mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-13 15:16:16 +00:00
Remove deprecated WGSL "-> void"
Bug: dawn:755 Change-Id: I10f2fb3afd26560df10b21d149a65b625bdb2b4b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47600 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
committed by
Commit Bot service account
parent
71f3d58939
commit
21bd02becf
@@ -102,7 +102,7 @@ void initRender() {
|
||||
[[builtin(position)]] var<out> Position : vec4<f32>;
|
||||
|
||||
[[stage(vertex)]]
|
||||
fn main() -> void {
|
||||
fn main() {
|
||||
var angle : f32 = -atan2(a_particleVel.x, a_particleVel.y);
|
||||
var pos : vec2<f32> = vec2<f32>(
|
||||
(a_pos.x * cos(angle)) - (a_pos.y * sin(angle)),
|
||||
@@ -115,7 +115,7 @@ void initRender() {
|
||||
wgpu::ShaderModule fsModule = utils::CreateShaderModule(device, R"(
|
||||
[[location(0)]] var<out> FragColor : vec4<f32>;
|
||||
[[stage(fragment)]]
|
||||
fn main() -> void {
|
||||
fn main() {
|
||||
FragColor = vec4<f32>(1.0, 1.0, 1.0, 1.0);
|
||||
return;
|
||||
}
|
||||
@@ -174,7 +174,7 @@ void initSim() {
|
||||
|
||||
// https://github.com/austinEng/Project6-Vulkan-Flocking/blob/master/data/shaders/computeparticles/particle.comp
|
||||
[[stage(compute)]]
|
||||
fn main() -> void {
|
||||
fn main() {
|
||||
var index : u32 = GlobalInvocationID.x;
|
||||
if (index >= params.particleCount) {
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user