Add Storage Texture bindings to GetResourceBindings

BUG=tint:647

Change-Id: Iebf8e71366cf816d46b1acca11c1a0a7f1183530
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/44900
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
This commit is contained in:
Ryan Harrison
2021-03-16 20:52:33 +00:00
committed by Commit Bot service account
parent fb5897057b
commit 377acdda46
2 changed files with 43 additions and 10 deletions

View File

@@ -346,6 +346,10 @@ std::vector<ResourceBinding> Inspector::GetResourceBindings(
GetSampledTextureResourceBindings(entry_point));
AppendResourceBindings(&result,
GetMultisampledTextureResourceBindings(entry_point));
AppendResourceBindings(
&result, GetReadOnlyStorageTextureResourceBindings(entry_point));
AppendResourceBindings(
&result, GetWriteOnlyStorageTextureResourceBindings(entry_point));
AppendResourceBindings(&result, GetDepthTextureResourceBindings(entry_point));
return result;