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Add Storage Texture bindings to GetResourceBindings
BUG=tint:647 Change-Id: Iebf8e71366cf816d46b1acca11c1a0a7f1183530 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/44900 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Commit-Queue: David Neto <dneto@google.com> Reviewed-by: David Neto <dneto@google.com>
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@@ -346,6 +346,10 @@ std::vector<ResourceBinding> Inspector::GetResourceBindings(
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GetSampledTextureResourceBindings(entry_point));
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AppendResourceBindings(&result,
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GetMultisampledTextureResourceBindings(entry_point));
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AppendResourceBindings(
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&result, GetReadOnlyStorageTextureResourceBindings(entry_point));
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AppendResourceBindings(
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&result, GetWriteOnlyStorageTextureResourceBindings(entry_point));
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AppendResourceBindings(&result, GetDepthTextureResourceBindings(entry_point));
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return result;
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