[hlsl-writer] Emit texture types

This CL adds emission of the texture types from the HLSL backend.

Bug: tint:146
Change-Id: I378bd6d63719acfbedff887bdf280709dc981e8f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/32221
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
This commit is contained in:
dan sinclair 2020-11-10 22:10:56 +00:00 committed by Commit Bot service account
parent 84f827506a
commit 2e6dc6037a
3 changed files with 218 additions and 0 deletions

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@ -104,6 +104,43 @@ decorated with `NonWritable` or each member of the struct can be decorated with
| tanh | GLSLstd450Tanh | tanh | tanh | | tanh | GLSLstd450Tanh | tanh | tanh |
| trunc | GLSLstd450Trunc | trunc | trunc | | trunc | GLSLstd450Trunc | trunc | trunc |
# Types
## Sampler Types
| WGSL | SPIR-V | MSL | HLSL |
|------|--------|-----|------|
| sampler | OpTypeSampler | | SamplerState |
| sampler_comparison | OpTypeSampler | | SamplerComparisonState |
## Texture Types
| WGSL | SPIR-V | MSL | HLSL |
|------|--------|-----|------|
| texture_1d | OpTypeImage | | Texture1D |
| texture_1d_array | OpTypeImage | | Texture1DArray |
| texture_2d | OpTypeImage | | Texture2D |
| texture_2d_array | OpTypeImage | | Texture2DArray |
| texture_3d | OpTypeImage | | Texture3D |
| texture_cube | OpTypeImage | | TextureCube |
| texture_cube_array | OpTypeImage | | TextureCubeArray |
| | | |
| texture_multisampled_2d&lt;type&gt; | OpTypeImage | | Texture2D |
| | | |
| texture_depth_2d | OpTypeImage | | Texture2D |
| texture_depth_2d_array | OpTypeImage | | Texture2DArray |
| texture_depth_cube | OpTypeImage | | TextureCube |
| texture_depth_cube_array | OpTypeImage | | TextureCubeArray |
| | | |
| texture_storage_ro_1d&lt;image_storage_type&gt; | OpTypeImage | | RWTexture1D |
| texture_storage_ro_1d_array&lt;image_storage_type&gt; | OpTypeImage | | RWTexture1DArray |
| texture_storage_ro_2d&lt;image_storage_type&gt; | OpTypeImage | | RWTexture2D |
| texture_storage_ro_2d_array&lt;image_storage_type&gt; | OpTypeImage | | RWTexture2DArray |
| texture_storage_ro_3d&lt;image_storage_type&gt; | OpTypeImage | | RWTexture3D |
| | | |
| texture_storage_wo_1d&lt;image_storage_type&gt; | OpTypeImage | | RWTexture1D |
| texture_storage_wo_1d_array&lt;image_storage_type&gt; | OpTypeImage | | RWTexture1DArray |
| texture_storage_wo_2d&lt;image_storage_type&gt; | OpTypeImage | | RWTexture2D |
| texture_storage_wo_2d_array&lt;image_storage_type&gt; | OpTypeImage | | RWTexture2DArray |
| texture_storage_wo_3d&lt;image_storage_type&gt; | OpTypeImage | | RWTexture3D|
# Short-circuting # Short-circuting
## HLSL ## HLSL
TODO(dsinclair): Nested if's TODO(dsinclair): Nested if's

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@ -44,7 +44,9 @@
#include "src/ast/type/f32_type.h" #include "src/ast/type/f32_type.h"
#include "src/ast/type/i32_type.h" #include "src/ast/type/i32_type.h"
#include "src/ast/type/matrix_type.h" #include "src/ast/type/matrix_type.h"
#include "src/ast/type/sampler_type.h"
#include "src/ast/type/struct_type.h" #include "src/ast/type/struct_type.h"
#include "src/ast/type/texture_type.h"
#include "src/ast/type/vector_type.h" #include "src/ast/type/vector_type.h"
#include "src/ast/uint_literal.h" #include "src/ast/uint_literal.h"
#include "src/ast/unary_op_expression.h" #include "src/ast/unary_op_expression.h"
@ -1984,8 +1986,49 @@ bool GeneratorImpl::EmitType(std::ostream& out,
// https://bugs.chromium.org/p/tint/issues/detail?id=183 // https://bugs.chromium.org/p/tint/issues/detail?id=183
error_ = "pointers not supported in HLSL"; error_ = "pointers not supported in HLSL";
return false; return false;
} else if (type->IsSampler()) {
auto* sampler = type->AsSampler();
out << "Sampler";
if (sampler->IsComparison()) {
out << "Comparison";
}
out << "State";
} else if (type->IsStruct()) { } else if (type->IsStruct()) {
out << type->AsStruct()->name(); out << type->AsStruct()->name();
} else if (type->IsTexture()) {
auto* tex = type->AsTexture();
if (tex->IsStorage()) {
out << "RW";
}
out << "Texture";
switch (tex->dim()) {
case ast::type::TextureDimension::k1d:
out << "1D";
break;
case ast::type::TextureDimension::k1dArray:
out << "1DArray";
break;
case ast::type::TextureDimension::k2d:
out << "2D";
break;
case ast::type::TextureDimension::k2dArray:
out << "2DArray";
break;
case ast::type::TextureDimension::k3d:
out << "3D";
break;
case ast::type::TextureDimension::kCube:
out << "Cube";
break;
case ast::type::TextureDimension::kCubeArray:
out << "CubeArray";
break;
default:
error_ = "Invalid texture dimensions";
return false;
}
} else if (type->IsU32()) { } else if (type->IsU32()) {
out << "uint"; out << "uint";
} else if (type->IsVector()) { } else if (type->IsVector()) {

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@ -21,10 +21,15 @@
#include "src/ast/struct_member_offset_decoration.h" #include "src/ast/struct_member_offset_decoration.h"
#include "src/ast/type/array_type.h" #include "src/ast/type/array_type.h"
#include "src/ast/type/bool_type.h" #include "src/ast/type/bool_type.h"
#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/f32_type.h" #include "src/ast/type/f32_type.h"
#include "src/ast/type/i32_type.h" #include "src/ast/type/i32_type.h"
#include "src/ast/type/matrix_type.h" #include "src/ast/type/matrix_type.h"
#include "src/ast/type/multisampled_texture_type.h"
#include "src/ast/type/pointer_type.h" #include "src/ast/type/pointer_type.h"
#include "src/ast/type/sampled_texture_type.h"
#include "src/ast/type/sampler_type.h"
#include "src/ast/type/storage_texture_type.h"
#include "src/ast/type/struct_type.h" #include "src/ast/type/struct_type.h"
#include "src/ast/type/u32_type.h" #include "src/ast/type/u32_type.h"
#include "src/ast/type/vector_type.h" #include "src/ast/type/vector_type.h"
@ -329,6 +334,139 @@ TEST_F(HlslGeneratorImplTest_Type, EmitType_Void) {
EXPECT_EQ(result(), "void"); EXPECT_EQ(result(), "void");
} }
TEST_F(HlslGeneratorImplTest_Type, EmitSampler) {
ast::type::SamplerType sampler(ast::type::SamplerKind::kSampler);
ASSERT_TRUE(gen().EmitType(out(), &sampler, "")) << gen().error();
EXPECT_EQ(result(), "SamplerState");
}
TEST_F(HlslGeneratorImplTest_Type, EmitSamplerComparison) {
ast::type::SamplerType sampler(ast::type::SamplerKind::kComparisonSampler);
ASSERT_TRUE(gen().EmitType(out(), &sampler, "")) << gen().error();
EXPECT_EQ(result(), "SamplerComparisonState");
}
struct HlslDepthTextureData {
ast::type::TextureDimension dim;
std::string result;
};
inline std::ostream& operator<<(std::ostream& out, HlslDepthTextureData data) {
out << data.dim;
return out;
}
using HlslDepthtexturesTest =
TestHelperBase<testing::TestWithParam<HlslDepthTextureData>>;
TEST_P(HlslDepthtexturesTest, Emit) {
auto params = GetParam();
ast::type::DepthTextureType s(params.dim);
ASSERT_TRUE(gen().EmitType(out(), &s, "")) << gen().error();
EXPECT_EQ(result(), params.result);
}
INSTANTIATE_TEST_SUITE_P(
HlslGeneratorImplTest_Type,
HlslDepthtexturesTest,
testing::Values(
HlslDepthTextureData{ast::type::TextureDimension::k2d, "Texture2D"},
HlslDepthTextureData{ast::type::TextureDimension::k2dArray,
"Texture2DArray"},
HlslDepthTextureData{ast::type::TextureDimension::kCube, "TextureCube"},
HlslDepthTextureData{ast::type::TextureDimension::kCubeArray,
"TextureCubeArray"}));
struct HlslTextureData {
ast::type::TextureDimension dim;
std::string result;
};
inline std::ostream& operator<<(std::ostream& out, HlslTextureData data) {
out << data.dim;
return out;
}
using HlslSampledtexturesTest =
TestHelperBase<testing::TestWithParam<HlslTextureData>>;
TEST_P(HlslSampledtexturesTest, Emit) {
auto params = GetParam();
ast::type::F32Type f32;
ast::type::SampledTextureType s(params.dim, &f32);
ASSERT_TRUE(gen().EmitType(out(), &s, "")) << gen().error();
EXPECT_EQ(result(), params.result);
}
INSTANTIATE_TEST_SUITE_P(
HlslGeneratorImplTest_Type,
HlslSampledtexturesTest,
testing::Values(
HlslTextureData{ast::type::TextureDimension::k1d, "Texture1D"},
HlslTextureData{ast::type::TextureDimension::k1dArray,
"Texture1DArray"},
HlslTextureData{ast::type::TextureDimension::k2d, "Texture2D"},
HlslTextureData{ast::type::TextureDimension::k2dArray,
"Texture2DArray"},
HlslTextureData{ast::type::TextureDimension::k3d, "Texture3D"},
HlslTextureData{ast::type::TextureDimension::kCube, "TextureCube"},
HlslTextureData{ast::type::TextureDimension::kCubeArray,
"TextureCubeArray"}));
TEST_F(HlslGeneratorImplTest_Type, EmitMultisampledTexture) {
ast::type::F32Type f32;
ast::type::MultisampledTextureType s(ast::type::TextureDimension::k2d, &f32);
ASSERT_TRUE(gen().EmitType(out(), &s, "")) << gen().error();
EXPECT_EQ(result(), "Texture2D");
}
struct HlslStorageTextureData {
ast::type::TextureDimension dim;
bool ro;
std::string result;
};
inline std::ostream& operator<<(std::ostream& out,
HlslStorageTextureData data) {
out << data.dim << (data.ro ? "ReadOnly" : "WriteOnly");
return out;
}
using HlslStoragetexturesTest =
TestHelperBase<testing::TestWithParam<HlslStorageTextureData>>;
TEST_P(HlslStoragetexturesTest, Emit) {
auto params = GetParam();
ast::type::StorageTextureType s(params.dim,
params.ro ? ast::AccessControl::kReadOnly
: ast::AccessControl::kWriteOnly,
ast::type::ImageFormat::kR16Float);
ASSERT_TRUE(gen().EmitType(out(), &s, "")) << gen().error();
EXPECT_EQ(result(), params.result);
}
INSTANTIATE_TEST_SUITE_P(
HlslGeneratorImplTest_Type,
HlslStoragetexturesTest,
testing::Values(
HlslStorageTextureData{ast::type::TextureDimension::k1d, true,
"RWTexture1D"},
HlslStorageTextureData{ast::type::TextureDimension::k1dArray, true,
"RWTexture1DArray"},
HlslStorageTextureData{ast::type::TextureDimension::k2d, true,
"RWTexture2D"},
HlslStorageTextureData{ast::type::TextureDimension::k2dArray, true,
"RWTexture2DArray"},
HlslStorageTextureData{ast::type::TextureDimension::k3d, true,
"RWTexture3D"},
HlslStorageTextureData{ast::type::TextureDimension::k1d, false,
"RWTexture1D"},
HlslStorageTextureData{ast::type::TextureDimension::k1dArray, false,
"RWTexture1DArray"},
HlslStorageTextureData{ast::type::TextureDimension::k2d, false,
"RWTexture2D"},
HlslStorageTextureData{ast::type::TextureDimension::k2dArray, false,
"RWTexture2DArray"},
HlslStorageTextureData{ast::type::TextureDimension::k3d, false,
"RWTexture3D"}));
} // namespace } // namespace
} // namespace hlsl } // namespace hlsl
} // namespace writer } // namespace writer