Enable the InputState tests on Vulkan
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@ -439,7 +439,7 @@ TEST_P(InputStateTest, MixedEverything) {
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DoTestDraw(pipeline, 1, 1, {{0, &buffer0}, {1, &buffer1}});
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}
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NXT_INSTANTIATE_TEST(InputStateTest, D3D12Backend, MetalBackend, OpenGLBackend)
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NXT_INSTANTIATE_TEST(InputStateTest, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend)
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// TODO for the input state:
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// - Add more vertex formats
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