D3D12: Enable PureInstance test

This commit is contained in:
Austin Eng 2017-07-17 16:26:00 -04:00 committed by Austin Eng
parent 33560ef015
commit 2fbda87caf
1 changed files with 0 additions and 5 deletions

View File

@ -384,11 +384,6 @@ TEST_P(InputStateTest, TwoAttributesAtAnOffsetInstance) {
// Test a pure-instance input state
TEST_P(InputStateTest, PureInstance) {
if (IsD3D12()) {
printf("TODO(enga@google.com): SKIPPED. Incorrect texture copies cause this test to fail\n");
return;
}
nxt::InputState inputState = MakeInputState({
{0, 4 * sizeof(float), InputStepMode::Instance}
}, {