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ANGLE/D3D11: remove a test suppression for a now-passing test.
Bug: angleproject:7226 Change-Id: I2e7dfb6f20cf9bd3a31b2e904490d3869e1f1300 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91640 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
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@ -104,9 +104,6 @@ TEST_P(ComputeSharedMemoryTests, Basic) {
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// for matrices in threadgroup memory. Basic test that reading and
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// for matrices in threadgroup memory. Basic test that reading and
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// writing a matrix in workgroup memory works.
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// writing a matrix in workgroup memory works.
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TEST_P(ComputeSharedMemoryTests, AssortedTypes) {
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TEST_P(ComputeSharedMemoryTests, AssortedTypes) {
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// TODO(anglebug.com/7226): fix failure in ANGLE/D3D11
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DAWN_SUPPRESS_TEST_IF(IsANGLE() && IsWindows());
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wgpu::ComputePipelineDescriptor csDesc;
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wgpu::ComputePipelineDescriptor csDesc;
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csDesc.compute.module = utils::CreateShaderModule(device, R"(
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csDesc.compute.module = utils::CreateShaderModule(device, R"(
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struct StructValues {
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struct StructValues {
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