Enable all the tests which were blocked on WriteTexture.
Bug: dawn:483 dawn:643 Change-Id: Id6b6f0d1ff039eda3156bc371e6c722b3c72ac96 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38580 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
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@ -90,9 +90,6 @@ class CopyTextureForBrowserTests : public DawnTest {
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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// Use writeTexture to populate the current slice of the texture in
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// `level` mip level for all platforms except OpenGL.
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// TODO(shaobo.yan@intel.com): OpenGL doesn't have 'WriteTexture' implementation.
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const utils::TextureDataCopyLayout copyLayout =
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utils::GetTextureDataCopyLayoutForTexture2DAtLevel(
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kTextureFormat,
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@ -165,11 +162,6 @@ TEST_P(CopyTextureForBrowserTests, PassthroughCopy) {
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// Tests skip due to crbug.com/dawn/592.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsBackendValidationEnabled());
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// OpenGL tests fails because 'WriteTexture' is unimplemented.
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// Related bug : crbug.com/dawn/483
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DAWN_SKIP_TEST_IF(IsOpenGL());
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DAWN_SKIP_TEST_IF(IsOpenGLES());
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constexpr uint32_t kWidth = 10;
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constexpr uint32_t kHeight = 1;
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@ -186,11 +178,6 @@ TEST_P(CopyTextureForBrowserTests, VerifyCopyOnXDirection) {
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// Tests skip due to crbug.com/dawn/592.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsBackendValidationEnabled());
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// OpenGL tests fails because 'WriteTexture' is unimplemented.
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// Related bug : crbug.com/dawn/483
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DAWN_SKIP_TEST_IF(IsOpenGL());
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DAWN_SKIP_TEST_IF(IsOpenGLES());
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constexpr uint32_t kWidth = 1000;
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constexpr uint32_t kHeight = 1;
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@ -207,11 +194,6 @@ TEST_P(CopyTextureForBrowserTests, VerifyCopyOnYDirection) {
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// Tests skip due to crbug.com/dawn/592.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsBackendValidationEnabled());
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// OpenGL tests fails because 'WriteTexture' is unimplemented.
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// Related bug : crbug.com/dawn/483
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DAWN_SKIP_TEST_IF(IsOpenGL());
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DAWN_SKIP_TEST_IF(IsOpenGLES());
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constexpr uint32_t kWidth = 1;
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constexpr uint32_t kHeight = 1000;
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@ -228,11 +210,6 @@ TEST_P(CopyTextureForBrowserTests, VerifyCopyFromLargeTexture) {
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// Tests skip due to crbug.com/dawn/592.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsBackendValidationEnabled());
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// OpenGL tests fails because 'WriteTexture' is unimplemented.
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// Related bug : crbug.com/dawn/483
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DAWN_SKIP_TEST_IF(IsOpenGL());
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DAWN_SKIP_TEST_IF(IsOpenGLES());
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constexpr uint32_t kWidth = 899;
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constexpr uint32_t kHeight = 999;
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@ -249,11 +226,6 @@ TEST_P(CopyTextureForBrowserTests, VerifyFlipY) {
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// Tests skip due to crbug.com/dawn/592.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsBackendValidationEnabled());
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// OpenGL tests fails because 'WriteTexture' is unimplemented.
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// Related bug : crbug.com/dawn/483
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DAWN_SKIP_TEST_IF(IsOpenGL());
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DAWN_SKIP_TEST_IF(IsOpenGLES());
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constexpr uint32_t kWidth = 901;
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constexpr uint32_t kHeight = 1001;
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@ -271,11 +243,6 @@ TEST_P(CopyTextureForBrowserTests, VerifyFlipYInSlimTexture) {
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// Tests skip due to crbug.com/dawn/592.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsBackendValidationEnabled());
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// OpenGL tests fails because 'WriteTexture' is unimplemented.
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// Related bug : crbug.com/dawn/483
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DAWN_SKIP_TEST_IF(IsOpenGL());
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DAWN_SKIP_TEST_IF(IsOpenGLES());
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constexpr uint32_t kWidth = 1;
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constexpr uint32_t kHeight = 1001;
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@ -237,10 +237,6 @@ TEST_P(GpuMemorySyncTests, ComputePassToRenderPass) {
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// Use an image as both sampled and readonly storage in a compute pass. This is a regression test
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// for the Vulkan backend choosing different layouts for Sampled and ReadOnlyStorage.
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TEST_P(GpuMemorySyncTests, SampledAndROStorageTextureInComputePass) {
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// TODO(dawn:483): Test is skipped on OpenGL because it uses WriteTexture which is
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// unimplemented.
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DAWN_SKIP_TEST_IF(IsOpenGL() || IsOpenGLES());
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// Create a storage + sampled texture of one texel initialized to 1
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wgpu::TextureDescriptor texDesc;
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texDesc.format = wgpu::TextureFormat::R32Uint;
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@ -178,13 +178,6 @@ TEST_P(QueueWriteBufferTests, SuperLargeWriteBuffer) {
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// Test a special code path: writing when dynamic uploader already contatins some unaligned
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// data, it might be necessary to use a ring buffer with properly aligned offset.
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TEST_P(QueueWriteBufferTests, UnalignedDynamicUploader) {
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// TODO(dawn:483): Skipping test because WriteTexture inside UnalignDynamicUploader
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// is not implemented. Moreover when using UnalignDynamicUploader we are assuming
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// that WriteTexture implementation uses a DynamicUploader which might be false in the
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// case of a future OpenGL implementation.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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DAWN_SKIP_TEST_IF(IsOpenGLES());
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utils::UnalignDynamicUploader(device);
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wgpu::BufferDescriptor descriptor;
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@ -1453,9 +1453,6 @@ TEST_P(TextureZeroInitTest, CopyTextureToBufferNonRenderableUnaligned) {
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// In this test WriteTexture fully overwrites a texture
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TEST_P(TextureZeroInitTest, WriteWholeTexture) {
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// TODO(dawn:483): Remove this condition after implementing WriteTexture in those backends.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(
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1, 1, wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc, kColorFormat);
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wgpu::Texture texture = device.CreateTexture(&descriptor);
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@ -1488,9 +1485,6 @@ TEST_P(TextureZeroInitTest, WriteWholeTexture) {
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// Test WriteTexture to a subset of the texture, lazy init is necessary to clear the other
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// half.
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TEST_P(TextureZeroInitTest, WriteTextureHalf) {
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// TODO(dawn:483): Remove this condition after implementing WriteTexture in those backends.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(
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4, 1,
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wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::Sampled | wgpu::TextureUsage::CopySrc,
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@ -1528,9 +1522,6 @@ TEST_P(TextureZeroInitTest, WriteTextureHalf) {
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// In this test WriteTexture fully overwrites a range of subresources, so lazy initialization
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// is needed for neither the subresources involved in the write nor the other subresources.
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TEST_P(TextureZeroInitTest, WriteWholeTextureArray) {
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// TODO(dawn:483): Remove this condition after implementing WriteTexture in those backends.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(
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1, 6, wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc, kColorFormat);
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wgpu::Texture texture = device.CreateTexture(&descriptor);
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@ -1571,9 +1562,6 @@ TEST_P(TextureZeroInitTest, WriteWholeTextureArray) {
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// Test WriteTexture to a subset of the subresource, lazy init is necessary to clear the other
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// half.
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TEST_P(TextureZeroInitTest, WriteTextureArrayHalf) {
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// TODO(dawn:483): Remove this condition after implementing WriteTexture in those backends.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(
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4, 6,
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wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::Sampled | wgpu::TextureUsage::CopySrc,
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@ -1618,9 +1606,6 @@ TEST_P(TextureZeroInitTest, WriteTextureArrayHalf) {
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// In this test WriteTexture fully overwrites a texture at mip level.
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TEST_P(TextureZeroInitTest, WriteWholeTextureAtMipLevel) {
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// TODO(dawn:483): Remove this condition after implementing WriteTexture in those backends.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(
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4, 1, wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc, kColorFormat);
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wgpu::Texture texture = device.CreateTexture(&descriptor);
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@ -1657,9 +1642,6 @@ TEST_P(TextureZeroInitTest, WriteWholeTextureAtMipLevel) {
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// Test WriteTexture to a subset of the texture at mip level, lazy init is necessary to clear the
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// other half.
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TEST_P(TextureZeroInitTest, WriteTextureHalfAtMipLevel) {
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// TODO(dawn:483): Remove this condition after implementing WriteTexture in those backends.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(
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4, 1,
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wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::Sampled | wgpu::TextureUsage::CopySrc,
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@ -1860,6 +1842,9 @@ TEST_P(CompressedTextureZeroInitTest, FullMipCopy) {
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// Test that 1 lazy clear count happens when we copy to half the texture
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TEST_P(CompressedTextureZeroInitTest, HalfCopyBufferToTexture) {
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// TODO(crbug.com/dawn/643): diagnose and fix this failure on OpenGL.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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wgpu::TextureDescriptor textureDescriptor;
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textureDescriptor.usage =
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::Sampled;
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@ -1899,6 +1884,9 @@ TEST_P(CompressedTextureZeroInitTest, FullCopyToNonZeroMipLevel) {
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// Test that 1 lazy clear count happens when we copy buffer to half texture to a nonzero mip level
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// (with physical size different from the virtual mip size)
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TEST_P(CompressedTextureZeroInitTest, HalfCopyToNonZeroMipLevel) {
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// TODO(crbug.com/dawn/643): diagnose and fix this failure on OpenGL.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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wgpu::TextureDescriptor textureDescriptor;
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textureDescriptor.usage =
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::Sampled;
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@ -1937,6 +1925,9 @@ TEST_P(CompressedTextureZeroInitTest, FullCopyToNonZeroArrayLayer) {
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// Test that 1 lazy clear count happens when we copy buffer to half texture to a nonzero array layer
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TEST_P(CompressedTextureZeroInitTest, HalfCopyToNonZeroArrayLayer) {
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// TODO(crbug.com/dawn/643): diagnose and fix this failure on OpenGL.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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wgpu::TextureDescriptor textureDescriptor;
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textureDescriptor.usage =
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::Sampled;
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@ -1998,6 +1989,9 @@ TEST_P(CompressedTextureZeroInitTest, FullCopyTextureToTextureMipLevel) {
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// half copy texture to texture, lazy clears are needed for noncopied half
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TEST_P(CompressedTextureZeroInitTest, HalfCopyTextureToTextureMipLevel) {
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// TODO(crbug.com/dawn/643): diagnose and fix this failure on OpenGL.
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DAWN_SKIP_TEST_IF(IsOpenGL());
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// create srcTexture with data
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wgpu::TextureDescriptor srcDescriptor = CreateTextureDescriptor(
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3, 1,
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@ -2044,4 +2038,6 @@ TEST_P(CompressedTextureZeroInitTest, HalfCopyTextureToTextureMipLevel) {
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DAWN_INSTANTIATE_TEST(CompressedTextureZeroInitTest,
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D3D12Backend({"nonzero_clear_resources_on_creation_for_testing"}),
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MetalBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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OpenGLBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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OpenGLESBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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VulkanBackend({"nonzero_clear_resources_on_creation_for_testing"}));
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