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Remove deprecated WGSL "-> void"
Bug: dawn:755 Change-Id: I10f2fb3afd26560df10b21d149a65b625bdb2b4b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47600 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
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@@ -320,13 +320,13 @@ int main(int argc, const char* argv[]) {
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vec2<f32>(-0.5, -0.5),
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vec2<f32>( 0.5, -0.5)
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);
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[[stage(vertex)]] fn main() -> void {
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[[stage(vertex)]] fn main() {
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Position = vec4<f32>(pos[VertexIndex], 0.0, 1.0);
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return;
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})");
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pipelineDesc.cFragment.module = utils::CreateShaderModule(device, R"(
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[[location(0)]] var<out> fragColor : vec4<f32>;
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[[stage(fragment)]] fn main() -> void {
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[[stage(fragment)]] fn main() {
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fragColor = vec4<f32>(1.0, 0.0, 0.0, 1.0);
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return;
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})");
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