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Update deprecated TextureUsage flag names
Older names are kept around as an alias for a while. Unfortunately we have no mechanism for producing deprecation error messages when they are used. Bug: dawn:1035 Change-Id: Ic6716fd526ecbedaa8e7925ab93e3ff32f642d97 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61382 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org>
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Dawn LUCI CQ
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f99d5aa7d4
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27e17a6aad
@@ -125,10 +125,10 @@ namespace {
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// Test different mipmap levels
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TEST_F(TextureSubresourceTest, MipmapLevelsTest) {
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// Create texture with 2 mipmap levels and 1 layer
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wgpu::Texture texture =
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CreateTexture(2, 1,
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wgpu::TextureUsage::Sampled | wgpu::TextureUsage::RenderAttachment |
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wgpu::TextureUsage::Storage);
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wgpu::Texture texture = CreateTexture(2, 1,
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wgpu::TextureUsage::TextureBinding |
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wgpu::TextureUsage::RenderAttachment |
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wgpu::TextureUsage::StorageBinding);
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// Create two views on different mipmap levels.
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wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0);
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@@ -139,10 +139,10 @@ namespace {
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// Test different array layers
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TEST_F(TextureSubresourceTest, ArrayLayersTest) {
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// Create texture with 1 mipmap level and 2 layers
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wgpu::Texture texture =
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CreateTexture(1, 2,
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wgpu::TextureUsage::Sampled | wgpu::TextureUsage::RenderAttachment |
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wgpu::TextureUsage::Storage);
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wgpu::Texture texture = CreateTexture(1, 2,
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wgpu::TextureUsage::TextureBinding |
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wgpu::TextureUsage::RenderAttachment |
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wgpu::TextureUsage::StorageBinding);
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// Create two views on different layers.
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wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0);
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