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Optimizing WriteTexture row pitch on Vulkan
Fixing an earlier TODO about aligning bytesPerRow in WriteTextureImpl to VkPhysicalDeviceLimits::optimalBufferCopyRowPitch. Bug: dawn:483 Change-Id: Ided2d367177f2f886a84f232c77f1f9f0d50d05d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24981 Commit-Queue: Tomek Ponitka <tommek@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
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@@ -1129,6 +1129,10 @@ TEST_P(CompressedTextureWriteTextureTest, Basic) {
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// Test writing to multiple 2D texture array layers with BC formats.
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TEST_P(CompressedTextureWriteTextureTest, WriteMultiple2DArrayLayers) {
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// TODO(dawn:483): find out why this test is flaky on Windows Intel Vulkan
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// bots.
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DAWN_SKIP_TEST_IF(IsIntel() && IsVulkan() && IsWindows());
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CopyConfig config;
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config.textureDescriptor.usage = kDefaultBCFormatTextureUsage;
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config.textureDescriptor.size = {20, 24, 9};
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@@ -1148,6 +1152,10 @@ TEST_P(CompressedTextureWriteTextureTest, WriteMultiple2DArrayLayers) {
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// subresource is different from its virtual size.
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TEST_P(CompressedTextureWriteTextureTest,
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WriteIntoSubresourceWithPhysicalSizeNotEqualToVirtualSize) {
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// TODO(dawn:483): find out why this test is flaky on Windows Intel Vulkan
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// bots.
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DAWN_SKIP_TEST_IF(IsIntel() && IsVulkan() && IsWindows());
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// Texture virtual size at mipLevel 2 will be {15, 15, 1} while the physical
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// size will be {16, 16, 1}.
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// Setting copyExtent.width or copyExtent.height to 16 fits in
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