Add dawn_wire entrypoints to inject texture in the wire

This allows reserving a texture ID in the client and injecting textures
in the wire, so that the WebGPU control channel can create WebGPU
textures backed by SharedImages in Chromium.

BUG=941543

Change-Id: I1efcfe3dce024bb2d3592f22225407a97b641c1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5820
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez 2019-03-28 12:57:11 +00:00 committed by Commit Bot service account
parent e821ed6781
commit 339bd9d447
12 changed files with 153 additions and 1 deletions

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@ -593,6 +593,7 @@ test("dawn_unittests") {
"src/tests/unittests/wire/WireBufferMappingTests.cpp", "src/tests/unittests/wire/WireBufferMappingTests.cpp",
"src/tests/unittests/wire/WireCallbackTests.cpp", "src/tests/unittests/wire/WireCallbackTests.cpp",
"src/tests/unittests/wire/WireFenceTests.cpp", "src/tests/unittests/wire/WireFenceTests.cpp",
"src/tests/unittests/wire/WireInjectTextureTests.cpp",
"src/tests/unittests/wire/WireOptionalTests.cpp", "src/tests/unittests/wire/WireOptionalTests.cpp",
"src/tests/unittests/wire/WireTest.cpp", "src/tests/unittests/wire/WireTest.cpp",
"src/tests/unittests/wire/WireTest.h", "src/tests/unittests/wire/WireTest.h",

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@ -36,4 +36,8 @@ namespace dawn_wire {
return mImpl->HandleCommands(commands, size); return mImpl->HandleCommands(commands, size);
} }
ReservedTexture WireClient::ReserveTexture(DawnDevice device) {
return mImpl->ReserveTexture(device);
}
} // namespace dawn_wire } // namespace dawn_wire

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@ -31,4 +31,8 @@ namespace dawn_wire {
return mImpl->HandleCommands(commands, size); return mImpl->HandleCommands(commands, size);
} }
bool WireServer::InjectTexture(DawnTexture texture, uint32_t id, uint32_t generation) {
return mImpl->InjectTexture(texture, id, generation);
}
} // namespace dawn_wire } // namespace dawn_wire

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@ -27,4 +27,15 @@ namespace dawn_wire { namespace client {
DeviceAllocator().Free(mDevice); DeviceAllocator().Free(mDevice);
} }
ReservedTexture Client::ReserveTexture(DawnDevice cDevice) {
Device* device = reinterpret_cast<Device*>(cDevice);
ObjectAllocator<Texture>::ObjectAndSerial* allocation = TextureAllocator().New(device);
ReservedTexture result;
result.texture = reinterpret_cast<DawnTexture>(allocation->object.get());
result.id = allocation->object->id;
result.generation = allocation->serial;
return result;
}
}} // namespace dawn_wire::client }} // namespace dawn_wire::client

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@ -17,6 +17,7 @@
#include <dawn_wire/Wire.h> #include <dawn_wire/Wire.h>
#include "dawn_wire/WireClient.h"
#include "dawn_wire/WireCmd_autogen.h" #include "dawn_wire/WireCmd_autogen.h"
#include "dawn_wire/WireDeserializeAllocator.h" #include "dawn_wire/WireDeserializeAllocator.h"
#include "dawn_wire/client/ClientBase_autogen.h" #include "dawn_wire/client/ClientBase_autogen.h"
@ -31,6 +32,7 @@ namespace dawn_wire { namespace client {
~Client(); ~Client();
const char* HandleCommands(const char* commands, size_t size); const char* HandleCommands(const char* commands, size_t size);
ReservedTexture ReserveTexture(DawnDevice device);
void* GetCmdSpace(size_t size) { void* GetCmdSpace(size_t size) {
return mSerializer->GetCmdSpace(size); return mSerializer->GetCmdSpace(size);

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@ -24,7 +24,7 @@ namespace dawn_wire { namespace server {
deviceData->valid = true; deviceData->valid = true;
auto userdata = static_cast<DawnCallbackUserdata>(reinterpret_cast<intptr_t>(this)); auto userdata = static_cast<DawnCallbackUserdata>(reinterpret_cast<intptr_t>(this));
procs.deviceSetErrorCallback(device, ForwardDeviceError, userdata); mProcs.deviceSetErrorCallback(device, ForwardDeviceError, userdata);
} }
Server::~Server() { Server::~Server() {
@ -35,4 +35,22 @@ namespace dawn_wire { namespace server {
return mSerializer->GetCmdSpace(size); return mSerializer->GetCmdSpace(size);
} }
bool Server::InjectTexture(DawnTexture texture, uint32_t id, uint32_t generation) {
ObjectData<DawnTexture>* data = TextureObjects().Allocate(id);
if (data == nullptr) {
return false;
}
data->handle = texture;
data->serial = generation;
data->valid = true;
data->allocated = true;
// The texture is externally owned so it shouldn't be destroyed when we receive a destroy
// message from the client. Add a reference to counterbalance the eventual release.
mProcs.textureReference(texture);
return true;
}
}} // namespace dawn_wire::server }} // namespace dawn_wire::server

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@ -42,6 +42,8 @@ namespace dawn_wire { namespace server {
const char* HandleCommands(const char* commands, size_t size); const char* HandleCommands(const char* commands, size_t size);
bool InjectTexture(DawnTexture texture, uint32_t id, uint32_t generation);
private: private:
void* GetCmdSpace(size_t size); void* GetCmdSpace(size_t size);

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@ -25,6 +25,12 @@ namespace dawn_wire {
class Client; class Client;
} }
struct ReservedTexture {
DawnTexture texture;
uint32_t id;
uint32_t generation;
};
class DAWN_WIRE_EXPORT WireClient : public CommandHandler { class DAWN_WIRE_EXPORT WireClient : public CommandHandler {
public: public:
WireClient(CommandSerializer* serializer); WireClient(CommandSerializer* serializer);
@ -34,6 +40,8 @@ namespace dawn_wire {
DawnProcTable GetProcs() const; DawnProcTable GetProcs() const;
const char* HandleCommands(const char* commands, size_t size) override final; const char* HandleCommands(const char* commands, size_t size) override final;
ReservedTexture ReserveTexture(DawnDevice device);
private: private:
std::unique_ptr<client::Client> mImpl; std::unique_ptr<client::Client> mImpl;
}; };

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@ -32,6 +32,8 @@ namespace dawn_wire {
const char* HandleCommands(const char* commands, size_t size) override final; const char* HandleCommands(const char* commands, size_t size) override final;
bool InjectTexture(DawnTexture texture, uint32_t id, uint32_t generation);
private: private:
std::unique_ptr<server::Server> mImpl; std::unique_ptr<server::Server> mImpl;
}; };

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@ -0,0 +1,83 @@
// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/unittests/wire/WireTest.h"
#include "dawn_wire/WireClient.h"
#include "dawn_wire/WireServer.h"
using namespace testing;
using namespace dawn_wire;
class WireInjectTextureTests : public WireTest {
public:
WireInjectTextureTests() : WireTest(true) {
}
~WireInjectTextureTests() override = default;
};
// Test that reserving and injecting a texture makes calls on the client object forward to the
// server object correctly.
TEST_F(WireInjectTextureTests, CallAfterReserveInject) {
ReservedTexture reservation = GetWireClient()->ReserveTexture(device);
DawnTexture apiTexture = api.GetNewTexture();
EXPECT_CALL(api, TextureReference(apiTexture));
ASSERT_TRUE(GetWireServer()->InjectTexture(apiTexture, reservation.id, reservation.generation));
dawnTextureCreateDefaultTextureView(reservation.texture);
EXPECT_CALL(api, TextureCreateDefaultTextureView(apiTexture)).WillOnce(Return(nullptr));
FlushClient();
}
// Test that reserve correctly returns different IDs each time.
TEST_F(WireInjectTextureTests, ReserveDifferentIDs) {
ReservedTexture reservation1 = GetWireClient()->ReserveTexture(device);
ReservedTexture reservation2 = GetWireClient()->ReserveTexture(device);
ASSERT_NE(reservation1.id, reservation2.id);
ASSERT_NE(reservation1.texture, reservation2.texture);
}
// Test that injecting the same id without a destroy first fails.
TEST_F(WireInjectTextureTests, InjectExistingID) {
ReservedTexture reservation = GetWireClient()->ReserveTexture(device);
DawnTexture apiTexture = api.GetNewTexture();
EXPECT_CALL(api, TextureReference(apiTexture));
ASSERT_TRUE(GetWireServer()->InjectTexture(apiTexture, reservation.id, reservation.generation));
// ID already in use, call fails.
ASSERT_FALSE(
GetWireServer()->InjectTexture(apiTexture, reservation.id, reservation.generation));
}
// Test that the server only borrows the texture and does a single reference-release
TEST_F(WireInjectTextureTests, InjectedTextureLifetime) {
ReservedTexture reservation = GetWireClient()->ReserveTexture(device);
// Injecting the texture adds a reference
DawnTexture apiTexture = api.GetNewTexture();
EXPECT_CALL(api, TextureReference(apiTexture));
ASSERT_TRUE(GetWireServer()->InjectTexture(apiTexture, reservation.id, reservation.generation));
// Releasing the texture removes a single reference.
dawnTextureRelease(reservation.texture);
EXPECT_CALL(api, TextureRelease(apiTexture));
FlushClient();
// Deleting the server doesn't release a second reference.
DeleteServer();
Mock::VerifyAndClearExpectations(&api);
}

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@ -74,6 +74,18 @@ void WireTest::FlushServer() {
ASSERT_TRUE(mS2cBuf->Flush()); ASSERT_TRUE(mS2cBuf->Flush());
} }
dawn_wire::WireServer* WireTest::GetWireServer() {
return mWireServer.get();
}
dawn_wire::WireClient* WireTest::GetWireClient() {
return mWireClient.get();
}
void WireTest::DeleteServer() {
mWireServer = nullptr;
}
void WireTest::SetupIgnoredCallExpectations() { void WireTest::SetupIgnoredCallExpectations() {
if (mIgnoreSetCallbackCalls) { if (mIgnoreSetCallbackCalls) {
EXPECT_CALL(api, OnBuilderSetErrorCallback(_, _, _, _)).Times(AnyNumber()); EXPECT_CALL(api, OnBuilderSetErrorCallback(_, _, _, _)).Times(AnyNumber());

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@ -89,6 +89,11 @@ class WireTest : public testing::Test {
DawnDevice apiDevice; DawnDevice apiDevice;
DawnDevice device; DawnDevice device;
dawn_wire::WireServer* GetWireServer();
dawn_wire::WireClient* GetWireClient();
void DeleteServer();
private: private:
void SetupIgnoredCallExpectations(); void SetupIgnoredCallExpectations();
bool mIgnoreSetCallbackCalls = false; bool mIgnoreSetCallbackCalls = false;