Remove SPVC toggles and excise remaining references
BUG=dawn:521 Change-Id: Ib6428ca366a70d73096f9b4442c1b7fb69a539ba Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28142 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This commit is contained in:
parent
b44ca92f1c
commit
2cdb9f1ed1
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@ -1056,7 +1056,6 @@ namespace dawn_native {
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void DeviceBase::SetDefaultToggles() {
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SetToggle(Toggle::LazyClearResourceOnFirstUse, true);
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SetToggle(Toggle::UseSpvc, false);
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}
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void DeviceBase::ApplyToggleOverrides(const DeviceDescriptor* deviceDescriptor) {
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@ -93,16 +93,6 @@ namespace dawn_native {
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{Toggle::SkipValidation,
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{"skip_validation", "Skip expensive validation of Dawn commands.",
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"https://crbug.com/dawn/271"}},
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{Toggle::UseSpvc,
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{"use_spvc",
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"Enable use of spvc for shader compilation, instead of accessing spirv_cross "
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"directly.",
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"https://crbug.com/dawn/288"}},
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{Toggle::UseSpvcParser,
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{"use_spvc_parser",
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"Enable usage of spvc's internal parsing and IR generation code, instead of "
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"spirv_cross's.",
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"https://crbug.com/dawn/288"}},
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{Toggle::VulkanUseD32S8,
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{"vulkan_use_d32s8",
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"Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the "
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@ -34,8 +34,6 @@ namespace dawn_native {
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UseD3D12RenderPass,
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UseD3D12ResidencyManagement,
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SkipValidation,
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UseSpvc,
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UseSpvcParser,
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VulkanUseD32S8,
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MetalDisableSamplerCompare,
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DisableBaseVertex,
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@ -230,72 +230,6 @@ void DawnTestEnvironment::ParseArgs(int argc, char** argv) {
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continue;
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}
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if (strcmp("--use-spvc", argv[i]) == 0) {
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if (mSpvcFlagSeen) {
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dawn::WarningLog() << "Multiple flags passed in that force whether or not to use "
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"the spvc. This may lead to unexpected behaviour.";
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}
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ASSERT(!mSpvcFlagSeen);
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mUseSpvc = true;
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mSpvcFlagSeen = true;
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continue;
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}
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if (strcmp("--no-use-spvc", argv[i]) == 0) {
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if (mSpvcFlagSeen) {
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dawn::WarningLog() << "Multiple flags passed in that force whether or not to use "
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"the spvc. This may lead to unexpected behaviour.";
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}
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ASSERT(!mSpvcFlagSeen);
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mUseSpvc = false;
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mSpvcFlagSeen = true;
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continue;
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}
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if (strcmp("--use-spvc-parser", argv[i]) == 0) {
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if (mSpvcParserFlagSeen) {
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dawn::WarningLog() << "Multiple flags passed in that force whether or not to use "
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"the spvc parser. This may cause unexpected behaviour.";
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}
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ASSERT(!mSpvcParserFlagSeen);
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if (!mUseSpvc) {
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if (mSpvcFlagSeen) {
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dawn::ErrorLog()
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<< "Overriding force disabling of spvc since it is required for using the "
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"spvc parser. This indicates a likely misconfiguration.";
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} else {
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dawn::InfoLog()
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<< "Enabling spvc since it is required for using the spvc parser.";
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}
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ASSERT(!mSpvcFlagSeen);
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}
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mUseSpvc = true; // It's impossible to use the spvc parser without using spvc, so
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// turning on mUseSpvc implicitly.
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mUseSpvcParser = true;
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mSpvcParserFlagSeen = true;
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continue;
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}
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if (strcmp("--no-use-spvc-parser", argv[i]) == 0) {
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if (mSpvcParserFlagSeen) {
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dawn::WarningLog() << "Multiple flags passed in that force whether or not to use "
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"the spvc parser. This may cause unexpected behaviour.";
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}
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ASSERT(!mSpvcParserFlagSeen);
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// Intentionally not changing mUseSpvc, since the dependency is one-way. This will
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// not correctly handle the case where spvc is off by default, then there is a spvc
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// parser on flag followed by a off flag, but that is already being indicated as a
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// misuse.
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mUseSpvcParser = false;
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mSpvcParserFlagSeen = true;
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continue;
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}
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constexpr const char kVendorIdFilterArg[] = "--adapter-vendor-id=";
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argLen = sizeof(kVendorIdFilterArg) - 1;
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if (strncmp(argv[i], kVendorIdFilterArg, argLen) == 0) {
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@ -356,12 +290,6 @@ void DawnTestEnvironment::ParseArgs(int argc, char** argv) {
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" -c, --begin-capture-on-startup: Begin debug capture on startup "
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"(defaults to no capture)\n"
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" --skip-validation: Skip Dawn validation\n"
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" --use-spvc: Use spvc for accessing spirv-cross\n"
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" --no-use-spvc: Do not use spvc for accessing spirv-cross\n"
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" --use-spvc-parser: Use spvc's spir-v parsing insteads of spirv-cross's, "
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"implies --use-spvc\n"
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" --no-use-spvc-parser: Do no use spvc's spir-v parsing insteads of "
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"spirv-cross's\n"
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" --adapter-vendor-id: Select adapter by vendor id to run end2end tests"
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"on multi-GPU systems \n"
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" --exclusive-device-type-preference: Comma-delimited list of preferred device "
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@ -488,12 +416,6 @@ void DawnTestEnvironment::PrintTestConfigurationAndAdapterInfo() const {
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<< "\n"
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"SkipDawnValidation: "
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<< (mSkipDawnValidation ? "true" : "false")
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<< "\n"
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"UseSpvc: "
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<< (mUseSpvc ? "true" : "false")
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<< "\n"
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"UseSpvcParser: "
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<< (mUseSpvcParser ? "true" : "false")
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<< "\n"
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"BeginCaptureOnStartup: "
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<< (mBeginCaptureOnStartup ? "true" : "false")
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@ -543,14 +465,6 @@ bool DawnTestEnvironment::IsDawnValidationSkipped() const {
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return mSkipDawnValidation;
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}
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bool DawnTestEnvironment::IsSpvcBeingUsed() const {
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return mUseSpvc;
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}
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bool DawnTestEnvironment::IsSpvcParserBeingUsed() const {
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return mUseSpvcParser;
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}
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dawn_native::Instance* DawnTestEnvironment::GetInstance() const {
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return mInstance.get();
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}
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@ -696,14 +610,6 @@ bool DawnTestBase::IsDawnValidationSkipped() const {
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return gTestEnv->IsDawnValidationSkipped();
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}
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bool DawnTestBase::IsSpvcBeingUsed() const {
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return gTestEnv->IsSpvcBeingUsed();
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}
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bool DawnTestBase::IsSpvcParserBeingUsed() const {
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return gTestEnv->IsSpvcParserBeingUsed();
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}
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bool DawnTestBase::IsAsan() const {
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#if defined(ADDRESS_SANITIZER)
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return true;
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@ -790,24 +696,6 @@ void DawnTestBase::SetUp() {
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deviceDescriptor.forceEnabledToggles.push_back(kSkipValidationToggle);
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}
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static constexpr char kUseSpvcToggle[] = "use_spvc";
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static constexpr char kUseSpvcParserToggle[] = "use_spvc_parser";
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if (gTestEnv->IsSpvcBeingUsed()) {
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ASSERT(gTestEnv->GetInstance()->GetToggleInfo(kUseSpvcToggle) != nullptr);
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deviceDescriptor.forceEnabledToggles.push_back(kUseSpvcToggle);
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if (gTestEnv->IsSpvcParserBeingUsed()) {
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ASSERT(gTestEnv->GetInstance()->GetToggleInfo(kUseSpvcParserToggle) != nullptr);
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deviceDescriptor.forceEnabledToggles.push_back(kUseSpvcParserToggle);
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}
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} else {
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// Turning on spvc parser should always turn on spvc.
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ASSERT(!gTestEnv->IsSpvcParserBeingUsed());
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ASSERT(gTestEnv->GetInstance()->GetToggleInfo(kUseSpvcToggle) != nullptr);
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deviceDescriptor.forceDisabledToggles.push_back(kUseSpvcToggle);
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}
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backendDevice = mBackendAdapter.CreateDevice(&deviceDescriptor);
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ASSERT_NE(nullptr, backendDevice);
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@ -191,8 +191,6 @@ class DawnTestEnvironment : public testing::Environment {
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bool UsesWire() const;
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bool IsBackendValidationEnabled() const;
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bool IsDawnValidationSkipped() const;
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bool IsSpvcBeingUsed() const;
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bool IsSpvcParserBeingUsed() const;
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dawn_native::Instance* GetInstance() const;
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bool HasVendorIdFilter() const;
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uint32_t GetVendorIdFilter() const;
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@ -210,10 +208,6 @@ class DawnTestEnvironment : public testing::Environment {
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bool mUseWire = false;
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bool mEnableBackendValidation = false;
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bool mSkipDawnValidation = false;
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bool mUseSpvc = false;
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bool mSpvcFlagSeen = false;
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bool mUseSpvcParser = false;
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bool mSpvcParserFlagSeen = false;
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bool mBeginCaptureOnStartup = false;
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bool mHasVendorIdFilter = false;
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uint32_t mVendorIdFilter = 0;
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@ -256,8 +250,6 @@ class DawnTestBase {
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bool UsesWire() const;
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bool IsBackendValidationEnabled() const;
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bool IsDawnValidationSkipped() const;
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bool IsSpvcBeingUsed() const;
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bool IsSpvcParserBeingUsed() const;
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bool IsAsan() const;
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@ -1095,12 +1095,6 @@ TEST_P(BindGroupTests, ReadonlyStorage) {
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// used correctly. The test loads a different value from each binding, and writes 1 to a storage
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// buffer if all values are correct.
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TEST_P(BindGroupTests, ReallyLargeBindGroup) {
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// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
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// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
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// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
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// bug in spvc parser is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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std::string interface = "#version 450\n";
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std::string body;
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uint32_t binding = 0;
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@ -401,10 +401,6 @@ class BufferZeroInitTest : public DawnTest {
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}
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void TestBufferZeroInitAsIndirectBufferForDispatchIndirect(uint64_t indirectBufferOffset) {
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// See https://github.com/google/shaderc/issues/1123 for more details.
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// TODO(jiawei.shao@intel.com): enable this test when the related SPVC issue is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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constexpr wgpu::TextureFormat kColorAttachmentFormat = wgpu::TextureFormat::RGBA8Unorm;
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constexpr wgpu::Color kClearColorGreen = {0.f, 1.f, 0.f, 1.f};
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@ -971,10 +967,6 @@ TEST_P(BufferZeroInitTest, Copy2DArrayTextureToBuffer) {
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// Test that the buffer will be lazy initialized correctly when its first use is to be bound as a
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// uniform buffer.
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TEST_P(BufferZeroInitTest, BoundAsUniformBuffer) {
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// See https://github.com/google/shaderc/issues/1123 for more details.
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// TODO(jiawei.shao@intel.com): enable this test when the related SPVC issue is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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const char* computeShader = R"(
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#version 450
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layout(set = 0, binding = 0, std140) uniform UBO {
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// Test that the buffer will be lazy initialized correctly when its first use is to be bound as a
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// read-only storage buffer.
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TEST_P(BufferZeroInitTest, BoundAsReadonlyStorageBuffer) {
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// See https://github.com/google/shaderc/issues/1123 for more details.
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// TODO(jiawei.shao@intel.com): enable this test when the related SPVC issue is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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const char* computeShader = R"(
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#version 450
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layout(set = 0, binding = 0, std140) readonly buffer SSBO {
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@ -1051,10 +1039,6 @@ TEST_P(BufferZeroInitTest, BoundAsReadonlyStorageBuffer) {
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// Test that the buffer will be lazy initialized correctly when its first use is to be bound as a
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// storage buffer.
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TEST_P(BufferZeroInitTest, BoundAsStorageBuffer) {
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// See https://github.com/google/shaderc/issues/1123 for more details.
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// TODO(jiawei.shao@intel.com): enable this test when the related SPVC issue is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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const char* computeShader = R"(
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#version 450
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layout(set = 0, binding = 0, std140) buffer SSBO {
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@ -703,12 +703,6 @@ TEST_P(StorageTextureTests, BindGroupLayoutWithStorageTextureBindingType) {
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// Test that read-only storage textures are supported in compute shader.
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TEST_P(StorageTextureTests, ReadonlyStorageTextureInComputeShader) {
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// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
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// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
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// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
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// bug in spvc parser is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
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if (!utils::TextureFormatSupportsStorageTexture(format)) {
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continue;
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@ -743,12 +737,6 @@ TEST_P(StorageTextureTests, ReadonlyStorageTextureInComputeShader) {
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// Test that read-only storage textures are supported in vertex shader.
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TEST_P(StorageTextureTests, ReadonlyStorageTextureInVertexShader) {
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// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
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// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
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// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
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// bug in spvc parser is fixed.
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DAWN_SKIP_TEST_IF(IsSpvcParserBeingUsed());
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for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
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if (!utils::TextureFormatSupportsStorageTexture(format)) {
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continue;
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@ -789,12 +777,6 @@ TEST_P(StorageTextureTests, ReadonlyStorageTextureInVertexShader) {
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// Test that read-only storage textures are supported in fragment shader.
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TEST_P(StorageTextureTests, ReadonlyStorageTextureInFragmentShader) {
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// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
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// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
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// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
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// bug in spvc parser is fixed.
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DAWN_SKIP_TEST_IF(IsSpvcParserBeingUsed());
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for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
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if (!utils::TextureFormatSupportsStorageTexture(format)) {
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continue;
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@ -827,12 +809,6 @@ TEST_P(StorageTextureTests, ReadonlyStorageTextureInFragmentShader) {
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// Test that write-only storage textures are supported in compute shader.
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TEST_P(StorageTextureTests, WriteonlyStorageTextureInComputeShader) {
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// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
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// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
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// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
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// bug in spvc parser is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
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if (!utils::TextureFormatSupportsStorageTexture(format)) {
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continue;
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@ -860,12 +836,6 @@ TEST_P(StorageTextureTests, WriteonlyStorageTextureInComputeShader) {
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// Test that reading from one read-only storage texture then writing into another write-only storage
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// texture in one dispatch are supported in compute shader.
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TEST_P(StorageTextureTests, ReadWriteDifferentStorageTextureInOneDispatchInComputeShader) {
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// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
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// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
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// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
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// bug in spvc parser is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
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if (!utils::TextureFormatSupportsStorageTexture(format)) {
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continue;
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@ -898,12 +868,6 @@ TEST_P(StorageTextureTests, ReadWriteDifferentStorageTextureInOneDispatchInCompu
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// Test that write-only storage textures are supported in fragment shader.
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TEST_P(StorageTextureTests, WriteonlyStorageTextureInFragmentShader) {
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// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
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// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
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// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
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// bug in spvc parser is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
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if (!utils::TextureFormatSupportsStorageTexture(format)) {
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continue;
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@ -931,12 +895,6 @@ TEST_P(StorageTextureTests, WriteonlyStorageTextureInFragmentShader) {
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// Verify 2D array read-only storage texture works correctly.
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TEST_P(StorageTextureTests, Readonly2DArrayStorageTexture) {
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// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
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// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
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// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
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// bug in spvc parser is fixed.
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DAWN_SKIP_TEST_IF(IsSpvcParserBeingUsed());
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constexpr uint32_t kArrayLayerCount = 3u;
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constexpr wgpu::TextureFormat kTextureFormat = wgpu::TextureFormat::R32Uint;
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@ -969,12 +927,6 @@ TEST_P(StorageTextureTests, Readonly2DArrayStorageTexture) {
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// Verify 2D array write-only storage texture works correctly.
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TEST_P(StorageTextureTests, Writeonly2DArrayStorageTexture) {
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// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
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// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
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// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
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// bug in spvc parser is fixed.
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DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
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constexpr uint32_t kArrayLayerCount = 3u;
|
||||
|
||||
constexpr wgpu::TextureFormat kTextureFormat = wgpu::TextureFormat::R32Uint;
|
||||
|
@ -1037,12 +989,6 @@ class StorageTextureZeroInitTests : public StorageTextureTests {
|
|||
// Verify that the texture is correctly cleared to 0 before its first usage as a read-only storage
|
||||
// texture in a render pass.
|
||||
TEST_P(StorageTextureZeroInitTests, ReadonlyStorageTextureClearsToZeroInRenderPass) {
|
||||
// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
|
||||
// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
|
||||
// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
|
||||
// bug in spvc parser is fixed.
|
||||
DAWN_SKIP_TEST_IF(IsSpvcParserBeingUsed());
|
||||
|
||||
wgpu::Texture readonlyStorageTexture =
|
||||
CreateTexture(wgpu::TextureFormat::R32Uint, wgpu::TextureUsage::Storage);
|
||||
|
||||
|
@ -1069,12 +1015,6 @@ TEST_P(StorageTextureZeroInitTests, ReadonlyStorageTextureClearsToZeroInRenderPa
|
|||
// Verify that the texture is correctly cleared to 0 before its first usage as a read-only storage
|
||||
// texture in a compute pass.
|
||||
TEST_P(StorageTextureZeroInitTests, ReadonlyStorageTextureClearsToZeroInComputePass) {
|
||||
// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
|
||||
// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
|
||||
// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
|
||||
// bug in spvc parser is fixed.
|
||||
DAWN_SKIP_TEST_IF(IsSpvcParserBeingUsed());
|
||||
|
||||
wgpu::Texture readonlyStorageTexture =
|
||||
CreateTexture(wgpu::TextureFormat::R32Uint, wgpu::TextureUsage::Storage);
|
||||
|
||||
|
@ -1102,12 +1042,6 @@ TEST_P(StorageTextureZeroInitTests, ReadonlyStorageTextureClearsToZeroInComputeP
|
|||
// Verify that the texture is correctly cleared to 0 before its first usage as a write-only storage
|
||||
// storage texture in a render pass.
|
||||
TEST_P(StorageTextureZeroInitTests, WriteonlyStorageTextureClearsToZeroInRenderPass) {
|
||||
// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
|
||||
// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
|
||||
// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
|
||||
// bug in spvc parser is fixed.
|
||||
DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
|
||||
|
||||
// Prepare the write-only storage texture.
|
||||
constexpr uint32_t kTexelSizeR32Uint = 4u;
|
||||
wgpu::Texture writeonlyStorageTexture = CreateTexture(
|
||||
|
@ -1121,12 +1055,6 @@ TEST_P(StorageTextureZeroInitTests, WriteonlyStorageTextureClearsToZeroInRenderP
|
|||
// Verify that the texture is correctly cleared to 0 before its first usage as a write-only storage
|
||||
// texture in a compute pass.
|
||||
TEST_P(StorageTextureZeroInitTests, WriteonlyStorageTextureClearsToZeroInComputePass) {
|
||||
// When we run dawn_end2end_tests with "--use-spvc-parser", extracting the binding type of a
|
||||
// read-only image will always return shaderc_spvc_binding_type_writeonly_storage_texture.
|
||||
// TODO(jiawei.shao@intel.com): enable this test when we specify "--use-spvc-parser" after the
|
||||
// bug in spvc parser is fixed.
|
||||
DAWN_SKIP_TEST_IF(IsD3D12() && IsSpvcParserBeingUsed());
|
||||
|
||||
// Prepare the write-only storage texture.
|
||||
constexpr uint32_t kTexelSizeR32Uint = 4u;
|
||||
wgpu::Texture writeonlyStorageTexture = CreateTexture(
|
||||
|
|
|
@ -19,15 +19,15 @@
|
|||
#include "utils/ComboRenderPipelineDescriptor.h"
|
||||
#include "utils/WGPUHelpers.h"
|
||||
|
||||
// TODO(rharrison): Re-enable as part of https://bugs.chromium.org/p/dawn/issues/detail?id=523
|
||||
|
||||
// Vertex buffer robustness tests that clamping is applied on vertex attributes. This would happen
|
||||
// on backends where vertex pulling is enabled, such as Metal.
|
||||
|
||||
class VertexBufferRobustnessTest : public DawnTest {
|
||||
protected:
|
||||
void SetUp() override {
|
||||
DawnTest::SetUp();
|
||||
// SPVC must be used currently, since we rely on the robustness pass in it
|
||||
DAWN_SKIP_TEST_IF(!IsSpvcBeingUsed());
|
||||
GTEST_SKIP();
|
||||
}
|
||||
|
||||
// Creates a vertex module that tests an expression with given attributes. If successful, the
|
||||
|
|
|
@ -116,7 +116,6 @@ TEST_F(ShaderModuleValidationTest, NoChainedDescriptor) {
|
|||
}
|
||||
|
||||
// Test that it is not allowed to use combined texture and sampler.
|
||||
// TODO(jiawei.shao@intel.com): support extracting combined texture and sampler in spvc.
|
||||
TEST_F(ShaderModuleValidationTest, CombinedTextureAndSampler) {
|
||||
const char* shader = R"(
|
||||
#version 450
|
||||
|
|
|
@ -42,7 +42,6 @@ endif()
|
|||
if (NOT TARGET shaderc)
|
||||
set(SHADERC_SKIP_TESTS ON CACHE BOOL "" FORCE)
|
||||
set(SHADERC_SKIP_INSTALL ON CACHE BOOL "" FORCE)
|
||||
set(SHADERC_ENABLE_SPVC ON CACHE BOOL "" FORCE)
|
||||
|
||||
# Change the default value of SHADERC_ENABLE_SHARED_CRT to ON as that's what matches the
|
||||
# CMake defaults better.
|
||||
|
@ -50,9 +49,6 @@ if (NOT TARGET shaderc)
|
|||
option(SHADERC_ENABLE_SHARED_CRT "Use the shared CRT instead of the static CRT" ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
|
||||
# Let SPVC's CMakeLists.txt deal with configuring SPIRV-Cross
|
||||
set(SPIRV_CROSS_ENABLE_TESTS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
message(STATUS "Dawn: using shaderc at ${DAWN_SHADERC_DIR}")
|
||||
add_subdirectory(${DAWN_SHADERC_DIR})
|
||||
endif()
|
||||
|
|
Loading…
Reference in New Issue