Add nonzero_clear_resources_on_creation_for_testing toggle to opengl
Forces texture to clear to nonzero on creation to test the logic of lazy clearing. Bug: dawn:145 Change-Id: Ib1f6e8f961927008e3c09960ad0219f975d86cc6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7240 Commit-Queue: Natasha Lee <natlee@microsoft.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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@ -33,6 +33,9 @@ namespace dawn_native { namespace opengl {
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Device::Device(AdapterBase* adapter, const DeviceDescriptor* descriptor)
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: DeviceBase(adapter, descriptor) {
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if (descriptor != nullptr) {
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ApplyToggleOverrides(descriptor);
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}
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}
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Device::~Device() {
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@ -166,6 +166,18 @@ namespace dawn_native { namespace opengl {
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// The texture is not complete if it uses mipmapping and not all levels up to
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// MAX_LEVEL have been defined.
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glTexParameteri(mTarget, GL_TEXTURE_MAX_LEVEL, levels - 1);
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if (GetDevice()->IsToggleEnabled(Toggle::NonzeroClearResourcesOnCreationForTesting)) {
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static constexpr uint32_t MAX_TEXEL_SIZE = 16;
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ASSERT(TextureFormatPixelSize(GetFormat()) <= MAX_TEXEL_SIZE);
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GLubyte clearColor[MAX_TEXEL_SIZE];
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std::fill(clearColor, clearColor + MAX_TEXEL_SIZE, 255);
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// TODO(natlee@microsoft.com): clear all subresources
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for (uint32_t i = 0; i < GL_TEXTURE_MAX_LEVEL; i++) {
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glClearTexImage(mHandle, i, formatInfo.format, formatInfo.type, clearColor);
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}
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}
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}
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Texture::Texture(Device* device,
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@ -95,5 +95,7 @@ TEST_P(NonzeroTextureCreationTests, ArrayLayerClears) {
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}
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DAWN_INSTANTIATE_TEST(NonzeroTextureCreationTests,
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ForceWorkaround(OpenGLBackend,
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"nonzero_clear_resources_on_creation_for_testing"),
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ForceWorkaround(VulkanBackend,
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"nonzero_clear_resources_on_creation_for_testing"));
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