mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-12 06:45:16 +00:00
CMake: Add support for the D3D12 backend
Bug: dawn:333 Change-Id: I61defcd7d5a66fc728c92d1e702ed09b5c84968f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16000 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
committed by
Commit Bot service account
parent
bc34d908f6
commit
33466973bc
@@ -150,7 +150,72 @@ if (DAWN_USE_X11)
|
||||
endif()
|
||||
|
||||
if (DAWN_ENABLE_D3D12)
|
||||
#TODO
|
||||
target_sources(dawn_native PRIVATE
|
||||
"${DAWN_INCLUDE_DIR}/dawn_native/D3D12Backend.h"
|
||||
"d3d12/AdapterD3D12.cpp"
|
||||
"d3d12/AdapterD3D12.h"
|
||||
"d3d12/BackendD3D12.cpp"
|
||||
"d3d12/BackendD3D12.h"
|
||||
"d3d12/BindGroupD3D12.cpp"
|
||||
"d3d12/BindGroupD3D12.h"
|
||||
"d3d12/BindGroupLayoutD3D12.cpp"
|
||||
"d3d12/BindGroupLayoutD3D12.h"
|
||||
"d3d12/BufferD3D12.cpp"
|
||||
"d3d12/BufferD3D12.h"
|
||||
"d3d12/CommandAllocatorManager.cpp"
|
||||
"d3d12/CommandAllocatorManager.h"
|
||||
"d3d12/CommandBufferD3D12.cpp"
|
||||
"d3d12/CommandBufferD3D12.h"
|
||||
"d3d12/CommandRecordingContext.cpp"
|
||||
"d3d12/CommandRecordingContext.h"
|
||||
"d3d12/ComputePipelineD3D12.cpp"
|
||||
"d3d12/ComputePipelineD3D12.h"
|
||||
"d3d12/D3D12Error.cpp"
|
||||
"d3d12/D3D12Error.h"
|
||||
"d3d12/D3D12Info.cpp"
|
||||
"d3d12/D3D12Info.h"
|
||||
"d3d12/DescriptorHeapAllocator.cpp"
|
||||
"d3d12/DescriptorHeapAllocator.h"
|
||||
"d3d12/DeviceD3D12.cpp"
|
||||
"d3d12/DeviceD3D12.h"
|
||||
"d3d12/Forward.h"
|
||||
"d3d12/HeapAllocatorD3D12.cpp"
|
||||
"d3d12/HeapAllocatorD3D12.h"
|
||||
"d3d12/HeapD3D12.cpp"
|
||||
"d3d12/HeapD3D12.h"
|
||||
"d3d12/NativeSwapChainImplD3D12.cpp"
|
||||
"d3d12/NativeSwapChainImplD3D12.h"
|
||||
"d3d12/PipelineLayoutD3D12.cpp"
|
||||
"d3d12/PipelineLayoutD3D12.h"
|
||||
"d3d12/PlatformFunctions.cpp"
|
||||
"d3d12/PlatformFunctions.h"
|
||||
"d3d12/QueueD3D12.cpp"
|
||||
"d3d12/QueueD3D12.h"
|
||||
"d3d12/RenderPassBuilderD3D12.cpp"
|
||||
"d3d12/RenderPassBuilderD3D12.h"
|
||||
"d3d12/RenderPipelineD3D12.cpp"
|
||||
"d3d12/RenderPipelineD3D12.h"
|
||||
"d3d12/ResourceAllocatorManagerD3D12.cpp"
|
||||
"d3d12/ResourceAllocatorManagerD3D12.h"
|
||||
"d3d12/ResourceHeapAllocationD3D12.cpp"
|
||||
"d3d12/ResourceHeapAllocationD3D12.h"
|
||||
"d3d12/SamplerD3D12.cpp"
|
||||
"d3d12/SamplerD3D12.h"
|
||||
"d3d12/ShaderModuleD3D12.cpp"
|
||||
"d3d12/ShaderModuleD3D12.h"
|
||||
"d3d12/StagingBufferD3D12.cpp"
|
||||
"d3d12/StagingBufferD3D12.h"
|
||||
"d3d12/SwapChainD3D12.cpp"
|
||||
"d3d12/SwapChainD3D12.h"
|
||||
"d3d12/TextureCopySplitter.cpp"
|
||||
"d3d12/TextureCopySplitter.h"
|
||||
"d3d12/TextureD3D12.cpp"
|
||||
"d3d12/TextureD3D12.h"
|
||||
"d3d12/UtilsD3D12.cpp"
|
||||
"d3d12/UtilsD3D12.h"
|
||||
"d3d12/d3d12_platform.h"
|
||||
)
|
||||
target_link_libraries(dawn_native PRIVATE dxguid.lib)
|
||||
endif()
|
||||
|
||||
if (DAWN_ENABLE_METAL)
|
||||
|
||||
Reference in New Issue
Block a user