Remove deprecated wgpu::BufferCopyView members

Bug: dawn:22

Change-Id: Iec26e9945443411a8f322a80d7e63c96c74f3508
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26702
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez 2020-08-14 09:31:00 +00:00 committed by Commit Bot service account
parent d315022be5
commit 24b5971b84
5 changed files with 2 additions and 141 deletions

View File

@ -228,10 +228,7 @@
"extensible": true, "extensible": true,
"members": [ "members": [
{"name": "layout", "type": "texture data layout"}, {"name": "layout", "type": "texture data layout"},
{"name": "buffer", "type": "buffer"}, {"name": "buffer", "type": "buffer"}
{"name": "offset", "type": "uint64_t", "default": 0},
{"name": "bytes per row", "type": "uint32_t"},
{"name": "rows per image", "type": "uint32_t", "default": 0}
] ]
}, },
"buffer descriptor": { "buffer descriptor": {

View File

@ -437,35 +437,6 @@ namespace dawn_native {
return {}; return {};
} }
ResultOrError<BufferCopyView> FixBufferCopyView(DeviceBase* device,
const BufferCopyView* view) {
BufferCopyView fixedView = *view;
TextureDataLayout& layout = fixedView.layout;
if (layout.offset != 0 || layout.bytesPerRow != 0 || layout.rowsPerImage != 0) {
// Using non-deprecated path
if (fixedView.offset != 0 || fixedView.bytesPerRow != 0 ||
fixedView.rowsPerImage != 0) {
return DAWN_VALIDATION_ERROR(
"WGPUBufferCopyView.offset/bytesPerRow/rowsPerImage is deprecated; use "
"only WGPUBufferCopyView.layout");
}
} else if (fixedView.offset != 0 || fixedView.bytesPerRow != 0 ||
fixedView.rowsPerImage != 0) {
device->EmitDeprecationWarning(
"WGPUBufferCopyView.offset/bytesPerRow/rowsPerImage is deprecated; use "
"WGPUBufferCopyView.layout");
layout.offset = fixedView.offset;
layout.bytesPerRow = fixedView.bytesPerRow;
layout.rowsPerImage = fixedView.rowsPerImage;
fixedView.offset = 0;
fixedView.bytesPerRow = 0;
fixedView.rowsPerImage = 0;
}
return fixedView;
}
MaybeError ValidateQuerySetResolve(const QuerySetBase* querySet, MaybeError ValidateQuerySetResolve(const QuerySetBase* querySet,
uint32_t firstQuery, uint32_t firstQuery,
uint32_t queryCount, uint32_t queryCount,
@ -668,11 +639,6 @@ namespace dawn_native {
const TextureCopyView* destination, const TextureCopyView* destination,
const Extent3D* copySize) { const Extent3D* copySize) {
mEncodingContext.TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError { mEncodingContext.TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
// TODO(crbug.com/dawn/22): Remove once migration to .layout is done.
BufferCopyView fixedSource;
DAWN_TRY_ASSIGN(fixedSource, FixBufferCopyView(GetDevice(), source));
source = &fixedSource;
if (GetDevice()->IsValidationEnabled()) { if (GetDevice()->IsValidationEnabled()) {
DAWN_TRY(ValidateBufferCopyView(GetDevice(), *source)); DAWN_TRY(ValidateBufferCopyView(GetDevice(), *source));
DAWN_TRY(ValidateCanUseAs(source->buffer, wgpu::BufferUsage::CopySrc)); DAWN_TRY(ValidateCanUseAs(source->buffer, wgpu::BufferUsage::CopySrc));
@ -732,11 +698,6 @@ namespace dawn_native {
const BufferCopyView* destination, const BufferCopyView* destination,
const Extent3D* copySize) { const Extent3D* copySize) {
mEncodingContext.TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError { mEncodingContext.TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
// TODO(crbug.com/dawn/22): Remove once migration to .layout is done.
BufferCopyView fixedDst;
DAWN_TRY_ASSIGN(fixedDst, FixBufferCopyView(GetDevice(), destination));
destination = &fixedDst;
if (GetDevice()->IsValidationEnabled()) { if (GetDevice()->IsValidationEnabled()) {
DAWN_TRY(ValidateTextureCopyView(GetDevice(), *source)); DAWN_TRY(ValidateTextureCopyView(GetDevice(), *source));
DAWN_TRY(ValidateCanUseAs(source->texture, wgpu::TextureUsage::CopySrc)); DAWN_TRY(ValidateCanUseAs(source->texture, wgpu::TextureUsage::CopySrc));

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@ -473,10 +473,6 @@ namespace dawn_native {
MaybeError ValidateBufferCopyView(DeviceBase const* device, MaybeError ValidateBufferCopyView(DeviceBase const* device,
const BufferCopyView& bufferCopyView) { const BufferCopyView& bufferCopyView) {
// Should have already been fixed up to not use deprecated fields.
ASSERT(bufferCopyView.offset == 0 && bufferCopyView.bytesPerRow == 0 &&
bufferCopyView.rowsPerImage == 0);
DAWN_TRY(device->ValidateObject(bufferCopyView.buffer)); DAWN_TRY(device->ValidateObject(bufferCopyView.buffer));
if (bufferCopyView.layout.bytesPerRow % kTextureBytesPerRowAlignment != 0) { if (bufferCopyView.layout.bytesPerRow % kTextureBytesPerRowAlignment != 0) {
return DAWN_VALIDATION_ERROR("bytesPerRow must be a multiple of 256"); return DAWN_VALIDATION_ERROR("bytesPerRow must be a multiple of 256");

View File

@ -1119,7 +1119,7 @@ TEST_P(BindGroupTests, ReallyLargeBindGroup) {
utils::CreateBufferFromData(device, wgpu::BufferUsage::CopySrc, {expectedValue}); utils::CreateBufferFromData(device, wgpu::BufferUsage::CopySrc, {expectedValue});
wgpu::BufferCopyView bufferCopyView = {}; wgpu::BufferCopyView bufferCopyView = {};
bufferCopyView.buffer = textureData; bufferCopyView.buffer = textureData;
bufferCopyView.bytesPerRow = 256; bufferCopyView.layout.bytesPerRow = 256;
wgpu::TextureCopyView textureCopyView = {}; wgpu::TextureCopyView textureCopyView = {};
textureCopyView.texture = texture; textureCopyView.texture = texture;

View File

@ -82,96 +82,3 @@ class BufferCopyViewDeprecationTests : public DeprecationTests {
wgpu::Extent3D copySize = {1, 1, 1}; wgpu::Extent3D copySize = {1, 1, 1};
}; };
// Test that using BufferCopyView::{offset,bytesPerRow,rowsPerImage} emits a warning.
TEST_P(BufferCopyViewDeprecationTests, DeprecationWarning) {
wgpu::BufferDescriptor desc;
desc.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
desc.size = 8;
wgpu::Buffer buffer = device.CreateBuffer(&desc);
wgpu::TextureCopyView texCopy = MakeTextureCopyView();
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
wgpu::BufferCopyView bufCopy = {};
bufCopy.buffer = buffer;
bufCopy.offset = 4;
EXPECT_DEPRECATION_WARNING(encoder.CopyBufferToTexture(&bufCopy, &texCopy, &copySize));
EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToBuffer(&texCopy, &bufCopy, &copySize));
wgpu::CommandBuffer command = encoder.Finish();
queue.Submit(1, &command);
}
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
wgpu::BufferCopyView bufCopy = {};
bufCopy.buffer = buffer;
bufCopy.bytesPerRow = 128;
EXPECT_DEPRECATION_WARNING(encoder.CopyBufferToTexture(&bufCopy, &texCopy, &copySize));
EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToBuffer(&texCopy, &bufCopy, &copySize));
// Since bytesPerRow is not 256-aligned.
ASSERT_DEVICE_ERROR(encoder.Finish());
}
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
wgpu::BufferCopyView bufCopy = {};
bufCopy.buffer = buffer;
bufCopy.rowsPerImage = 1;
EXPECT_DEPRECATION_WARNING(encoder.CopyBufferToTexture(&bufCopy, &texCopy, &copySize));
EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToBuffer(&texCopy, &bufCopy, &copySize));
wgpu::CommandBuffer command = encoder.Finish();
queue.Submit(1, &command);
}
}
// Test that using both any old field and any new field is an error
TEST_P(BufferCopyViewDeprecationTests, BothOldAndNew) {
wgpu::BufferDescriptor desc;
desc.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
desc.size = 8;
wgpu::Buffer buffer = device.CreateBuffer(&desc);
wgpu::TextureCopyView texCopy = MakeTextureCopyView();
auto testOne = [=](const wgpu::BufferCopyView& bufCopy) {
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.CopyBufferToTexture(&bufCopy, &texCopy, &copySize);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.CopyTextureToBuffer(&texCopy, &bufCopy, &copySize);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
};
{
wgpu::BufferCopyView bufCopy = {};
bufCopy.buffer = buffer;
bufCopy.layout.bytesPerRow = kTextureBytesPerRowAlignment;
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.CopyBufferToTexture(&bufCopy, &texCopy, &copySize);
encoder.CopyTextureToBuffer(&texCopy, &bufCopy, &copySize);
wgpu::CommandBuffer command = encoder.Finish();
queue.Submit(1, &command);
}
bufCopy.offset = 4;
testOne(bufCopy);
bufCopy.offset = 0;
bufCopy.bytesPerRow = kTextureBytesPerRowAlignment;
testOne(bufCopy);
bufCopy.bytesPerRow = 0;
bufCopy.rowsPerImage = 1;
testOne(bufCopy);
}
}
DAWN_INSTANTIATE_TEST(BufferCopyViewDeprecationTests,
D3D12Backend(),
MetalBackend(),
NullBackend(),
OpenGLBackend(),
VulkanBackend());