Modify External Texture Interface For BiPlanar Formats
Changes dawn.json entry for ExternalTexture to take a secondary plane and adds wgpu::PredefinedColorSpace. Includes validation tests. Bug: dawn:1082 Change-Id: I76475e4a1bce6f25c728ac0251ff582ef6369cd1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76282 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
This commit is contained in:
parent
0999cb0371
commit
37b3df4337
10
dawn.json
10
dawn.json
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@ -1314,7 +1314,8 @@
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"members": [
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"members": [
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{"name": "label", "type": "char", "annotation": "const*", "length": "strlen", "optional": true},
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{"name": "label", "type": "char", "annotation": "const*", "length": "strlen", "optional": true},
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{"name": "plane 0", "type": "texture view"},
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{"name": "plane 0", "type": "texture view"},
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{"name": "format", "type": "texture format"}
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{"name": "plane 1", "type": "texture view", "optional": true},
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{"name": "color space", "type": "predefined color space", "default": "srgb"}
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]
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]
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},
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},
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"feature name": {
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"feature name": {
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@ -1507,6 +1508,13 @@
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{"value": 2, "name": "high performance"}
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{"value": 2, "name": "high performance"}
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]
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]
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},
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},
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"predefined color space": {
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"category": "enum",
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"values": [
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{"value": 0, "name": "undefined"},
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{"value": 1, "name": "srgb"}
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]
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},
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"present mode": {
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"present mode": {
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"category": "enum",
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"category": "enum",
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"emscripten_no_enum_table": true,
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"emscripten_no_enum_table": true,
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@ -52,6 +52,28 @@ namespace dawn::native {
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wgpu::TextureFormat plane0Format = descriptor->plane0->GetFormat().format;
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wgpu::TextureFormat plane0Format = descriptor->plane0->GetFormat().format;
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if (descriptor->plane1) {
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DAWN_INVALID_IF(
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device->IsToggleEnabled(Toggle::DisallowUnsafeAPIs),
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"Bi-planar external textures are disabled until the implementation is completed.");
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DAWN_INVALID_IF(descriptor->colorSpace != wgpu::PredefinedColorSpace::Srgb,
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"The specified color space (%s) is not %s.", descriptor->colorSpace,
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wgpu::PredefinedColorSpace::Srgb);
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DAWN_TRY(device->ValidateObject(descriptor->plane1));
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wgpu::TextureFormat plane1Format = descriptor->plane1->GetFormat().format;
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DAWN_INVALID_IF(plane0Format != wgpu::TextureFormat::R8Unorm,
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"The bi-planar external texture plane (%s) format (%s) is not %s.",
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descriptor->plane0, plane0Format, wgpu::TextureFormat::R8Unorm);
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DAWN_INVALID_IF(plane1Format != wgpu::TextureFormat::RG8Unorm,
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"The bi-planar external texture plane (%s) format (%s) is not %s.",
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descriptor->plane1, plane1Format, wgpu::TextureFormat::RG8Unorm);
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DAWN_TRY(ValidateExternalTexturePlane(descriptor->plane0));
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DAWN_TRY(ValidateExternalTexturePlane(descriptor->plane1));
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} else {
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switch (plane0Format) {
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switch (plane0Format) {
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case wgpu::TextureFormat::RGBA8Unorm:
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case wgpu::TextureFormat::RGBA8Unorm:
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case wgpu::TextureFormat::BGRA8Unorm:
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case wgpu::TextureFormat::BGRA8Unorm:
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@ -65,6 +87,7 @@ namespace dawn::native {
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descriptor->plane0, plane0Format, wgpu::TextureFormat::RGBA8Unorm,
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descriptor->plane0, plane0Format, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureFormat::BGRA8Unorm, wgpu::TextureFormat::RGBA16Float);
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wgpu::TextureFormat::BGRA8Unorm, wgpu::TextureFormat::RGBA16Float);
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}
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}
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}
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return {};
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return {};
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}
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}
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@ -75,13 +98,13 @@ namespace dawn::native {
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const ExternalTextureDescriptor* descriptor) {
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const ExternalTextureDescriptor* descriptor) {
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Ref<ExternalTextureBase> externalTexture =
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Ref<ExternalTextureBase> externalTexture =
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AcquireRef(new ExternalTextureBase(device, descriptor));
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AcquireRef(new ExternalTextureBase(device, descriptor));
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DAWN_TRY(externalTexture->Initialize(device, descriptor));
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return std::move(externalTexture);
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return std::move(externalTexture);
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}
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}
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ExternalTextureBase::ExternalTextureBase(DeviceBase* device,
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ExternalTextureBase::ExternalTextureBase(DeviceBase* device,
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const ExternalTextureDescriptor* descriptor)
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const ExternalTextureDescriptor* descriptor)
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: ApiObjectBase(device, descriptor->label), mState(ExternalTextureState::Alive) {
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: ApiObjectBase(device, descriptor->label), mState(ExternalTextureState::Alive) {
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textureViews[0] = descriptor->plane0;
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TrackInDevice();
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TrackInDevice();
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}
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}
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@ -94,9 +117,18 @@ namespace dawn::native {
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: ApiObjectBase(device, tag) {
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: ApiObjectBase(device, tag) {
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}
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}
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MaybeError ExternalTextureBase::Initialize(DeviceBase* device,
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const ExternalTextureDescriptor* descriptor) {
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// Store any passed in TextureViews associated with individual planes.
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mTextureViews[0] = descriptor->plane0;
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mTextureViews[1] = descriptor->plane1;
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return {};
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}
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const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>&
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const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>&
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ExternalTextureBase::GetTextureViews() const {
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ExternalTextureBase::GetTextureViews() const {
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return textureViews;
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return mTextureViews;
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}
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}
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MaybeError ExternalTextureBase::ValidateCanUseInSubmitNow() const {
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MaybeError ExternalTextureBase::ValidateCanUseInSubmitNow() const {
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@ -24,7 +24,6 @@
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namespace dawn::native {
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namespace dawn::native {
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struct ExternalTextureDescriptor;
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class TextureViewBase;
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class TextureViewBase;
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MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device,
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MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device,
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@ -39,7 +38,7 @@ namespace dawn::native {
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const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>& GetTextureViews() const;
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const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>& GetTextureViews() const;
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MaybeError ValidateCanUseInSubmitNow() const;
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MaybeError ValidateCanUseInSubmitNow() const;
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MaybeError Initialize(DeviceBase* device, const ExternalTextureDescriptor* descriptor);
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static ExternalTextureBase* MakeError(DeviceBase* device);
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static ExternalTextureBase* MakeError(DeviceBase* device);
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ObjectType GetType() const override;
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ObjectType GetType() const override;
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@ -55,7 +54,7 @@ namespace dawn::native {
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enum class ExternalTextureState { Alive, Destroyed };
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enum class ExternalTextureState { Alive, Destroyed };
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ExternalTextureBase(DeviceBase* device, const ExternalTextureDescriptor* descriptor);
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ExternalTextureBase(DeviceBase* device, const ExternalTextureDescriptor* descriptor);
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ExternalTextureBase(DeviceBase* device, ObjectBase::ErrorTag tag);
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ExternalTextureBase(DeviceBase* device, ObjectBase::ErrorTag tag);
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std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat> textureViews;
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std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat> mTextureViews;
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ExternalTextureState mState;
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ExternalTextureState mState;
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};
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};
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} // namespace dawn::native
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} // namespace dawn::native
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@ -53,7 +53,6 @@ TEST_P(ExternalTextureTests, CreateExternalTextureSuccess) {
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// Create an ExternalTextureDescriptor from the texture view
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// Create an ExternalTextureDescriptor from the texture view
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wgpu::ExternalTextureDescriptor externalDesc;
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.plane0 = view;
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externalDesc.plane0 = view;
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externalDesc.format = kFormat;
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// Import the external texture
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// Import the external texture
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wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
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wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
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@ -106,7 +105,6 @@ TEST_P(ExternalTextureTests, SampleExternalTexture) {
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// Create an ExternalTextureDescriptor from the texture view
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// Create an ExternalTextureDescriptor from the texture view
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wgpu::ExternalTextureDescriptor externalDesc;
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.plane0 = externalView;
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externalDesc.plane0 = externalView;
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externalDesc.format = kFormat;
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// Import the external texture
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// Import the external texture
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wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
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wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
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@ -58,7 +58,6 @@ class BindGroupValidationTest : public ValidationTest {
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mSampledTextureView = mSampledTexture.CreateView();
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mSampledTextureView = mSampledTexture.CreateView();
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wgpu::ExternalTextureDescriptor externalTextureDesc;
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wgpu::ExternalTextureDescriptor externalTextureDesc;
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externalTextureDesc.format = kDefaultTextureFormat;
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externalTextureDesc.plane0 = mSampledTextureView;
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externalTextureDesc.plane0 = mSampledTextureView;
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mExternalTexture = device.CreateExternalTexture(&externalTextureDesc);
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mExternalTexture = device.CreateExternalTexture(&externalTextureDesc);
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mExternalTextureBindingEntry.externalTexture = mExternalTexture;
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mExternalTextureBindingEntry.externalTexture = mExternalTexture;
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@ -311,7 +310,6 @@ TEST_F(BindGroupValidationTest, ExternalTextureBindingType) {
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CreateTexture(wgpu::TextureUsage::TextureBinding, kDefaultTextureFormat, 1);
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CreateTexture(wgpu::TextureUsage::TextureBinding, kDefaultTextureFormat, 1);
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wgpu::ExternalTextureDescriptor externalDesc;
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.plane0 = texture.CreateView();
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externalDesc.plane0 = texture.CreateView();
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externalDesc.format = kDefaultTextureFormat;
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wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
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wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
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// Create a bind group layout for a single external texture
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// Create a bind group layout for a single external texture
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namespace {
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namespace {
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class ExternalTextureTest : public ValidationTest {
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class ExternalTextureTest : public ValidationTest {
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public:
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public:
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wgpu::TextureDescriptor CreateDefaultTextureDescriptor() {
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wgpu::TextureDescriptor CreateTextureDescriptor(
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wgpu::TextureFormat format = kDefaultTextureFormat) {
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wgpu::TextureDescriptor descriptor;
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wgpu::TextureDescriptor descriptor;
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descriptor.size.width = kWidth;
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descriptor.size.width = kWidth;
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descriptor.size.height = kHeight;
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descriptor.size.height = kHeight;
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descriptor.mipLevelCount = kDefaultMipLevels;
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descriptor.mipLevelCount = kDefaultMipLevels;
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descriptor.sampleCount = kDefaultSampleCount;
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descriptor.sampleCount = kDefaultSampleCount;
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descriptor.dimension = wgpu::TextureDimension::e2D;
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descriptor.dimension = wgpu::TextureDimension::e2D;
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descriptor.format = kDefaultTextureFormat;
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descriptor.format = format;
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descriptor.usage =
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descriptor.usage = kDefaultUsage;
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wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment;
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return descriptor;
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return descriptor;
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}
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}
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static constexpr uint32_t kDefaultDepth = 1;
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static constexpr uint32_t kDefaultDepth = 1;
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static constexpr uint32_t kDefaultMipLevels = 1;
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static constexpr uint32_t kDefaultMipLevels = 1;
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static constexpr uint32_t kDefaultSampleCount = 1;
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static constexpr uint32_t kDefaultSampleCount = 1;
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static constexpr wgpu::TextureUsage kDefaultUsage =
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wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment;
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static constexpr wgpu::TextureFormat kDefaultTextureFormat =
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static constexpr wgpu::TextureFormat kDefaultTextureFormat =
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wgpu::TextureFormat::RGBA8Unorm;
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wgpu::TextureFormat::RGBA8Unorm;
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static constexpr wgpu::TextureFormat kBiplanarPlane0Format = wgpu::TextureFormat::R8Unorm;
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static constexpr wgpu::TextureFormat kBiplanarPlane1Format = wgpu::TextureFormat::RG8Unorm;
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wgpu::Queue queue;
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wgpu::Queue queue;
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};
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};
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TEST_F(ExternalTextureTest, CreateExternalTextureValidation) {
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TEST_F(ExternalTextureTest, CreateExternalTextureValidation) {
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// Creating an external texture from a 2D, single-subresource texture should succeed.
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// Creating an external texture from a 2D, single-subresource texture should succeed.
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{
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{
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wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
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wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
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wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
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wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
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wgpu::ExternalTextureDescriptor externalDesc;
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.format = kDefaultTextureFormat;
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externalDesc.plane0 = texture.CreateView();
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externalDesc.plane0 = texture.CreateView();
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device.CreateExternalTexture(&externalDesc);
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device.CreateExternalTexture(&externalDesc);
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}
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}
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// Creating an external texture with a mismatched texture view format should fail.
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{
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wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
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textureDescriptor.format = wgpu::TextureFormat::RGBA8Uint;
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wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.format = kDefaultTextureFormat;
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externalDesc.plane0 = texture.CreateView();
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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}
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// Creating an external texture from a non-2D texture should fail.
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// Creating an external texture from a non-2D texture should fail.
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{
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{
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wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
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wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
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textureDescriptor.dimension = wgpu::TextureDimension::e3D;
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textureDescriptor.dimension = wgpu::TextureDimension::e3D;
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::ExternalTextureDescriptor externalDesc;
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.format = kDefaultTextureFormat;
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externalDesc.plane0 = internalTexture.CreateView();
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externalDesc.plane0 = internalTexture.CreateView();
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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}
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}
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// Creating an external texture from a texture with mip count > 1 should fail.
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// Creating an external texture from a texture with mip count > 1 should fail.
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{
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{
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wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
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wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
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textureDescriptor.mipLevelCount = 2;
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textureDescriptor.mipLevelCount = 2;
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::ExternalTextureDescriptor externalDesc;
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.format = kDefaultTextureFormat;
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externalDesc.plane0 = internalTexture.CreateView();
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externalDesc.plane0 = internalTexture.CreateView();
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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}
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}
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// Creating an external texture from a texture without TextureUsage::TextureBinding should
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// Creating an external texture from a texture without TextureUsage::TextureBinding should
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// fail.
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// fail.
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{
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{
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wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
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wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
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textureDescriptor.mipLevelCount = 2;
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textureDescriptor.mipLevelCount = 2;
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::ExternalTextureDescriptor externalDesc;
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.format = kDefaultTextureFormat;
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externalDesc.plane0 = internalTexture.CreateView();
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externalDesc.plane0 = internalTexture.CreateView();
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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}
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}
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// Creating an external texture with an unsupported format should fail.
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// Creating an external texture with an unsupported format should fail.
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{
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{
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wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
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wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
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textureDescriptor.format = wgpu::TextureFormat::R8Uint;
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textureDescriptor.format = wgpu::TextureFormat::R8Uint;
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::ExternalTextureDescriptor externalDesc;
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.plane0 = internalTexture.CreateView();
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externalDesc.plane0 = internalTexture.CreateView();
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externalDesc.format = textureDescriptor.format;
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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}
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}
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// Creating an external texture with an multisampled texture should fail.
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// Creating an external texture with an multisampled texture should fail.
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{
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{
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wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
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wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
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textureDescriptor.sampleCount = 4;
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textureDescriptor.sampleCount = 4;
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::ExternalTextureDescriptor externalDesc;
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.format = kDefaultTextureFormat;
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externalDesc.plane0 = internalTexture.CreateView();
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externalDesc.plane0 = internalTexture.CreateView();
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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}
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}
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// Creating an external texture with an error texture view should fail.
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// Creating an external texture with an error texture view should fail.
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{
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{
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wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
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wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
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wgpu::TextureViewDescriptor errorViewDescriptor;
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wgpu::TextureViewDescriptor errorViewDescriptor;
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@ -152,9 +138,77 @@ namespace {
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internalTexture.CreateView(&errorViewDescriptor));
|
internalTexture.CreateView(&errorViewDescriptor));
|
||||||
|
|
||||||
wgpu::ExternalTextureDescriptor externalDesc;
|
wgpu::ExternalTextureDescriptor externalDesc;
|
||||||
externalDesc.format = kDefaultTextureFormat;
|
|
||||||
externalDesc.plane0 = errorTextureView;
|
externalDesc.plane0 = errorTextureView;
|
||||||
externalDesc.format = kDefaultTextureFormat;
|
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Test that external texture creation works as expected in multiplane scenarios.
|
||||||
|
TEST_F(ExternalTextureTest, CreateMultiplanarExternalTextureValidation) {
|
||||||
|
// Creating an external texture from two 2D, single-subresource textures with a biplanar
|
||||||
|
// format should succeed.
|
||||||
|
{
|
||||||
|
wgpu::TextureDescriptor plane0TextureDescriptor =
|
||||||
|
CreateTextureDescriptor(kBiplanarPlane0Format);
|
||||||
|
wgpu::TextureDescriptor plane1TextureDescriptor =
|
||||||
|
CreateTextureDescriptor(kBiplanarPlane1Format);
|
||||||
|
wgpu::Texture texture0 = device.CreateTexture(&plane0TextureDescriptor);
|
||||||
|
wgpu::Texture texture1 = device.CreateTexture(&plane1TextureDescriptor);
|
||||||
|
|
||||||
|
wgpu::ExternalTextureDescriptor externalDesc;
|
||||||
|
externalDesc.plane0 = texture0.CreateView();
|
||||||
|
externalDesc.plane1 = texture1.CreateView();
|
||||||
|
|
||||||
|
device.CreateExternalTexture(&externalDesc);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Creating a multiplanar external texture with an unsupported format for plane0 should
|
||||||
|
// result in an error.
|
||||||
|
{
|
||||||
|
wgpu::TextureDescriptor plane0TextureDescriptor =
|
||||||
|
CreateTextureDescriptor(kDefaultTextureFormat);
|
||||||
|
wgpu::TextureDescriptor plane1TextureDescriptor =
|
||||||
|
CreateTextureDescriptor(kBiplanarPlane1Format);
|
||||||
|
wgpu::Texture texture0 = device.CreateTexture(&plane0TextureDescriptor);
|
||||||
|
wgpu::Texture texture1 = device.CreateTexture(&plane1TextureDescriptor);
|
||||||
|
|
||||||
|
wgpu::ExternalTextureDescriptor externalDesc;
|
||||||
|
externalDesc.plane0 = texture0.CreateView();
|
||||||
|
externalDesc.plane1 = texture1.CreateView();
|
||||||
|
|
||||||
|
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Creating a multiplanar external texture with an unsupported format for plane1 should
|
||||||
|
// result in an error.
|
||||||
|
{
|
||||||
|
wgpu::TextureDescriptor plane0TextureDescriptor =
|
||||||
|
CreateTextureDescriptor(kBiplanarPlane0Format);
|
||||||
|
wgpu::TextureDescriptor plane1TextureDescriptor =
|
||||||
|
CreateTextureDescriptor(kDefaultTextureFormat);
|
||||||
|
wgpu::Texture texture0 = device.CreateTexture(&plane0TextureDescriptor);
|
||||||
|
wgpu::Texture texture1 = device.CreateTexture(&plane1TextureDescriptor);
|
||||||
|
|
||||||
|
wgpu::ExternalTextureDescriptor externalDesc;
|
||||||
|
externalDesc.plane0 = texture0.CreateView();
|
||||||
|
externalDesc.plane1 = texture1.CreateView();
|
||||||
|
|
||||||
|
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Creating a multiplanar external texture with a non-sRGB color space should fail.
|
||||||
|
{
|
||||||
|
wgpu::TextureDescriptor plane0TextureDescriptor =
|
||||||
|
CreateTextureDescriptor(kBiplanarPlane0Format);
|
||||||
|
wgpu::TextureDescriptor plane1TextureDescriptor =
|
||||||
|
CreateTextureDescriptor(kBiplanarPlane1Format);
|
||||||
|
wgpu::Texture texture0 = device.CreateTexture(&plane0TextureDescriptor);
|
||||||
|
wgpu::Texture texture1 = device.CreateTexture(&plane1TextureDescriptor);
|
||||||
|
|
||||||
|
wgpu::ExternalTextureDescriptor externalDesc;
|
||||||
|
externalDesc.plane0 = texture0.CreateView();
|
||||||
|
externalDesc.plane1 = texture1.CreateView();
|
||||||
|
externalDesc.colorSpace = wgpu::PredefinedColorSpace::Undefined;
|
||||||
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
|
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -162,11 +216,10 @@ namespace {
|
||||||
// Test that submitting a render pass that contains a destroyed external texture results in
|
// Test that submitting a render pass that contains a destroyed external texture results in
|
||||||
// an error.
|
// an error.
|
||||||
TEST_F(ExternalTextureTest, SubmitDestroyedExternalTextureInRenderPass) {
|
TEST_F(ExternalTextureTest, SubmitDestroyedExternalTextureInRenderPass) {
|
||||||
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
|
wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
|
||||||
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
||||||
|
|
||||||
wgpu::ExternalTextureDescriptor externalDesc;
|
wgpu::ExternalTextureDescriptor externalDesc;
|
||||||
externalDesc.format = kDefaultTextureFormat;
|
|
||||||
externalDesc.plane0 = texture.CreateView();
|
externalDesc.plane0 = texture.CreateView();
|
||||||
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
|
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
|
||||||
|
|
||||||
|
@ -176,7 +229,7 @@ namespace {
|
||||||
wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, externalTexture}});
|
wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, externalTexture}});
|
||||||
|
|
||||||
// Create another texture to use as a color attachment.
|
// Create another texture to use as a color attachment.
|
||||||
wgpu::TextureDescriptor renderTextureDescriptor = CreateDefaultTextureDescriptor();
|
wgpu::TextureDescriptor renderTextureDescriptor = CreateTextureDescriptor();
|
||||||
wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor);
|
wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor);
|
||||||
wgpu::TextureView renderView = renderTexture.CreateView();
|
wgpu::TextureView renderView = renderTexture.CreateView();
|
||||||
|
|
||||||
|
@ -214,11 +267,10 @@ namespace {
|
||||||
// Test that submitting a render pass that contains a destroyed external texture plane
|
// Test that submitting a render pass that contains a destroyed external texture plane
|
||||||
// results in an error.
|
// results in an error.
|
||||||
TEST_F(ExternalTextureTest, SubmitDestroyedExternalTexturePlaneInRenderPass) {
|
TEST_F(ExternalTextureTest, SubmitDestroyedExternalTexturePlaneInRenderPass) {
|
||||||
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
|
wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
|
||||||
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
||||||
|
|
||||||
wgpu::ExternalTextureDescriptor externalDesc;
|
wgpu::ExternalTextureDescriptor externalDesc;
|
||||||
externalDesc.format = kDefaultTextureFormat;
|
|
||||||
externalDesc.plane0 = texture.CreateView();
|
externalDesc.plane0 = texture.CreateView();
|
||||||
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
|
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
|
||||||
|
|
||||||
|
@ -228,7 +280,7 @@ namespace {
|
||||||
wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, externalTexture}});
|
wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, externalTexture}});
|
||||||
|
|
||||||
// Create another texture to use as a color attachment.
|
// Create another texture to use as a color attachment.
|
||||||
wgpu::TextureDescriptor renderTextureDescriptor = CreateDefaultTextureDescriptor();
|
wgpu::TextureDescriptor renderTextureDescriptor = CreateTextureDescriptor();
|
||||||
wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor);
|
wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor);
|
||||||
wgpu::TextureView renderView = renderTexture.CreateView();
|
wgpu::TextureView renderView = renderTexture.CreateView();
|
||||||
|
|
||||||
|
@ -266,11 +318,10 @@ namespace {
|
||||||
// Test that submitting a compute pass that contains a destroyed external texture results in
|
// Test that submitting a compute pass that contains a destroyed external texture results in
|
||||||
// an error.
|
// an error.
|
||||||
TEST_F(ExternalTextureTest, SubmitDestroyedExternalTextureInComputePass) {
|
TEST_F(ExternalTextureTest, SubmitDestroyedExternalTextureInComputePass) {
|
||||||
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
|
wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
|
||||||
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
||||||
|
|
||||||
wgpu::ExternalTextureDescriptor externalDesc;
|
wgpu::ExternalTextureDescriptor externalDesc;
|
||||||
externalDesc.format = kDefaultTextureFormat;
|
|
||||||
externalDesc.plane0 = texture.CreateView();
|
externalDesc.plane0 = texture.CreateView();
|
||||||
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
|
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
|
||||||
|
|
||||||
|
@ -313,11 +364,10 @@ namespace {
|
||||||
// Test that submitting a compute pass that contains a destroyed external texture plane
|
// Test that submitting a compute pass that contains a destroyed external texture plane
|
||||||
// results in an error.
|
// results in an error.
|
||||||
TEST_F(ExternalTextureTest, SubmitDestroyedExternalTexturePlaneInComputePass) {
|
TEST_F(ExternalTextureTest, SubmitDestroyedExternalTexturePlaneInComputePass) {
|
||||||
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
|
wgpu::TextureDescriptor textureDescriptor = CreateTextureDescriptor();
|
||||||
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
||||||
|
|
||||||
wgpu::ExternalTextureDescriptor externalDesc;
|
wgpu::ExternalTextureDescriptor externalDesc;
|
||||||
externalDesc.format = kDefaultTextureFormat;
|
|
||||||
externalDesc.plane0 = texture.CreateView();
|
externalDesc.plane0 = texture.CreateView();
|
||||||
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
|
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
|
||||||
|
|
||||||
|
|
|
@ -228,7 +228,6 @@ TEST_F(LabelTest, ExternalTexture) {
|
||||||
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
|
||||||
|
|
||||||
wgpu::ExternalTextureDescriptor descriptor;
|
wgpu::ExternalTextureDescriptor descriptor;
|
||||||
descriptor.format = wgpu::TextureFormat::RGBA8Unorm;
|
|
||||||
descriptor.plane0 = texture.CreateView();
|
descriptor.plane0 = texture.CreateView();
|
||||||
|
|
||||||
// The label should be empty if one was not set.
|
// The label should be empty if one was not set.
|
||||||
|
|
Loading…
Reference in New Issue