transform/DMA: Fix ignore() for buffer members
https://dawn-review.googlesource.com/c/tint/+/60213 special cased ignore() to work around tint:1046. This fix produced bad output for structures when they are fully decomposed into ByteAddressBuffers, as the final HLSL references a structure that no longer exists. Fixes CTS tests, and tint->dawn roll. Change-Id: If6eab083c5f0bcca4a90c582df255b77e97a8e9f Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60347 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
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@ -917,8 +917,15 @@ void DecomposeMemoryAccess::Run(CloneContext& ctx, const DataMap&, DataMap&) {
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if (auto* intrinsic = call->Target()->As<sem::Intrinsic>()) {
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if (intrinsic->Type() == sem::IntrinsicType::kIgnore) {
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// ignore(X)
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// Don't convert X into a load, this isn't actually used.
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state.TakeAccess(call_expr->params()[0]);
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// If X is an memory access, don't transform it into a load, as it
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// may refer to a structure holding a runtime array, which cannot be
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// loaded. Instead replace X with the underlying storage / uniform
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// buffer variable.
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if (auto access = state.TakeAccess(call_expr->params()[0])) {
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ctx.Replace(call_expr->params()[0], [=, &ctx] {
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return ctx.CloneWithoutTransform(access.var->Declaration());
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});
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}
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continue;
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}
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if (intrinsic->Type() == sem::IntrinsicType::kArrayLength) {
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@ -0,0 +1,11 @@
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[[block]]
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struct S {
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arr : array<i32>;
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};
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[[binding(0), group(0)]] var<storage, read_write> s : S;
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[[stage(compute), workgroup_size(1)]]
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fn main() {
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ignore(s.arr);
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}
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@ -0,0 +1,7 @@
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RWByteAddressBuffer s : register(u0, space0);
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[numthreads(1, 1, 1)]
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void main() {
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s;
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return;
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}
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@ -0,0 +1,12 @@
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#include <metal_stdlib>
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using namespace metal;
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struct S {
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/* 0x0000 */ int arr[1];
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};
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kernel void tint_symbol(device S& s [[buffer(0)]]) {
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(void) s.arr;
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return;
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}
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@ -0,0 +1,34 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 16
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpName %S "S"
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OpMemberName %S 0 "arr"
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OpName %s "s"
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OpName %main "main"
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OpDecorate %S Block
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OpMemberDecorate %S 0 Offset 0
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OpDecorate %_runtimearr_int ArrayStride 4
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OpDecorate %s Binding 0
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OpDecorate %s DescriptorSet 0
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%int = OpTypeInt 32 1
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%_runtimearr_int = OpTypeRuntimeArray %int
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%S = OpTypeStruct %_runtimearr_int
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%_ptr_StorageBuffer_S = OpTypePointer StorageBuffer %S
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%s = OpVariable %_ptr_StorageBuffer_S StorageBuffer
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%void = OpTypeVoid
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%6 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%uint_0 = OpConstant %uint 0
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%_ptr_StorageBuffer__runtimearr_int = OpTypePointer StorageBuffer %_runtimearr_int
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%main = OpFunction %void None %6
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%9 = OpLabel
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%14 = OpAccessChain %_ptr_StorageBuffer__runtimearr_int %s %uint_0
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%15 = OpLoad %_runtimearr_int %14
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OpReturn
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OpFunctionEnd
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@ -0,0 +1,11 @@
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[[block]]
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struct S {
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arr : array<i32>;
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};
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[[binding(0), group(0)]] var<storage, read_write> s : S;
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[[stage(compute), workgroup_size(1)]]
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fn main() {
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ignore(s.arr);
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}
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@ -0,0 +1,12 @@
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[[block]]
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struct S {
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i : i32;
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};
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[[binding(0), group(0)]] var<storage, read_write> s : S;
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[[stage(compute), workgroup_size(1)]]
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fn main() {
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ignore(s);
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ignore(s.i);
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}
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@ -0,0 +1,8 @@
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RWByteAddressBuffer s : register(u0, space0);
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[numthreads(1, 1, 1)]
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void main() {
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s;
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s;
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return;
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}
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@ -0,0 +1,13 @@
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#include <metal_stdlib>
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using namespace metal;
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struct S {
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/* 0x0000 */ int i;
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};
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kernel void tint_symbol(device S& s [[buffer(0)]]) {
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(void) s;
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(void) s.i;
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return;
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}
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@ -0,0 +1,33 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 17
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpName %S "S"
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OpMemberName %S 0 "i"
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OpName %s "s"
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OpName %main "main"
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OpDecorate %S Block
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OpMemberDecorate %S 0 Offset 0
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OpDecorate %s Binding 0
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OpDecorate %s DescriptorSet 0
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%int = OpTypeInt 32 1
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%S = OpTypeStruct %int
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%_ptr_StorageBuffer_S = OpTypePointer StorageBuffer %S
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%s = OpVariable %_ptr_StorageBuffer_S StorageBuffer
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%void = OpTypeVoid
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%5 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%uint_0 = OpConstant %uint 0
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%_ptr_StorageBuffer_int = OpTypePointer StorageBuffer %int
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%main = OpFunction %void None %5
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%8 = OpLabel
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%10 = OpLoad %S %s
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%15 = OpAccessChain %_ptr_StorageBuffer_int %s %uint_0
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%16 = OpLoad %int %15
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OpReturn
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OpFunctionEnd
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@ -0,0 +1,12 @@
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[[block]]
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struct S {
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i : i32;
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};
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[[binding(0), group(0)]] var<storage, read_write> s : S;
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[[stage(compute), workgroup_size(1)]]
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fn main() {
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ignore(s);
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ignore(s.i);
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}
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@ -0,0 +1,12 @@
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[[block]]
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struct S {
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i : i32;
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};
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[[binding(0), group(0)]] var<uniform> u : S;
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[[stage(compute), workgroup_size(1)]]
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fn main() {
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ignore(u);
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ignore(u.i);
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}
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@ -0,0 +1,10 @@
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cbuffer cbuffer_u : register(b0, space0) {
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uint4 u[1];
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};
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[numthreads(1, 1, 1)]
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void main() {
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u;
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u;
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return;
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}
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@ -0,0 +1,13 @@
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#include <metal_stdlib>
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using namespace metal;
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struct S {
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/* 0x0000 */ int i;
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};
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kernel void tint_symbol(constant S& u [[buffer(0)]]) {
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(void) u;
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(void) u.i;
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return;
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}
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@ -0,0 +1,34 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 17
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpName %S "S"
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OpMemberName %S 0 "i"
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OpName %u "u"
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OpName %main "main"
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OpDecorate %S Block
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OpMemberDecorate %S 0 Offset 0
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OpDecorate %u NonWritable
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OpDecorate %u Binding 0
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OpDecorate %u DescriptorSet 0
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%int = OpTypeInt 32 1
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%S = OpTypeStruct %int
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%_ptr_Uniform_S = OpTypePointer Uniform %S
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%u = OpVariable %_ptr_Uniform_S Uniform
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%void = OpTypeVoid
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%5 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%uint_0 = OpConstant %uint 0
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%_ptr_Uniform_int = OpTypePointer Uniform %int
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%main = OpFunction %void None %5
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%8 = OpLabel
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%10 = OpLoad %S %u
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%15 = OpAccessChain %_ptr_Uniform_int %u %uint_0
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%16 = OpLoad %int %15
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OpReturn
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OpFunctionEnd
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@ -0,0 +1,12 @@
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[[block]]
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struct S {
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i : i32;
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};
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[[binding(0), group(0)]] var<uniform> u : S;
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[[stage(compute), workgroup_size(1)]]
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fn main() {
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ignore(u);
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ignore(u.i);
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}
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