Revert "Skip some end2end tests for Vulkan validation layers enable on Windows"
This reverts commit 4cc1891039
.
Reason for revert: dawn:210 has been fixed, we can add these tests back.
Original change's description:
> Skip some end2end tests for Vulkan validation layers enable on Windows
>
> Temporarily skip some tests to make Vulkan validation layers could be
> enabled on Windows, these tests are failing on Vulkan with validation
> layers enabled.
>
> BUG=dawn:210
>
> Change-Id: I03a6ab6aca94f7c7044cc27cc1ff5d79ad1f88d2
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11141
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
TBR=cwallez@chromium.org,yunchao.he@intel.com,jiawei.shao@intel.com,shaobo.yan@intel.com,hao.x.li@intel.com,enga@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:210
Change-Id: I4f86369aa0dbfe366b0597cc844af4e74d687eea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11280
Reviewed-by: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This commit is contained in:
parent
785ec66b66
commit
2383fd4fbf
|
@ -255,10 +255,6 @@ TEST_P(MultisampledRenderingTest, ResolveInto2DTexture) {
|
|||
|
||||
// Test multisampled rendering with depth test works correctly.
|
||||
TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTest) {
|
||||
// Test failing on Vulkan with validation layer enabled
|
||||
// See https://bugs.chromium.org/p/dawn/issues/detail?id=210
|
||||
DAWN_SKIP_TEST_IF(IsVulkan() && IsBackendValidationEnabled());
|
||||
|
||||
constexpr bool kTestDepth = true;
|
||||
dawn::CommandEncoder commandEncoder = device.CreateCommandEncoder();
|
||||
dawn::RenderPipeline pipeline = CreateRenderPipelineWithOneOutputForTest(kTestDepth);
|
||||
|
|
|
@ -300,10 +300,6 @@ TEST_P(TextureZeroInitTest, CopyTextureToTextureHalf) {
|
|||
// This tests the texture with depth attachment and load op load will init depth stencil texture to
|
||||
// 0s.
|
||||
TEST_P(TextureZeroInitTest, RenderingLoadingDepth) {
|
||||
// Test failing on Vulkan with validation layer enabled
|
||||
// See https://bugs.chromium.org/p/dawn/issues/detail?id=210
|
||||
DAWN_SKIP_TEST_IF(IsVulkan() && IsBackendValidationEnabled());
|
||||
|
||||
dawn::TextureDescriptor srcDescriptor =
|
||||
CreateTextureDescriptor(1, 1,
|
||||
dawn::TextureUsage::CopySrc | dawn::TextureUsage::CopyDst |
|
||||
|
@ -341,10 +337,6 @@ TEST_P(TextureZeroInitTest, RenderingLoadingDepth) {
|
|||
// This tests the texture with stencil attachment and load op load will init depth stencil texture
|
||||
// to 0s.
|
||||
TEST_P(TextureZeroInitTest, RenderingLoadingStencil) {
|
||||
// Test failing on Vulkan with validation layer enabled
|
||||
// See https://bugs.chromium.org/p/dawn/issues/detail?id=210
|
||||
DAWN_SKIP_TEST_IF(IsVulkan() && IsBackendValidationEnabled());
|
||||
|
||||
dawn::TextureDescriptor srcDescriptor =
|
||||
CreateTextureDescriptor(1, 1,
|
||||
dawn::TextureUsage::CopySrc | dawn::TextureUsage::CopyDst |
|
||||
|
@ -382,10 +374,6 @@ TEST_P(TextureZeroInitTest, RenderingLoadingStencil) {
|
|||
// This tests the texture with depth stencil attachment and load op load will init depth stencil
|
||||
// texture to 0s.
|
||||
TEST_P(TextureZeroInitTest, RenderingLoadingDepthStencil) {
|
||||
// Test failing on Vulkan with validation layer enabled
|
||||
// See https://bugs.chromium.org/p/dawn/issues/detail?id=210
|
||||
DAWN_SKIP_TEST_IF(IsVulkan() && IsBackendValidationEnabled());
|
||||
|
||||
dawn::TextureDescriptor srcDescriptor =
|
||||
CreateTextureDescriptor(1, 1,
|
||||
dawn::TextureUsage::CopySrc | dawn::TextureUsage::CopyDst |
|
||||
|
|
|
@ -523,10 +523,6 @@ class OptionalVertexInputTest : public DawnTest {};
|
|||
|
||||
// Test that vertex input is not required in render pipeline descriptor.
|
||||
TEST_P(OptionalVertexInputTest, Basic) {
|
||||
// Test failing on Vulkan with validation layer enabled
|
||||
// See https://bugs.chromium.org/p/dawn/issues/detail?id=210
|
||||
DAWN_SKIP_TEST_IF(IsVulkan() && IsBackendValidationEnabled());
|
||||
|
||||
utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, 3, 3);
|
||||
|
||||
dawn::ShaderModule vsModule =
|
||||
|
|
Loading…
Reference in New Issue