Add symbol to member name.

This CL adds the symbol to the struct member. The name will eventually
be removed when the symbol is used everywhere.

Change-Id: Ie97f61509804992b44b22396773a635efbc4458e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/35780
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
This commit is contained in:
dan sinclair
2020-12-15 16:43:18 +00:00
committed by Commit Bot service account
parent be96376d8e
commit 36e22f0f3b
36 changed files with 495 additions and 320 deletions

View File

@@ -201,7 +201,8 @@ ast::Variable* FirstIndexOffset::AddUniformBuffer(ast::Module* mod) {
member_dec.push_back(
mod->create<ast::StructMemberOffsetDecoration>(Source{}, offset));
members.push_back(mod->create<ast::StructMember>(
Source{}, kFirstVertexName, u32_type, std::move(member_dec)));
Source{}, mod->RegisterSymbol(kFirstVertexName), kFirstVertexName,
u32_type, std::move(member_dec)));
vertex_index_offset_ = offset;
offset += 4;
}
@@ -211,7 +212,8 @@ ast::Variable* FirstIndexOffset::AddUniformBuffer(ast::Module* mod) {
member_dec.push_back(
mod->create<ast::StructMemberOffsetDecoration>(Source{}, offset));
members.push_back(mod->create<ast::StructMember>(
Source{}, kFirstInstanceName, u32_type, std::move(member_dec)));
Source{}, mod->RegisterSymbol(kFirstInstanceName), kFirstInstanceName,
u32_type, std::move(member_dec)));
instance_index_offset_ = offset;
offset += 4;
}

View File

@@ -270,7 +270,8 @@ void VertexPulling::State::AddVertexStorageBuffers() {
out->create<ast::StructMemberOffsetDecoration>(Source{}, 0u));
members.push_back(out->create<ast::StructMember>(
Source{}, kStructBufferName, internal_array_type, std::move(member_dec)));
Source{}, out->RegisterSymbol(kStructBufferName), kStructBufferName,
internal_array_type, std::move(member_dec)));
ast::StructDecorationList decos;
decos.push_back(out->create<ast::StructBlockDecoration>(Source{}));