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Resolver: Enforce vector constructor type rules
Added enforcement for vector constructor type rules according to the table in https://gpuweb.github.io/gpuweb/wgsl.html#type-constructor-expr. This surfaced a number of existing tests that violated some of these rules or had a type-declaration related bug, so this CL fixes those as well (these tests either passed the incorrect number of arguments to a vector constructor or relied on implicit conversions between numeric types). Fixed: tint:632 Fixed: tint:476 Change-Id: I8279be3eeae50b64db486ee7a91a43bd94fdff62 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/44480 Commit-Queue: Arman Uguray <armansito@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
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@@ -65,7 +65,7 @@ fn f1(p0 : f32, p1 : i32) -> f32 {
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var l0 : i32 = 3;
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var l1 : f32 = 8.0;
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var l2 : u32 = bitcast<u32>(4);
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var l3 : vec2<u32> = vec2<u32>(l0, l1);
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var l3 : vec2<u32> = vec2<u32>(u32(l0), u32(l1));
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var l4 : S;
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var l5 : u32 = l4.m1[5];
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var l6 : ptr<private, u32>;
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