end2end: Enable textureLoad() tint tests
These are fixed by: https://dawn-review.googlesource.com/c/tint/+/35423 Fixed: tint:399 Change-Id: I81d6e88083afa07b31d4b4b750a221d2be31d942 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35722 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com>
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@ -1114,11 +1114,6 @@ TEST_P(BindGroupTests, ReadonlyStorage) {
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// used correctly. The test loads a different value from each binding, and writes 1 to a storage
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// buffer if all values are correct.
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TEST_P(BindGroupTests, ReallyLargeBindGroup) {
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// TODO(crbug.com/tint/399)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureLoadLevel
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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DAWN_SKIP_TEST_IF(IsOpenGLES());
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std::string interface = "#version 450\n";
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std::string body;
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@ -1001,9 +1001,9 @@ TEST_P(StorageTextureTests, Writeonly2DArrayStorageTexture) {
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// Test that multiple dispatches to increment values by ping-ponging between a read-only storage
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// texture and a write-only storage texture are synchronized in one pass.
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TEST_P(StorageTextureTests, ReadonlyAndWriteonlyStorageTexturePingPong) {
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// TODO(crbug.com/tint/399)
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// TODO(crbug.com/tint/413)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureStore
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// Validation: v-0021: cannot re-assign a constant: 'x_21'
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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// TODO(crbug.com/dawn/581): this test requires glClearTexSubImage(), unsupported on GLES.
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@ -1083,9 +1083,9 @@ TEST_P(StorageTextureTests, ReadonlyAndWriteonlyStorageTexturePingPong) {
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// Test that multiple dispatches to increment values by ping-ponging between a sampled texture and
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// a write-only storage texture are synchronized in one pass.
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TEST_P(StorageTextureTests, SampledAndWriteonlyStorageTexturePingPong) {
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// TODO(crbug.com/tint/399)
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// TODO(crbug.com/tint/413)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureLoadLevel
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// Validation: v-0021: cannot re-assign a constant: 'x_28'
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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// TODO(crbug.com/dawn/581): this test requires glClearTexSubImage(), unsupported on GLES.
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@ -1244,11 +1244,6 @@ TEST_P(StorageTextureZeroInitTests, ReadonlyStorageTextureClearsToZeroInRenderPa
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// Verify that the texture is correctly cleared to 0 before its first usage as a read-only storage
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// texture in a compute pass.
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TEST_P(StorageTextureZeroInitTests, ReadonlyStorageTextureClearsToZeroInComputePass) {
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// TODO(crbug.com/tint/399)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureStore
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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wgpu::Texture readonlyStorageTexture =
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CreateTexture(wgpu::TextureFormat::R32Uint, wgpu::TextureUsage::Storage);
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@ -1292,9 +1287,11 @@ TEST_P(StorageTextureZeroInitTests, WriteonlyStorageTextureClearsToZeroInRenderP
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// Verify that the texture is correctly cleared to 0 before its first usage as a write-only storage
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// texture in a compute pass.
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TEST_P(StorageTextureZeroInitTests, WriteonlyStorageTextureClearsToZeroInComputePass) {
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// TODO(crbug.com/tint/399)
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// TODO(crbug.com/tint/415)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureStore
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// error: line 11: Expected Sampled Type to be a 32-bit int or float scalar type for Vulkan
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// environment
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// %3 = OpTypeImage %void 2D 0 0 0 2 R32ui
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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// Prepare the write-only storage texture.
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@ -844,11 +844,6 @@ TEST_P(TextureZeroInitTest, ColorAttachmentsClear) {
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// This tests the clearing of sampled textures in render pass
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TEST_P(TextureZeroInitTest, RenderPassSampledTextureClear) {
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// TODO(crbug.com/tint/399)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureLoadLevel
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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// Create needed resources
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wgpu::TextureDescriptor descriptor =
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CreateTextureDescriptor(1, 1, wgpu::TextureUsage::Sampled, kColorFormat);
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@ -896,11 +891,6 @@ TEST_P(TextureZeroInitTest, RenderPassSampledTextureClear) {
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// This tests the clearing of sampled textures during compute pass
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TEST_P(TextureZeroInitTest, ComputePassSampledTextureClear) {
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// TODO(crbug.com/tint/399)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureLoadLevel
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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// Create needed resources
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wgpu::TextureDescriptor descriptor =
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CreateTextureDescriptor(1, 1, wgpu::TextureUsage::Sampled, kColorFormat);
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@ -1059,11 +1049,6 @@ TEST_P(TextureZeroInitTest, NonRenderableTextureClearWithMultiArrayLayers) {
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// Then expect the render texture to not store the data from sample texture
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// because it will be lazy cleared by the EXPECT_TEXTURE_RGBA8_EQ call.
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TEST_P(TextureZeroInitTest, RenderPassStoreOpClear) {
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// TODO(crbug.com/tint/399)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureLoadLevel
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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// Create needed resources
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wgpu::TextureDescriptor descriptor = CreateTextureDescriptor(
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1, 1, wgpu::TextureUsage::Sampled | wgpu::TextureUsage::CopyDst, kColorFormat);
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@ -1210,11 +1195,6 @@ TEST_P(TextureZeroInitTest, RenderingLoadingDepthStencilStoreOpClear) {
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// Test that if one mip of a texture is initialized and another is uninitialized, lazy clearing the
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// uninitialized mip does not clear the initialized mip.
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TEST_P(TextureZeroInitTest, PreservesInitializedMip) {
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// TODO(crbug.com/tint/399)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureLoadLevel
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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wgpu::TextureDescriptor sampleTextureDescriptor = CreateTextureDescriptor(
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2, 1,
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::Sampled,
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@ -1294,11 +1274,6 @@ TEST_P(TextureZeroInitTest, PreservesInitializedMip) {
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// Test that if one layer of a texture is initialized and another is uninitialized, lazy clearing
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// the uninitialized layer does not clear the initialized layer.
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TEST_P(TextureZeroInitTest, PreservesInitializedArrayLayer) {
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// TODO(crbug.com/tint/399)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureLoadLevel
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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wgpu::TextureDescriptor sampleTextureDescriptor = CreateTextureDescriptor(
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1, 2,
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::Sampled,
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@ -1677,11 +1652,6 @@ class CompressedTextureZeroInitTest : public TextureZeroInitTest {
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void SetUp() override {
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DawnTest::SetUp();
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// TODO(crbug.com/tint/399)
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// Tint SPIRV reader failure:
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// Type Determination: v-0006: identifier must be declared before use: textureLoadLevel
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DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
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DAWN_SKIP_TEST_IF(UsesWire());
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DAWN_SKIP_TEST_IF(!IsBCFormatSupported());
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// TODO: find out why this test is flaky on Windows Intel Vulkan bots.
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