D3D12: Re-enable FXC tests
Enough FXC workaround have been added to tint that these tests now pass again. Fixed: tint:904 Change-Id: I6dd355d131ab903ae579391c0bfce93979dfc4f1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57041 Commit-Queue: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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@ -52,9 +52,6 @@ class VertexFormatTest : public DawnTest {
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// TODO(crbug.com/dawn/259): Failing because of a SPIRV-Cross issue.
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DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
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// TODO(crbug.com/tint/904): FXC emits bad output for this test
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DAWN_SUPPRESS_TEST_IF(IsD3D12() && !IsDXC() && HasToggleEnabled("use_tint_generator"));
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renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);
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}
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@ -409,9 +409,6 @@ void ShaderRobustnessPerf::SetUp() {
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// TODO(crbug.com/dawn/786): D3D12_Microsoft_Basic_Render_Driver_CPU
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DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP());
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// TODO(crbug.com/tint/904): FXC emits bad output for this test
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DAWN_SUPPRESS_TEST_IF(IsD3D12() && !IsDXC() && HasToggleEnabled("use_tint_generator"));
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// TODO(crbug.com/dawn/945): Generation via SPIRV-Cross fails
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DAWN_SUPPRESS_TEST_IF(IsOpenGL() || !HasToggleEnabled("use_tint_generator"));
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