Re-enable Intel D3D12 Validation Tests

Re-enables Intel D3D12 GPU-based validation bots. This comes after the
--enable-backend-validation=partial option was introduced and the bot
configurations were changed to make use of it.

Bug: dawn:598
Change-Id: I9f5c5111340aeefa729e0d2fd26f9f884813eb3a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40481
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Brandon Jones 2021-02-05 00:14:42 +00:00 committed by Commit Bot service account
parent 4846281d36
commit 2b9707d336
1 changed files with 0 additions and 5 deletions

View File

@ -868,11 +868,6 @@ void DawnTestBase::SetUp() {
glfwMakeContextCurrent(gTestEnv->GetOpenGLESWindow());
}
#endif
// A very large number of tests hang on Intel D3D12 with the debug adapter after a driver
// upgrade. Violently suppress this whole configuration until we figure out what to do.
// See https://crbug.com/dawn/598
DAWN_SKIP_TEST_IF(IsBackendValidationEnabled() && IsIntel() && IsD3D12());
}
void DawnTestBase::TearDown() {