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ShaderModule: Add support for multiple entryPoints
Also adds validation tests that reflection data is correctly computed by entryPoint, and end2end tests that using a shader module with multiple entryPoints works correctly. Bug: dawn:216 Change-Id: Id2936bb220d4480872a68624996e4c42452a507d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28244 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
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@@ -75,6 +75,10 @@ config("dawn_internal") {
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defines += [ "DAWN_ENABLE_BACKEND_VULKAN" ]
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}
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if (dawn_enable_wgsl) {
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defines += [ "DAWN_ENABLE_WGSL" ]
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}
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if (dawn_use_x11) {
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defines += [ "DAWN_USE_X11" ]
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}
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