Remove deprecated wgpu::BufferCopyView members
Bug: dawn:22 Change-Id: Iec26e9945443411a8f322a80d7e63c96c74f3508 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26702 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
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@ -228,10 +228,7 @@
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"extensible": true,
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"members": [
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{"name": "layout", "type": "texture data layout"},
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{"name": "buffer", "type": "buffer"},
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{"name": "offset", "type": "uint64_t", "default": 0},
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{"name": "bytes per row", "type": "uint32_t"},
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{"name": "rows per image", "type": "uint32_t", "default": 0}
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{"name": "buffer", "type": "buffer"}
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]
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},
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"buffer descriptor": {
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@ -437,35 +437,6 @@ namespace dawn_native {
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return {};
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}
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ResultOrError<BufferCopyView> FixBufferCopyView(DeviceBase* device,
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const BufferCopyView* view) {
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BufferCopyView fixedView = *view;
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TextureDataLayout& layout = fixedView.layout;
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if (layout.offset != 0 || layout.bytesPerRow != 0 || layout.rowsPerImage != 0) {
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// Using non-deprecated path
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if (fixedView.offset != 0 || fixedView.bytesPerRow != 0 ||
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fixedView.rowsPerImage != 0) {
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return DAWN_VALIDATION_ERROR(
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"WGPUBufferCopyView.offset/bytesPerRow/rowsPerImage is deprecated; use "
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"only WGPUBufferCopyView.layout");
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}
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} else if (fixedView.offset != 0 || fixedView.bytesPerRow != 0 ||
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fixedView.rowsPerImage != 0) {
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device->EmitDeprecationWarning(
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"WGPUBufferCopyView.offset/bytesPerRow/rowsPerImage is deprecated; use "
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"WGPUBufferCopyView.layout");
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layout.offset = fixedView.offset;
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layout.bytesPerRow = fixedView.bytesPerRow;
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layout.rowsPerImage = fixedView.rowsPerImage;
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fixedView.offset = 0;
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fixedView.bytesPerRow = 0;
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fixedView.rowsPerImage = 0;
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}
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return fixedView;
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}
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MaybeError ValidateQuerySetResolve(const QuerySetBase* querySet,
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uint32_t firstQuery,
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uint32_t queryCount,
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@ -668,11 +639,6 @@ namespace dawn_native {
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const TextureCopyView* destination,
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const Extent3D* copySize) {
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mEncodingContext.TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
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// TODO(crbug.com/dawn/22): Remove once migration to .layout is done.
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BufferCopyView fixedSource;
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DAWN_TRY_ASSIGN(fixedSource, FixBufferCopyView(GetDevice(), source));
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source = &fixedSource;
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if (GetDevice()->IsValidationEnabled()) {
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DAWN_TRY(ValidateBufferCopyView(GetDevice(), *source));
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DAWN_TRY(ValidateCanUseAs(source->buffer, wgpu::BufferUsage::CopySrc));
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@ -732,11 +698,6 @@ namespace dawn_native {
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const BufferCopyView* destination,
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const Extent3D* copySize) {
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mEncodingContext.TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
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// TODO(crbug.com/dawn/22): Remove once migration to .layout is done.
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BufferCopyView fixedDst;
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DAWN_TRY_ASSIGN(fixedDst, FixBufferCopyView(GetDevice(), destination));
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destination = &fixedDst;
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if (GetDevice()->IsValidationEnabled()) {
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DAWN_TRY(ValidateTextureCopyView(GetDevice(), *source));
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DAWN_TRY(ValidateCanUseAs(source->texture, wgpu::TextureUsage::CopySrc));
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@ -473,10 +473,6 @@ namespace dawn_native {
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MaybeError ValidateBufferCopyView(DeviceBase const* device,
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const BufferCopyView& bufferCopyView) {
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// Should have already been fixed up to not use deprecated fields.
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ASSERT(bufferCopyView.offset == 0 && bufferCopyView.bytesPerRow == 0 &&
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bufferCopyView.rowsPerImage == 0);
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DAWN_TRY(device->ValidateObject(bufferCopyView.buffer));
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if (bufferCopyView.layout.bytesPerRow % kTextureBytesPerRowAlignment != 0) {
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return DAWN_VALIDATION_ERROR("bytesPerRow must be a multiple of 256");
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@ -1119,7 +1119,7 @@ TEST_P(BindGroupTests, ReallyLargeBindGroup) {
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utils::CreateBufferFromData(device, wgpu::BufferUsage::CopySrc, {expectedValue});
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wgpu::BufferCopyView bufferCopyView = {};
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bufferCopyView.buffer = textureData;
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bufferCopyView.bytesPerRow = 256;
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bufferCopyView.layout.bytesPerRow = 256;
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wgpu::TextureCopyView textureCopyView = {};
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textureCopyView.texture = texture;
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@ -82,96 +82,3 @@ class BufferCopyViewDeprecationTests : public DeprecationTests {
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wgpu::Extent3D copySize = {1, 1, 1};
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};
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// Test that using BufferCopyView::{offset,bytesPerRow,rowsPerImage} emits a warning.
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TEST_P(BufferCopyViewDeprecationTests, DeprecationWarning) {
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wgpu::BufferDescriptor desc;
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desc.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
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desc.size = 8;
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wgpu::Buffer buffer = device.CreateBuffer(&desc);
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wgpu::TextureCopyView texCopy = MakeTextureCopyView();
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::BufferCopyView bufCopy = {};
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bufCopy.buffer = buffer;
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bufCopy.offset = 4;
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EXPECT_DEPRECATION_WARNING(encoder.CopyBufferToTexture(&bufCopy, &texCopy, ©Size));
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EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToBuffer(&texCopy, &bufCopy, ©Size));
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wgpu::CommandBuffer command = encoder.Finish();
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queue.Submit(1, &command);
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}
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::BufferCopyView bufCopy = {};
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bufCopy.buffer = buffer;
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bufCopy.bytesPerRow = 128;
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EXPECT_DEPRECATION_WARNING(encoder.CopyBufferToTexture(&bufCopy, &texCopy, ©Size));
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EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToBuffer(&texCopy, &bufCopy, ©Size));
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// Since bytesPerRow is not 256-aligned.
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::BufferCopyView bufCopy = {};
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bufCopy.buffer = buffer;
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bufCopy.rowsPerImage = 1;
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EXPECT_DEPRECATION_WARNING(encoder.CopyBufferToTexture(&bufCopy, &texCopy, ©Size));
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EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToBuffer(&texCopy, &bufCopy, ©Size));
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wgpu::CommandBuffer command = encoder.Finish();
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queue.Submit(1, &command);
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}
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}
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// Test that using both any old field and any new field is an error
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TEST_P(BufferCopyViewDeprecationTests, BothOldAndNew) {
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wgpu::BufferDescriptor desc;
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desc.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
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desc.size = 8;
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wgpu::Buffer buffer = device.CreateBuffer(&desc);
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wgpu::TextureCopyView texCopy = MakeTextureCopyView();
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auto testOne = [=](const wgpu::BufferCopyView& bufCopy) {
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyBufferToTexture(&bufCopy, &texCopy, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyTextureToBuffer(&texCopy, &bufCopy, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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};
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{
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wgpu::BufferCopyView bufCopy = {};
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bufCopy.buffer = buffer;
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bufCopy.layout.bytesPerRow = kTextureBytesPerRowAlignment;
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyBufferToTexture(&bufCopy, &texCopy, ©Size);
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encoder.CopyTextureToBuffer(&texCopy, &bufCopy, ©Size);
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wgpu::CommandBuffer command = encoder.Finish();
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queue.Submit(1, &command);
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}
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bufCopy.offset = 4;
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testOne(bufCopy);
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bufCopy.offset = 0;
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bufCopy.bytesPerRow = kTextureBytesPerRowAlignment;
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testOne(bufCopy);
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bufCopy.bytesPerRow = 0;
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bufCopy.rowsPerImage = 1;
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testOne(bufCopy);
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}
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}
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DAWN_INSTANTIATE_TEST(BufferCopyViewDeprecationTests,
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D3D12Backend(),
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MetalBackend(),
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NullBackend(),
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OpenGLBackend(),
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VulkanBackend());
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