transform/DMA: Fix ignore() for buffer members

https://dawn-review.googlesource.com/c/tint/+/60213 special cased ignore() to work around tint:1046.
This fix produced bad output for structures when they are fully decomposed into ByteAddressBuffers, as the final HLSL references a structure that no longer exists.

Fixes CTS tests, and tint->dawn roll.

Change-Id: If6eab083c5f0bcca4a90c582df255b77e97a8e9f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60347
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
This commit is contained in:
Ben Clayton 2021-07-30 15:13:58 +00:00 committed by Tint LUCI CQ
parent 89a0bde59c
commit 38c5a28efd
21 changed files with 243 additions and 2 deletions

View File

@ -917,8 +917,15 @@ void DecomposeMemoryAccess::Run(CloneContext& ctx, const DataMap&, DataMap&) {
if (auto* intrinsic = call->Target()->As<sem::Intrinsic>()) {
if (intrinsic->Type() == sem::IntrinsicType::kIgnore) {
// ignore(X)
// Don't convert X into a load, this isn't actually used.
state.TakeAccess(call_expr->params()[0]);
// If X is an memory access, don't transform it into a load, as it
// may refer to a structure holding a runtime array, which cannot be
// loaded. Instead replace X with the underlying storage / uniform
// buffer variable.
if (auto access = state.TakeAccess(call_expr->params()[0])) {
ctx.Replace(call_expr->params()[0], [=, &ctx] {
return ctx.CloneWithoutTransform(access.var->Declaration());
});
}
continue;
}
if (intrinsic->Type() == sem::IntrinsicType::kArrayLength) {

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@ -0,0 +1,11 @@
[[block]]
struct S {
arr : array<i32>;
};
[[binding(0), group(0)]] var<storage, read_write> s : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
ignore(s.arr);
}

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@ -0,0 +1,7 @@
RWByteAddressBuffer s : register(u0, space0);
[numthreads(1, 1, 1)]
void main() {
s;
return;
}

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@ -0,0 +1,12 @@
#include <metal_stdlib>
using namespace metal;
struct S {
/* 0x0000 */ int arr[1];
};
kernel void tint_symbol(device S& s [[buffer(0)]]) {
(void) s.arr;
return;
}

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@ -0,0 +1,34 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 16
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main"
OpExecutionMode %main LocalSize 1 1 1
OpName %S "S"
OpMemberName %S 0 "arr"
OpName %s "s"
OpName %main "main"
OpDecorate %S Block
OpMemberDecorate %S 0 Offset 0
OpDecorate %_runtimearr_int ArrayStride 4
OpDecorate %s Binding 0
OpDecorate %s DescriptorSet 0
%int = OpTypeInt 32 1
%_runtimearr_int = OpTypeRuntimeArray %int
%S = OpTypeStruct %_runtimearr_int
%_ptr_StorageBuffer_S = OpTypePointer StorageBuffer %S
%s = OpVariable %_ptr_StorageBuffer_S StorageBuffer
%void = OpTypeVoid
%6 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_0 = OpConstant %uint 0
%_ptr_StorageBuffer__runtimearr_int = OpTypePointer StorageBuffer %_runtimearr_int
%main = OpFunction %void None %6
%9 = OpLabel
%14 = OpAccessChain %_ptr_StorageBuffer__runtimearr_int %s %uint_0
%15 = OpLoad %_runtimearr_int %14
OpReturn
OpFunctionEnd

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@ -0,0 +1,11 @@
[[block]]
struct S {
arr : array<i32>;
};
[[binding(0), group(0)]] var<storage, read_write> s : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
ignore(s.arr);
}

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@ -0,0 +1,12 @@
[[block]]
struct S {
i : i32;
};
[[binding(0), group(0)]] var<storage, read_write> s : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
ignore(s);
ignore(s.i);
}

View File

@ -0,0 +1,8 @@
RWByteAddressBuffer s : register(u0, space0);
[numthreads(1, 1, 1)]
void main() {
s;
s;
return;
}

View File

@ -0,0 +1,13 @@
#include <metal_stdlib>
using namespace metal;
struct S {
/* 0x0000 */ int i;
};
kernel void tint_symbol(device S& s [[buffer(0)]]) {
(void) s;
(void) s.i;
return;
}

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@ -0,0 +1,33 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 17
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main"
OpExecutionMode %main LocalSize 1 1 1
OpName %S "S"
OpMemberName %S 0 "i"
OpName %s "s"
OpName %main "main"
OpDecorate %S Block
OpMemberDecorate %S 0 Offset 0
OpDecorate %s Binding 0
OpDecorate %s DescriptorSet 0
%int = OpTypeInt 32 1
%S = OpTypeStruct %int
%_ptr_StorageBuffer_S = OpTypePointer StorageBuffer %S
%s = OpVariable %_ptr_StorageBuffer_S StorageBuffer
%void = OpTypeVoid
%5 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_0 = OpConstant %uint 0
%_ptr_StorageBuffer_int = OpTypePointer StorageBuffer %int
%main = OpFunction %void None %5
%8 = OpLabel
%10 = OpLoad %S %s
%15 = OpAccessChain %_ptr_StorageBuffer_int %s %uint_0
%16 = OpLoad %int %15
OpReturn
OpFunctionEnd

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@ -0,0 +1,12 @@
[[block]]
struct S {
i : i32;
};
[[binding(0), group(0)]] var<storage, read_write> s : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
ignore(s);
ignore(s.i);
}

View File

@ -0,0 +1,12 @@
[[block]]
struct S {
i : i32;
};
[[binding(0), group(0)]] var<uniform> u : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
ignore(u);
ignore(u.i);
}

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@ -0,0 +1,10 @@
cbuffer cbuffer_u : register(b0, space0) {
uint4 u[1];
};
[numthreads(1, 1, 1)]
void main() {
u;
u;
return;
}

View File

@ -0,0 +1,13 @@
#include <metal_stdlib>
using namespace metal;
struct S {
/* 0x0000 */ int i;
};
kernel void tint_symbol(constant S& u [[buffer(0)]]) {
(void) u;
(void) u.i;
return;
}

View File

@ -0,0 +1,34 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 17
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main"
OpExecutionMode %main LocalSize 1 1 1
OpName %S "S"
OpMemberName %S 0 "i"
OpName %u "u"
OpName %main "main"
OpDecorate %S Block
OpMemberDecorate %S 0 Offset 0
OpDecorate %u NonWritable
OpDecorate %u Binding 0
OpDecorate %u DescriptorSet 0
%int = OpTypeInt 32 1
%S = OpTypeStruct %int
%_ptr_Uniform_S = OpTypePointer Uniform %S
%u = OpVariable %_ptr_Uniform_S Uniform
%void = OpTypeVoid
%5 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_int = OpTypePointer Uniform %int
%main = OpFunction %void None %5
%8 = OpLabel
%10 = OpLoad %S %u
%15 = OpAccessChain %_ptr_Uniform_int %u %uint_0
%16 = OpLoad %int %15
OpReturn
OpFunctionEnd

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@ -0,0 +1,12 @@
[[block]]
struct S {
i : i32;
};
[[binding(0), group(0)]] var<uniform> u : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
ignore(u);
ignore(u.i);
}