vec<4, fa>) -> vec<4, fa>
fn atan_d17fb2() {
const arg_0 = vec4(1);
var res = atan(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_d17fb2();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_d17fb2();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_d17fb2();
}

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@ -0,0 +1,30 @@
void atan_d17fb2() {
float4 res = (0.785398185f).xxxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_d17fb2();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_d17fb2();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_d17fb2();
return;
}

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@ -0,0 +1,30 @@
void atan_d17fb2() {
float4 res = (0.785398185f).xxxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
atan_d17fb2();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
atan_d17fb2();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
atan_d17fb2();
return;
}

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@ -0,0 +1,49 @@
#version 310 es
void atan_d17fb2() {
vec4 res = vec4(0.785398185f);
}
vec4 vertex_main() {
atan_d17fb2();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void atan_d17fb2() {
vec4 res = vec4(0.785398185f);
}
void fragment_main() {
atan_d17fb2();
}
void main() {
fragment_main();
return;
}
#version 310 es
void atan_d17fb2() {
vec4 res = vec4(0.785398185f);
}
void compute_main() {
atan_d17fb2();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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@ -0,0 +1,33 @@
#include <metal_stdlib>
using namespace metal;
void atan_d17fb2() {
float4 res = float4(0.785398185f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
atan_d17fb2();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
atan_d17fb2();
return;
}
kernel void compute_main() {
atan_d17fb2();
return;
}

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@ -0,0 +1,65 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 31
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %atan_d17fb2 "atan_d17fb2"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%float_0_785398185 = OpConstant %float 0.785398185
%14 = OpConstantComposite %v4float %float_0_785398185 %float_0_785398185 %float_0_785398185 %float_0_785398185
%_ptr_Function_v4float = OpTypePointer Function %v4float
%17 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%atan_d17fb2 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
OpStore %res %14
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %17
%19 = OpLabel
%20 = OpFunctionCall %void %atan_d17fb2
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%22 = OpLabel
%23 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %23
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %void %atan_d17fb2
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %void %atan_d17fb2
OpReturn
OpFunctionEnd

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@ -0,0 +1,20 @@
fn atan_d17fb2() {
const arg_0 = vec4(1);
var res = atan(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan_d17fb2();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan_d17fb2();
}
@compute @workgroup_size(1)
fn compute_main() {
atan_d17fb2();
}