Fix compilation on MSVC
- Fix a warning on 32bit for converting uint64_t to size_t for the buffer mapped range. - Fix a macro redifinition caused by including glfw3.h before windows.h Bug: Change-Id: I3897af55679d943b1dfc34b93bba7bd25d8fb7d6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15320 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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@ -229,7 +229,7 @@ namespace dawn_native { namespace d3d12 {
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}
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}
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MaybeError Buffer::MapAtCreationImpl(uint8_t** mappedPointer) {
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MaybeError Buffer::MapAtCreationImpl(uint8_t** mappedPointer) {
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mWrittenMappedRange = {0, GetSize()};
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mWrittenMappedRange = {0, static_cast<size_t>(GetSize())};
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DAWN_TRY(CheckHRESULT(GetD3D12Resource()->Map(0, &mWrittenMappedRange,
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DAWN_TRY(CheckHRESULT(GetD3D12Resource()->Map(0, &mWrittenMappedRange,
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reinterpret_cast<void**>(mappedPointer)),
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reinterpret_cast<void**>(mappedPointer)),
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"D3D12 map at creation"));
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"D3D12 map at creation"));
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@ -238,7 +238,7 @@ namespace dawn_native { namespace d3d12 {
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MaybeError Buffer::MapReadAsyncImpl(uint32_t serial) {
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MaybeError Buffer::MapReadAsyncImpl(uint32_t serial) {
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mWrittenMappedRange = {};
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mWrittenMappedRange = {};
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D3D12_RANGE readRange = {0, GetSize()};
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D3D12_RANGE readRange = {0, static_cast<size_t>(GetSize())};
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char* data = nullptr;
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char* data = nullptr;
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DAWN_TRY(
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DAWN_TRY(
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CheckHRESULT(GetD3D12Resource()->Map(0, &readRange, reinterpret_cast<void**>(&data)),
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CheckHRESULT(GetD3D12Resource()->Map(0, &readRange, reinterpret_cast<void**>(&data)),
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@ -251,7 +251,7 @@ namespace dawn_native { namespace d3d12 {
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}
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}
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MaybeError Buffer::MapWriteAsyncImpl(uint32_t serial) {
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MaybeError Buffer::MapWriteAsyncImpl(uint32_t serial) {
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mWrittenMappedRange = {0, GetSize()};
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mWrittenMappedRange = {0, static_cast<size_t>(GetSize())};
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char* data = nullptr;
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char* data = nullptr;
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DAWN_TRY(CheckHRESULT(
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DAWN_TRY(CheckHRESULT(
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GetD3D12Resource()->Map(0, &mWrittenMappedRange, reinterpret_cast<void**>(&data)),
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GetD3D12Resource()->Map(0, &mWrittenMappedRange, reinterpret_cast<void**>(&data)),
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@ -19,14 +19,16 @@
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#include "utils/GLFWUtils.h"
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#include "utils/GLFWUtils.h"
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#include <gtest/gtest.h>
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#include <gtest/gtest.h>
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#include "GLFW/glfw3.h"
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#include <cstdlib>
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#include <cstdlib>
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// Include windows.h before GLFW so GLFW's APIENTRY macro doesn't conflict with windows.h's.
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#if defined(DAWN_PLATFORM_WINDOWS)
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#if defined(DAWN_PLATFORM_WINDOWS)
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# include "common/windows_with_undefs.h"
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# include "common/windows_with_undefs.h"
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#endif // defined(DAWN_PLATFORM_WINDOWS)
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#endif // defined(DAWN_PLATFORM_WINDOWS)
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#include "GLFW/glfw3.h"
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#if defined(DAWN_USE_X11)
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#if defined(DAWN_USE_X11)
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# include "common/xlib_with_undefs.h"
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# include "common/xlib_with_undefs.h"
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#endif // defined(DAWN_USE_X11)
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#endif // defined(DAWN_USE_X11)
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