Introduce SerialQueue to track in flight resources

This commit is contained in:
Corentin Wallez 2017-06-15 13:08:25 -04:00 committed by Corentin Wallez
parent dbb5729e64
commit 38246eb51c
4 changed files with 338 additions and 0 deletions

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@ -60,6 +60,7 @@ list(APPEND BACKEND_SOURCES
${COMMON_DIR}/RefCounted.h
${COMMON_DIR}/Sampler.cpp
${COMMON_DIR}/Sampler.h
${COMMON_DIR}/SerialQueue.h
${COMMON_DIR}/ShaderModule.cpp
${COMMON_DIR}/ShaderModule.h
${COMMON_DIR}/Texture.cpp

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@ -0,0 +1,217 @@
// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_COMMON_SERIALQUEUE_H_
#define BACKEND_COMMON_SERIALQUEUE_H_
#include "Forward.h"
#include <cstdint>
#include <vector>
namespace backend {
using Serial = uint64_t;
template<typename T>
class SerialQueue {
private:
using SerialPair = std::pair<Serial, std::vector<T>>;
using Storage = std::vector<SerialPair>;
using StorageIterator = typename Storage::const_iterator;
public:
class Iterator {
public:
Iterator(StorageIterator start);
Iterator& operator++();
bool operator==(const Iterator& other) const;
bool operator!=(const Iterator& other) const;
const T& operator*() const;
private:
StorageIterator storageIterator;
// Special case the serialIterator when it should be equal to storageIterator.begin()
// otherwise we could ask storageIterator.begin() when storageIterator is storage.end()
// which is invalid. storageIterator.begin() is tagged with a nullptr.
const T* serialIterator;
};
class BeginEnd {
public:
BeginEnd(StorageIterator start, StorageIterator end);
Iterator begin() const;
Iterator end() const;
private:
StorageIterator startIt;
StorageIterator endIt;
};
// The serial must be given in (not strictly) increasing order.
void Enqueue(const T& value, Serial serial);
void Enqueue(T&& value, Serial serial);
void Enqueue(const std::vector<T>& values, Serial serial);
void Enqueue(std::vector<T>&& values, Serial serial);
bool Empty() const;
// The UpTo variants of Iterate and Clear affect all values associated to a serial
// that is smaller OR EQUAL to the given serial. Iterating is done like so:
// for (const T& value : queue.IterateAll()) { stuff(T); }
BeginEnd IterateAll() const;
BeginEnd IterateUpTo(Serial serial) const;
void Clear();
void ClearUpTo(Serial serial);
private:
// Returns the first StorageIterator that a serial bigger than serial.
StorageIterator FindUpTo(Serial serial) const;
Storage storage;
};
// SerialQueue
template<typename T>
void SerialQueue<T>::Enqueue(const T& value, Serial serial) {
ASSERT(Empty() || storage.back().first <= serial);
if (Empty() || storage.back().first < serial) {
storage.emplace_back(SerialPair(serial, {}));
}
storage.back().second.push_back(value);
}
template<typename T>
void SerialQueue<T>::Enqueue(T&& value, Serial serial) {
ASSERT(Empty() || storage.back().first <= serial);
if (Empty() || storage.back().first < serial) {
storage.emplace_back(SerialPair(serial, {}));
}
storage.back().second.push_back(value);
}
template<typename T>
void SerialQueue<T>::Enqueue(const std::vector<T>& values, Serial serial) {
ASSERT(Empty() || storage.back().first <= serial);
storage.emplace_back(SerialPair(serial, {values}));
}
template<typename T>
void SerialQueue<T>::Enqueue(std::vector<T>&& values, Serial serial) {
ASSERT(Empty() || storage.back().first <= serial);
storage.emplace_back(SerialPair(serial, {values}));
}
template<typename T>
bool SerialQueue<T>::Empty() const {
return storage.empty();
}
template<typename T>
typename SerialQueue<T>::BeginEnd SerialQueue<T>::IterateAll() const {
return {storage.begin(), storage.end()};
}
template<typename T>
typename SerialQueue<T>::BeginEnd SerialQueue<T>::IterateUpTo(Serial serial) const {
return {storage.begin(), FindUpTo(serial)};
}
template<typename T>
void SerialQueue<T>::Clear() {
storage.clear();
}
template<typename T>
void SerialQueue<T>::ClearUpTo(Serial serial) {
storage.erase(storage.begin(), FindUpTo(serial));
}
template<typename T>
typename SerialQueue<T>::StorageIterator SerialQueue<T>::FindUpTo(Serial serial) const {
auto it = storage.begin();
while (it != storage.end() && it->first <= serial) {
it ++;
}
return it;
}
// SerialQueue::BeginEnd
template<typename T>
SerialQueue<T>::BeginEnd::BeginEnd(typename SerialQueue<T>::StorageIterator start, typename SerialQueue<T>::StorageIterator end)
: startIt(start), endIt(end) {
}
template<typename T>
typename SerialQueue<T>::Iterator SerialQueue<T>::BeginEnd::begin() const {
return {startIt};
}
template<typename T>
typename SerialQueue<T>::Iterator SerialQueue<T>::BeginEnd::end() const {
return {endIt};
}
// SerialQueue::Iterator
template<typename T>
SerialQueue<T>::Iterator::Iterator(typename SerialQueue<T>::StorageIterator start)
: storageIterator(start), serialIterator(nullptr) {
}
template<typename T>
typename SerialQueue<T>::Iterator& SerialQueue<T>::Iterator::operator++() {
const T* vectorData = storageIterator->second.data();
if (serialIterator == nullptr) {
serialIterator = vectorData + 1;
} else {
serialIterator ++;
}
if (serialIterator >= vectorData + storageIterator->second.size()) {
serialIterator = nullptr;
storageIterator ++;
}
return *this;
}
template<typename T>
bool SerialQueue<T>::Iterator::operator==(const typename SerialQueue<T>::Iterator& other) const {
return other.storageIterator == storageIterator && other.serialIterator == serialIterator;
}
template<typename T>
bool SerialQueue<T>::Iterator::operator!=(const typename SerialQueue<T>::Iterator& other) const {
return !(*this == other);
}
template<typename T>
const T& SerialQueue<T>::Iterator::operator*() const {
if (serialIterator == nullptr) {
return *storageIterator->second.begin();
}
return *serialIterator;
}
}
#endif // BACKEND_COMMON_SERIALQUEUE_H_

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@ -23,6 +23,7 @@ add_executable(nxt_unittests
${UNITTESTS_DIR}/ObjectBaseTests.cpp
${UNITTESTS_DIR}/PerStageTests.cpp
${UNITTESTS_DIR}/RefCountedTests.cpp
${UNITTESTS_DIR}/SerialQueueTests.cpp
${UNITTESTS_DIR}/ToBackendTests.cpp
${UNITTESTS_DIR}/WireTests.cpp
${VALIDATION_TESTS_DIR}/BufferValidationTests.cpp

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@ -0,0 +1,119 @@
// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <gtest/gtest.h>
#include "backend/common/SerialQueue.h"
using SerialQueue = backend::SerialQueue<int>;
// A number of basic tests for SerialQueue that are difficult to split from one another
TEST(SerialQueue, BasicTest) {
SerialQueue queue;
// Queue starts empty
ASSERT_TRUE(queue.Empty());
// Iterating on empty queue 1) works 2) doesn't produce any values
for (int value : queue.IterateAll()) {
ASSERT_TRUE(false);
}
// Enqueuing values as const ref or rvalue ref
queue.Enqueue(1, 0);
queue.Enqueue(2, 0);
queue.Enqueue(std::move(3), 1);
// Iterating over a non-empty queue produces the expected result
std::vector<int> expectedValues = {1, 2, 3};
for (int value : queue.IterateAll()) {
EXPECT_EQ(expectedValues.front(), value);
ASSERT_FALSE(expectedValues.empty());
expectedValues.erase(expectedValues.begin());
}
ASSERT_TRUE(expectedValues.empty());
// Clear works and makes the queue empty and iteration does nothing.
queue.Clear();
ASSERT_TRUE(queue.Empty());
for (int value : queue.IterateAll()) {
ASSERT_TRUE(false);
}
}
// Test enqueuing vectors works
TEST(SerialQueue, EnqueueVectors) {
SerialQueue queue;
std::vector<int> vector1 = {1, 2, 3, 4};
std::vector<int> vector2 = {5, 6, 7, 8};
std::vector<int> vector3 = {9, 0};
queue.Enqueue(vector1, 0);
queue.Enqueue(std::move(vector2), 0);
queue.Enqueue(vector3, 1);
std::vector<int> expectedValues = {1, 2, 3, 4, 5, 6, 7, 8, 9, 0};
for (int value : queue.IterateAll()) {
EXPECT_EQ(expectedValues.front(), value);
ASSERT_FALSE(expectedValues.empty());
expectedValues.erase(expectedValues.begin());
}
ASSERT_TRUE(expectedValues.empty());
}
// Test IterateUpTo
TEST(SerialQueue, IterateUpTo) {
SerialQueue queue;
std::vector<int> vector1 = {1, 2, 3, 4};
std::vector<int> vector2 = {5, 6, 7, 8};
std::vector<int> vector3 = {9, 0};
queue.Enqueue(vector1, 0);
queue.Enqueue(std::move(vector2), 1);
queue.Enqueue(vector3, 2);
std::vector<int> expectedValues = {1, 2, 3, 4, 5, 6, 7, 8};
for (int value : queue.IterateUpTo(1)) {
EXPECT_EQ(expectedValues.front(), value);
ASSERT_FALSE(expectedValues.empty());
expectedValues.erase(expectedValues.begin());
}
ASSERT_TRUE(expectedValues.empty());
}
// Test ClearUpTo
TEST(SerialQueue, ClearUpTo) {
SerialQueue queue;
std::vector<int> vector1 = {1, 2, 3, 4};
std::vector<int> vector2 = {5, 6, 7, 8};
std::vector<int> vector3 = {9, 0};
queue.Enqueue(vector1, 0);
queue.Enqueue(std::move(vector2), 0);
queue.Enqueue(vector3, 1);
queue.ClearUpTo(0);
std::vector<int> expectedValues = {9, 0};
for (int value : queue.IterateAll()) {
EXPECT_EQ(expectedValues.front(), value);
ASSERT_FALSE(expectedValues.empty());
expectedValues.erase(expectedValues.begin());
}
ASSERT_TRUE(expectedValues.empty());
}