Add dawn_wire entrypoints to inject texture in the wire

This allows reserving a texture ID in the client and injecting textures
in the wire, so that the WebGPU control channel can create WebGPU
textures backed by SharedImages in Chromium.

BUG=941543

Change-Id: I1efcfe3dce024bb2d3592f22225407a97b641c1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5820
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez
2019-03-28 12:57:11 +00:00
committed by Commit Bot service account
parent e821ed6781
commit 339bd9d447
12 changed files with 153 additions and 1 deletions

View File

@@ -74,6 +74,18 @@ void WireTest::FlushServer() {
ASSERT_TRUE(mS2cBuf->Flush());
}
dawn_wire::WireServer* WireTest::GetWireServer() {
return mWireServer.get();
}
dawn_wire::WireClient* WireTest::GetWireClient() {
return mWireClient.get();
}
void WireTest::DeleteServer() {
mWireServer = nullptr;
}
void WireTest::SetupIgnoredCallExpectations() {
if (mIgnoreSetCallbackCalls) {
EXPECT_CALL(api, OnBuilderSetErrorCallback(_, _, _, _)).Times(AnyNumber());