Add compute pipeline cache key generation for Vulkan.
- Adds dependency to vulkan-tools for pNext chain helpers. - Adds extra caching to vulkan shaders to keep the spirv in the in-memory cache as well. - Adds pNext chain serializer infra for Vulkan. Change-Id: Ibe73183fbff15f7310eaaeae92fbd622be1ac096 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85022 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com>
This commit is contained in:
parent
30353998c1
commit
23d09c6114
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@ -142,7 +142,8 @@ set_if_not_defined(DAWN_JINJA2_DIR "${DAWN_THIRD_PARTY_DIR}/jinja2" "Directory i
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set_if_not_defined(DAWN_SPIRV_HEADERS_DIR "${DAWN_THIRD_PARTY_DIR}/vulkan-deps/spirv-headers/src" "Directory in which to find SPIRV-Headers")
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set_if_not_defined(DAWN_SPIRV_TOOLS_DIR "${DAWN_THIRD_PARTY_DIR}/vulkan-deps/spirv-tools/src" "Directory in which to find SPIRV-Tools")
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set_if_not_defined(DAWN_TINT_DIR "${Dawn_SOURCE_DIR}" "Directory in which to find Tint")
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set_if_not_defined(DAWN_VULKAN_HEADERS_DIR "${DAWN_THIRD_PARTY_DIR}/vulkan-deps/vulkan-headers/src" "Directory in which to find Vulkan-Headers")
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set_if_not_defined(DAWN_VULKAN_DEPS_DIR "${DAWN_THIRD_PARTY_DIR}/vulkan-deps" "Directory in which to find vulkan-deps")
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set_if_not_defined(DAWN_VULKAN_HEADERS_DIR "${DAWN_VULKAN_DEPS_DIR}/vulkan-headers/src" "Directory in which to find Vulkan-Headers")
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# Dependencies for DAWN_BUILD_NODE_BINDINGS
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set_if_not_defined(NODE_ADDON_API_DIR "${DAWN_THIRD_PARTY_DIR}/node-addon-api" "Directory in which to find node-addon-api")
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@ -54,14 +54,17 @@ if (!defined(dawn_swiftshader_dir)) {
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dawn_swiftshader_dir = ""
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}
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if (!defined(dawn_vulkan_headers_dir)) {
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dawn_vulkan_headers_dir = "//third_party/vulkan-deps/vulkan-headers/src"
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if (!defined(dawn_vulkan_deps_dir)) {
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dawn_vulkan_deps_dir = "//third_party/vulkan-deps"
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if (dawn_standalone) {
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dawn_vulkan_headers_dir =
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"${dawn_root}/third_party/vulkan-deps/vulkan-headers/src"
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dawn_vulkan_deps_dir = "${dawn_root}/third_party/vulkan-deps"
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}
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}
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if (!defined(dawn_vulkan_headers_dir)) {
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dawn_vulkan_headers_dir = "${dawn_vulkan_deps_dir}/vulkan-headers/src"
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}
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if (!defined(dawn_vulkan_loader_dir)) {
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# Default to the Vulkan loader not being available except in standalone.
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dawn_vulkan_loader_dir = ""
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@ -70,6 +73,10 @@ if (!defined(dawn_vulkan_loader_dir)) {
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}
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}
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if (!defined(dawn_vulkan_tools_dir)) {
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dawn_vulkan_tools_dir = "${dawn_vulkan_deps_dir}/vulkan-tools/src"
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}
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if (!defined(dawn_vulkan_validation_layers_dir)) {
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# Default to VVLs not being available.
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dawn_vulkan_validation_layers_dir = ""
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@ -99,6 +99,11 @@ config("vulkan_rpath") {
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}
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}
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# Config that adds include directory for vulkan-deps, specifically for Vulkan-Tools.
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config("vulkan_deps_include") {
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include_dirs = [ "${dawn_vulkan_deps_dir}" ]
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}
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dawn_json_generator("utils_gen") {
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target = "native_utils"
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outputs = [
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@ -571,6 +576,8 @@ source_set("sources") {
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}
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if (dawn_enable_vulkan) {
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configs += [ ":vulkan_deps_include" ]
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deps += [ "${dawn_vulkan_tools_dir}:vulkan_tools_headers" ]
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public_deps += [ "${dawn_vulkan_headers_dir}:vulkan_headers" ]
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sources += [
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"vulkan/AdapterVk.cpp",
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@ -583,6 +590,8 @@ source_set("sources") {
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"vulkan/BindGroupVk.h",
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"vulkan/BufferVk.cpp",
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"vulkan/BufferVk.h",
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"vulkan/CacheKeyVk.cpp",
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"vulkan/CacheKeyVk.h",
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"vulkan/CommandBufferVk.cpp",
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"vulkan/CommandBufferVk.h",
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"vulkan/CommandRecordingContext.h",
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@ -455,6 +455,8 @@ if (DAWN_ENABLE_VULKAN)
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"vulkan/BindGroupVk.h"
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"vulkan/BufferVk.cpp"
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"vulkan/BufferVk.h"
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"vulkan/CacheKeyVk.cpp"
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"vulkan/CacheKeyVk.h"
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"vulkan/CommandBufferVk.cpp"
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"vulkan/CommandBufferVk.h"
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"vulkan/CommandRecordingContext.h"
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@ -510,6 +512,7 @@ if (DAWN_ENABLE_VULKAN)
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)
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target_link_libraries(dawn_native PUBLIC Vulkan-Headers)
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target_include_directories(dawn_native PRIVATE ${DAWN_VULKAN_DEPS_DIR})
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if (UNIX AND NOT APPLE)
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target_sources(dawn_native PRIVATE
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@ -14,8 +14,19 @@
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#include "dawn/native/CacheKey.h"
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#include <iomanip>
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namespace dawn::native {
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std::ostream& operator<<(std::ostream& os, const CacheKey& key) {
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os << std::hex;
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for (const int b : key) {
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os << std::setfill('0') << std::setw(2) << b << " ";
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}
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os << std::dec;
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return os;
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}
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template <>
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void CacheKeySerializer<std::string>::Serialize(CacheKey* key, const std::string& t) {
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key->Record(static_cast<size_t>(t.length()));
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@ -15,17 +15,20 @@
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#ifndef DAWNNATIVE_CACHE_KEY_H_
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#define DAWNNATIVE_CACHE_KEY_H_
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#include <iostream>
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#include <limits>
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#include <string>
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#include <type_traits>
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#include <vector>
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#include "dawn/common/Assert.h"
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namespace dawn::native {
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// Forward declare CacheKey class because of co-dependency.
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// Forward declare classes because of co-dependency.
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class CacheKey;
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class CachedObject;
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// Stream operator for CacheKey for debugging.
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std::ostream& operator<<(std::ostream& os, const CacheKey& key);
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// Overridable serializer struct that should be implemented for cache key serializable
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// types/classes.
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@ -82,7 +85,31 @@ namespace dawn::native {
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}
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};
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// Specialized overload for string literals. Note we drop the null-terminator.
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// Specialized overload for enums.
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template <typename T>
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class CacheKeySerializer<T, std::enable_if_t<std::is_enum_v<T>>> {
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public:
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static void Serialize(CacheKey* key, const T t) {
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CacheKeySerializer<std::underlying_type_t<T>>::Serialize(
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key, static_cast<std::underlying_type_t<T>>(t));
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}
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};
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// Specialized overload for pointers. Since we are serializing for a cache key, we always
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// serialize via value, not by pointer. To handle nullptr scenarios, we always serialize whether
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// the pointer was nullptr followed by the contents if applicable.
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template <typename T>
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class CacheKeySerializer<T, std::enable_if_t<std::is_pointer_v<T>>> {
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public:
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static void Serialize(CacheKey* key, const T t) {
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key->Record(t == nullptr);
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if (t != nullptr) {
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CacheKeySerializer<std::remove_cv_t<std::remove_pointer_t<T>>>::Serialize(key, *t);
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}
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}
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};
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// Specialized overload for string literals.
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template <size_t N>
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class CacheKeySerializer<char[N]> {
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public:
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@ -93,6 +120,15 @@ namespace dawn::native {
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}
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};
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// Specialized overload for CachedObjects.
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template <typename T>
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class CacheKeySerializer<T, std::enable_if_t<std::is_base_of_v<CachedObject, T>>> {
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public:
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static void Serialize(CacheKey* key, const T& t) {
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key->Record(t.GetCacheKey());
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}
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};
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} // namespace dawn::native
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#endif // DAWNNATIVE_CACHE_KEY_H_
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@ -16,6 +16,7 @@
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#include "dawn/common/BitSetIterator.h"
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#include "dawn/common/ityp_vector.h"
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#include "dawn/native/CacheKey.h"
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#include "dawn/native/vulkan/BindGroupVk.h"
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#include "dawn/native/vulkan/DescriptorSetAllocator.h"
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#include "dawn/native/vulkan/DeviceVk.h"
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@ -115,6 +116,9 @@ namespace dawn::native::vulkan {
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createInfo.bindingCount = static_cast<uint32_t>(bindings.size());
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createInfo.pBindings = bindings.data();
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// Record cache key information now since the createInfo is not stored.
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GetCacheKey()->Record(createInfo);
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Device* device = ToBackend(GetDevice());
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DAWN_TRY(CheckVkSuccess(device->fn.CreateDescriptorSetLayout(
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device->GetVkDevice(), &createInfo, nullptr, &*mHandle),
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@ -22,6 +22,10 @@
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#include <vector>
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namespace dawn::native {
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class CacheKey;
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} // namespace dawn::native
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namespace dawn::native::vulkan {
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class BindGroup;
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@ -0,0 +1,97 @@
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// Copyright 2022 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn/native/vulkan/CacheKeyVk.h"
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#include <cstring>
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namespace dawn::native {
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template <>
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void CacheKeySerializer<VkDescriptorSetLayoutBinding>::Serialize(
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CacheKey* key,
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const VkDescriptorSetLayoutBinding& t) {
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key->Record(t.binding, t.descriptorType, t.descriptorCount, t.stageFlags);
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}
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template <>
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void CacheKeySerializer<VkDescriptorSetLayoutCreateInfo>::Serialize(
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CacheKey* key,
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const VkDescriptorSetLayoutCreateInfo& t) {
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key->Record(t.flags).RecordIterable(t.pBindings, t.bindingCount);
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vulkan::SerializePnext<>(key, reinterpret_cast<const VkBaseOutStructure*>(&t));
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}
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template <>
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void CacheKeySerializer<VkPushConstantRange>::Serialize(CacheKey* key,
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const VkPushConstantRange& t) {
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key->Record(t.stageFlags, t.offset, t.size);
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}
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template <>
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void CacheKeySerializer<VkPipelineLayoutCreateInfo>::Serialize(
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CacheKey* key,
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const VkPipelineLayoutCreateInfo& t) {
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// The set layouts are not serialized here because they are pointers to backend objects.
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// They need to be cross-referenced with the frontend objects and serialized from there.
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key->Record(t.flags).RecordIterable(t.pPushConstantRanges, t.pushConstantRangeCount);
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vulkan::SerializePnext<>(key, reinterpret_cast<const VkBaseOutStructure*>(&t));
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}
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template <>
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void CacheKeySerializer<VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT>::Serialize(
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CacheKey* key,
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const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT& t) {
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key->Record(t.requiredSubgroupSize);
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}
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template <>
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void CacheKeySerializer<VkSpecializationMapEntry>::Serialize(
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CacheKey* key,
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const VkSpecializationMapEntry& t) {
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key->Record(t.constantID, t.offset, t.size);
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}
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template <>
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void CacheKeySerializer<VkSpecializationInfo>::Serialize(CacheKey* key,
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const VkSpecializationInfo& t) {
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key->RecordIterable(t.pMapEntries, t.mapEntryCount)
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.RecordIterable(static_cast<const uint8_t*>(t.pData), t.dataSize);
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}
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template <>
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void CacheKeySerializer<VkPipelineShaderStageCreateInfo>::Serialize(
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CacheKey* key,
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const VkPipelineShaderStageCreateInfo& t) {
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// The shader module is not serialized here because it is a pointer to a backend object.
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key->Record(t.flags, t.stage)
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.RecordIterable(t.pName, strlen(t.pName))
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.Record(t.pSpecializationInfo);
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vulkan::SerializePnext<VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT>(
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key, reinterpret_cast<const VkBaseOutStructure*>(&t));
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}
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template <>
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void CacheKeySerializer<VkComputePipelineCreateInfo>::Serialize(
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CacheKey* key,
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const VkComputePipelineCreateInfo& t) {
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// The pipeline layout is not serialized here because it is a pointer to a backend object.
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// It needs to be cross-referenced with the frontend objects and serialized from there. The
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// base pipeline information is also currently not recorded since we do not use them in our
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// backend implementation. If we decide to use them later on, they also need to be
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// cross-referenced from the frontend.
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key->Record(t.flags, t.stage);
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}
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} // namespace dawn::native
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@ -0,0 +1,85 @@
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// Copyright 2022 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
|
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// You may obtain a copy of the License at
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//
|
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
|
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// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
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#include "dawn/common/Assert.h"
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#include "dawn/common/vulkan_platform.h"
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#include "dawn/native/CacheKey.h"
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#include "vulkan-tools/src/icd/generated/vk_typemap_helper.h"
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#include <map>
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namespace dawn::native::vulkan {
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namespace detail {
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template <typename... VK_STRUCT_TYPES>
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void ValidatePnextImpl(const VkBaseOutStructure* root) {
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const VkBaseOutStructure* next =
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reinterpret_cast<const VkBaseOutStructure*>(root->pNext);
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while (next != nullptr) {
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// Assert that the type of each pNext struct is exactly one of the specified
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// templates.
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ASSERT(((LvlTypeMap<VK_STRUCT_TYPES>::kSType == next->sType ? 1 : 0) + ... + 0) ==
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1);
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next = reinterpret_cast<const VkBaseOutStructure*>(next->pNext);
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}
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}
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template <typename VK_STRUCT_TYPE>
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void SerializePnextImpl(CacheKey* key, const VkBaseOutStructure* root) {
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const VkBaseOutStructure* next =
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reinterpret_cast<const VkBaseOutStructure*>(root->pNext);
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const VK_STRUCT_TYPE* found = nullptr;
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while (next != nullptr) {
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if (LvlTypeMap<VK_STRUCT_TYPE>::kSType == next->sType) {
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if (found == nullptr) {
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found = reinterpret_cast<const VK_STRUCT_TYPE*>(next);
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} else {
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// Fail an assert here since that means that the chain had more than one of
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// the same typed chained object.
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ASSERT(false);
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}
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}
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next = reinterpret_cast<const VkBaseOutStructure*>(next->pNext);
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}
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if (found != nullptr) {
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key->Record(found);
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}
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}
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template <typename VK_STRUCT_TYPE,
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typename... VK_STRUCT_TYPES,
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typename = std::enable_if_t<(sizeof...(VK_STRUCT_TYPES) > 0)>>
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void SerializePnextImpl(CacheKey* key, const VkBaseOutStructure* root) {
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SerializePnextImpl<VK_STRUCT_TYPE>(key, root);
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SerializePnextImpl<VK_STRUCT_TYPES...>(key, root);
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}
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} // namespace detail
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template <typename... VK_STRUCT_TYPES>
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void SerializePnext(CacheKey* key, const VkBaseOutStructure* root) {
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detail::ValidatePnextImpl<VK_STRUCT_TYPES...>(root);
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detail::SerializePnextImpl<VK_STRUCT_TYPES...>(key, root);
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}
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// Empty template specialization so that we can put this in to ensure failures occur if new
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// extensions are added without updating serialization.
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template <>
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void SerializePnext(CacheKey* key, const VkBaseOutStructure* root) {
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detail::ValidatePnextImpl<>(root);
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}
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} // namespace dawn::native::vulkan
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@ -22,6 +22,8 @@
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#include "dawn/native/vulkan/UtilsVulkan.h"
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#include "dawn/native/vulkan/VulkanError.h"
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#include <utility>
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namespace dawn::native::vulkan {
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// static
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@ -46,10 +48,11 @@ namespace dawn::native::vulkan {
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createInfo.stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
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// Generate a new VkShaderModule with BindingRemapper tint transform for each pipeline
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const ProgrammableStage& computeStage = GetStage(SingleShaderStage::Compute);
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DAWN_TRY_ASSIGN(createInfo.stage.module,
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||||
ToBackend(computeStage.module.Get())
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->GetTransformedModuleHandle(computeStage.entryPoint.c_str(),
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ToBackend(GetLayout())));
|
||||
ShaderModule* module = ToBackend(computeStage.module.Get());
|
||||
PipelineLayout* layout = ToBackend(GetLayout());
|
||||
const ShaderModule::Spirv* spirv;
|
||||
DAWN_TRY_ASSIGN((std::tie(createInfo.stage.module, spirv)),
|
||||
module->GetHandleAndSpirv(computeStage.entryPoint.c_str(), layout));
|
||||
|
||||
createInfo.stage.pName = computeStage.entryPoint.c_str();
|
||||
|
||||
|
@ -74,6 +77,11 @@ namespace dawn::native::vulkan {
|
|||
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT);
|
||||
}
|
||||
|
||||
// Record cache key information now since the createInfo is not stored.
|
||||
GetCacheKey()
|
||||
->Record(createInfo, static_cast<const ComputePipeline*>(this)->GetLayout())
|
||||
.RecordIterable(*spirv);
|
||||
|
||||
DAWN_TRY(CheckVkSuccess(
|
||||
device->fn.CreateComputePipelines(device->GetVkDevice(), ::VK_NULL_HANDLE, 1,
|
||||
&createInfo, nullptr, &*mHandle),
|
||||
|
|
|
@ -38,8 +38,11 @@ namespace dawn::native::vulkan {
|
|||
// this constraints at the Dawn level?
|
||||
uint32_t numSetLayouts = 0;
|
||||
std::array<VkDescriptorSetLayout, kMaxBindGroups> setLayouts;
|
||||
std::array<const CachedObject*, kMaxBindGroups> cachedObjects;
|
||||
for (BindGroupIndex setIndex : IterateBitSet(GetBindGroupLayoutsMask())) {
|
||||
setLayouts[numSetLayouts] = ToBackend(GetBindGroupLayout(setIndex))->GetHandle();
|
||||
const BindGroupLayoutBase* bindGroupLayout = GetBindGroupLayout(setIndex);
|
||||
setLayouts[numSetLayouts] = ToBackend(bindGroupLayout)->GetHandle();
|
||||
cachedObjects[numSetLayouts] = bindGroupLayout;
|
||||
numSetLayouts++;
|
||||
}
|
||||
|
||||
|
@ -52,6 +55,9 @@ namespace dawn::native::vulkan {
|
|||
createInfo.pushConstantRangeCount = 0;
|
||||
createInfo.pPushConstantRanges = nullptr;
|
||||
|
||||
// Record cache key information now since the createInfo is not stored.
|
||||
GetCacheKey()->RecordIterable(cachedObjects.data(), numSetLayouts).Record(createInfo);
|
||||
|
||||
Device* device = ToBackend(GetDevice());
|
||||
DAWN_TRY(CheckVkSuccess(
|
||||
device->fn.CreatePipelineLayout(device->GetVkDevice(), &createInfo, nullptr, &*mHandle),
|
||||
|
|
|
@ -332,6 +332,7 @@ namespace dawn::native::vulkan {
|
|||
|
||||
MaybeError RenderPipeline::Initialize() {
|
||||
Device* device = ToBackend(GetDevice());
|
||||
PipelineLayout* layout = ToBackend(GetLayout());
|
||||
|
||||
// There are at most 2 shader stages in render pipeline, i.e. vertex and fragment
|
||||
std::array<VkPipelineShaderStageCreateInfo, 2> shaderStages;
|
||||
|
@ -344,10 +345,11 @@ namespace dawn::native::vulkan {
|
|||
VkPipelineShaderStageCreateInfo shaderStage;
|
||||
|
||||
const ProgrammableStage& programmableStage = GetStage(stage);
|
||||
DAWN_TRY_ASSIGN(shaderStage.module,
|
||||
ToBackend(programmableStage.module)
|
||||
->GetTransformedModuleHandle(programmableStage.entryPoint.c_str(),
|
||||
ToBackend(GetLayout())));
|
||||
ShaderModule* module = ToBackend(programmableStage.module.Get());
|
||||
const ShaderModule::Spirv* spirv;
|
||||
DAWN_TRY_ASSIGN(
|
||||
std::tie(shaderStage.module, spirv),
|
||||
module->GetHandleAndSpirv(programmableStage.entryPoint.c_str(), layout));
|
||||
|
||||
shaderStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
shaderStage.pNext = nullptr;
|
||||
|
|
|
@ -38,35 +38,38 @@ namespace dawn::native::vulkan {
|
|||
ShaderModule::ConcurrentTransformedShaderModuleCache::
|
||||
~ConcurrentTransformedShaderModuleCache() {
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
for (const auto& [_, module] : mTransformedShaderModuleCache) {
|
||||
mDevice->GetFencedDeleter()->DeleteWhenUnused(module);
|
||||
for (const auto& [_, moduleAndSpirv] : mTransformedShaderModuleCache) {
|
||||
mDevice->GetFencedDeleter()->DeleteWhenUnused(moduleAndSpirv.first);
|
||||
}
|
||||
}
|
||||
|
||||
VkShaderModule ShaderModule::ConcurrentTransformedShaderModuleCache::FindShaderModule(
|
||||
std::optional<ShaderModule::ModuleAndSpirv>
|
||||
ShaderModule::ConcurrentTransformedShaderModuleCache::Find(
|
||||
const PipelineLayoutEntryPointPair& key) {
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
auto iter = mTransformedShaderModuleCache.find(key);
|
||||
if (iter != mTransformedShaderModuleCache.end()) {
|
||||
auto cached = iter->second;
|
||||
return cached;
|
||||
return std::make_pair(iter->second.first, iter->second.second.get());
|
||||
}
|
||||
return VK_NULL_HANDLE;
|
||||
return {};
|
||||
}
|
||||
|
||||
VkShaderModule ShaderModule::ConcurrentTransformedShaderModuleCache::AddOrGetCachedShaderModule(
|
||||
ShaderModule::ModuleAndSpirv ShaderModule::ConcurrentTransformedShaderModuleCache::AddOrGet(
|
||||
const PipelineLayoutEntryPointPair& key,
|
||||
VkShaderModule value) {
|
||||
ASSERT(value != VK_NULL_HANDLE);
|
||||
VkShaderModule module,
|
||||
std::vector<uint32_t>&& spirv) {
|
||||
ASSERT(module != VK_NULL_HANDLE);
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
auto iter = mTransformedShaderModuleCache.find(key);
|
||||
if (iter == mTransformedShaderModuleCache.end()) {
|
||||
mTransformedShaderModuleCache.emplace(key, value);
|
||||
return value;
|
||||
mTransformedShaderModuleCache.emplace(
|
||||
key, std::make_pair(module, std::unique_ptr<Spirv>(new Spirv(spirv))));
|
||||
} else {
|
||||
mDevice->GetFencedDeleter()->DeleteWhenUnused(value);
|
||||
return iter->second;
|
||||
mDevice->GetFencedDeleter()->DeleteWhenUnused(module);
|
||||
}
|
||||
// Now the key should exist in the map, so find it again and return it.
|
||||
iter = mTransformedShaderModuleCache.find(key);
|
||||
return std::make_pair(iter->second.first, iter->second.second.get());
|
||||
}
|
||||
|
||||
// static
|
||||
|
@ -109,25 +112,24 @@ namespace dawn::native::vulkan {
|
|||
|
||||
ShaderModule::~ShaderModule() = default;
|
||||
|
||||
ResultOrError<VkShaderModule> ShaderModule::GetTransformedModuleHandle(
|
||||
ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
|
||||
const char* entryPointName,
|
||||
PipelineLayout* layout) {
|
||||
TRACE_EVENT0(GetDevice()->GetPlatform(), General,
|
||||
"ShaderModuleVk::GetTransformedModuleHandle");
|
||||
TRACE_EVENT0(GetDevice()->GetPlatform(), General, "ShaderModuleVk::GetHandleAndSpirv");
|
||||
|
||||
// If the shader was destroyed, we should never call this function.
|
||||
ASSERT(IsAlive());
|
||||
|
||||
ScopedTintICEHandler scopedICEHandler(GetDevice());
|
||||
|
||||
// Check to see if we have the handle and spirv cached already.
|
||||
auto cacheKey = std::make_pair(layout, entryPointName);
|
||||
VkShaderModule cachedShaderModule =
|
||||
mTransformedShaderModuleCache->FindShaderModule(cacheKey);
|
||||
if (cachedShaderModule != VK_NULL_HANDLE) {
|
||||
return cachedShaderModule;
|
||||
auto handleAndSpirv = mTransformedShaderModuleCache->Find(cacheKey);
|
||||
if (handleAndSpirv.has_value()) {
|
||||
return std::move(*handleAndSpirv);
|
||||
}
|
||||
|
||||
// Creation of VkShaderModule is deferred to this point when using tint generator
|
||||
// Creation of module and spirv is deferred to this point when using tint generator
|
||||
|
||||
// Remap BindingNumber to BindingIndex in WGSL shader
|
||||
using BindingRemapper = tint::transform::BindingRemapper;
|
||||
|
@ -207,7 +209,7 @@ namespace dawn::native::vulkan {
|
|||
options.use_zero_initialize_workgroup_memory_extension =
|
||||
GetDevice()->IsToggleEnabled(Toggle::VulkanUseZeroInitializeWorkgroupMemoryExtension);
|
||||
|
||||
std::vector<uint32_t> spirv;
|
||||
Spirv spirv;
|
||||
{
|
||||
TRACE_EVENT0(GetDevice()->GetPlatform(), General, "tint::writer::spirv::Generate()");
|
||||
auto result = tint::writer::spirv::Generate(&program, options);
|
||||
|
@ -236,15 +238,17 @@ namespace dawn::native::vulkan {
|
|||
device->GetVkDevice(), &createInfo, nullptr, &*newHandle),
|
||||
"CreateShaderModule"));
|
||||
}
|
||||
ModuleAndSpirv moduleAndSpirv;
|
||||
if (newHandle != VK_NULL_HANDLE) {
|
||||
newHandle =
|
||||
mTransformedShaderModuleCache->AddOrGetCachedShaderModule(cacheKey, newHandle);
|
||||
moduleAndSpirv =
|
||||
mTransformedShaderModuleCache->AddOrGet(cacheKey, newHandle, std::move(spirv));
|
||||
}
|
||||
|
||||
SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_SHADER_MODULE,
|
||||
reinterpret_cast<uint64_t&>(newHandle), "Dawn_ShaderModule", GetLabel());
|
||||
reinterpret_cast<uint64_t&>(moduleAndSpirv.first), "Dawn_ShaderModule",
|
||||
GetLabel());
|
||||
|
||||
return newHandle;
|
||||
return std::move(moduleAndSpirv);
|
||||
}
|
||||
|
||||
} // namespace dawn::native::vulkan
|
||||
|
|
|
@ -20,7 +20,11 @@
|
|||
#include "dawn/common/vulkan_platform.h"
|
||||
#include "dawn/native/Error.h"
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace dawn::native::vulkan {
|
||||
|
||||
|
@ -29,11 +33,14 @@ namespace dawn::native::vulkan {
|
|||
|
||||
class ShaderModule final : public ShaderModuleBase {
|
||||
public:
|
||||
using Spirv = std::vector<uint32_t>;
|
||||
using ModuleAndSpirv = std::pair<VkShaderModule, const Spirv*>;
|
||||
|
||||
static ResultOrError<Ref<ShaderModule>> Create(Device* device,
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult);
|
||||
|
||||
ResultOrError<VkShaderModule> GetTransformedModuleHandle(const char* entryPointName,
|
||||
ResultOrError<ModuleAndSpirv> GetHandleAndSpirv(const char* entryPointName,
|
||||
PipelineLayout* layout);
|
||||
|
||||
private:
|
||||
|
@ -42,20 +49,24 @@ namespace dawn::native::vulkan {
|
|||
MaybeError Initialize(ShaderModuleParseResult* parseResult);
|
||||
void DestroyImpl() override;
|
||||
|
||||
// New handles created by GetTransformedModuleHandle at pipeline creation time
|
||||
// New handles created by GetHandleAndSpirv at pipeline creation time.
|
||||
class ConcurrentTransformedShaderModuleCache {
|
||||
public:
|
||||
explicit ConcurrentTransformedShaderModuleCache(Device* device);
|
||||
~ConcurrentTransformedShaderModuleCache();
|
||||
VkShaderModule FindShaderModule(const PipelineLayoutEntryPointPair& key);
|
||||
VkShaderModule AddOrGetCachedShaderModule(const PipelineLayoutEntryPointPair& key,
|
||||
VkShaderModule value);
|
||||
|
||||
std::optional<ModuleAndSpirv> Find(const PipelineLayoutEntryPointPair& key);
|
||||
ModuleAndSpirv AddOrGet(const PipelineLayoutEntryPointPair& key,
|
||||
VkShaderModule module,
|
||||
std::vector<uint32_t>&& spirv);
|
||||
|
||||
private:
|
||||
using Entry = std::pair<VkShaderModule, std::unique_ptr<Spirv>>;
|
||||
|
||||
Device* mDevice;
|
||||
std::mutex mMutex;
|
||||
std::unordered_map<PipelineLayoutEntryPointPair,
|
||||
VkShaderModule,
|
||||
Entry,
|
||||
PipelineLayoutEntryPointPairHashFunc>
|
||||
mTransformedShaderModuleCache;
|
||||
};
|
||||
|
|
|
@ -51,7 +51,7 @@ namespace dawn::native {
|
|||
|
||||
// Matcher to compare CacheKeys for easier testing.
|
||||
MATCHER_P(CacheKeyEq, key, PrintToString(key)) {
|
||||
return memcmp(arg.data(), key.data(), arg.size()) == 0;
|
||||
return arg.size() == key.size() && memcmp(arg.data(), key.data(), key.size()) == 0;
|
||||
}
|
||||
|
||||
TEST(CacheKeyTests, RecordSingleMember) {
|
||||
|
|
Loading…
Reference in New Issue