Move BindingRemapper and MultiplanarExternalTexture to a backend transform.

In most backends, MultiplanarExternalTexture must run before the
BindingRemapper. The exception is the Vulkan SPIR-V backend where
it has to run before Multiplanar. This CL moves both of the transforms
to backend transforms and sets up the ordering as needed in the
generators.

Bug: tint:1855 chromium:1421379
Change-Id: I8223bce40babe901fe08bb1e8f033243837d7b18
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123522
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
dan sinclair 2023-03-15 13:41:46 +00:00 committed by Dawn LUCI CQ
parent 0551c4f40f
commit 39d4065653
20 changed files with 217 additions and 94 deletions

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@ -26,10 +26,8 @@
#include "src/tint/inspector/inspector.h" #include "src/tint/inspector/inspector.h"
#include "src/tint/reader/reader.h" #include "src/tint/reader/reader.h"
#include "src/tint/text/unicode.h" #include "src/tint/text/unicode.h"
#include "src/tint/transform/binding_remapper.h"
#include "src/tint/transform/first_index_offset.h" #include "src/tint/transform/first_index_offset.h"
#include "src/tint/transform/manager.h" #include "src/tint/transform/manager.h"
#include "src/tint/transform/multiplanar_external_texture.h"
#include "src/tint/transform/renamer.h" #include "src/tint/transform/renamer.h"
#include "src/tint/transform/single_entry_point.h" #include "src/tint/transform/single_entry_point.h"
#include "src/tint/transform/substitute_override.h" #include "src/tint/transform/substitute_override.h"
@ -37,6 +35,8 @@
#include "src/tint/type/manager.h" #include "src/tint/type/manager.h"
#include "src/tint/writer/array_length_from_uniform_options.h" #include "src/tint/writer/array_length_from_uniform_options.h"
#include "src/tint/writer/binding_point.h" #include "src/tint/writer/binding_point.h"
#include "src/tint/writer/binding_remapper_options.h"
#include "src/tint/writer/external_texture_options.h"
#include "src/tint/writer/flatten_bindings.h" #include "src/tint/writer/flatten_bindings.h"
#include "src/tint/writer/writer.h" #include "src/tint/writer/writer.h"

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@ -51,9 +51,17 @@ void stream::Stream<tint::writer::BindingPoint>::Write(stream::Sink* sink,
// static // static
template <> template <>
void stream::Stream<tint::transform::MultiplanarExternalTexture::BindingPoints>::Write( void stream::Stream<tint::writer::ExternalTextureOptions::BindingPoints>::Write(
stream::Sink* sink, stream::Sink* sink,
const tint::transform::MultiplanarExternalTexture::BindingPoints& points) { const tint::writer::ExternalTextureOptions::BindingPoints& point) {
StreamInTintObject(point, sink);
}
// static
template <>
void stream::Stream<tint::writer::ExternalTextureOptions>::Write(
stream::Sink* sink,
const tint::writer::ExternalTextureOptions& points) {
StreamInTintObject(points, sink); StreamInTintObject(points, sink);
} }
@ -103,4 +111,12 @@ void stream::Stream<tint::writer::ArrayLengthFromUniformOptions>::Write(
StreamInTintObject(options, sink); StreamInTintObject(options, sink);
} }
// static
template <>
void stream::Stream<tint::writer::BindingRemapperOptions>::Write(
stream::Sink* sink,
const tint::writer::BindingRemapperOptions& options) {
StreamInTintObject(options, sink);
}
} // namespace dawn::native } // namespace dawn::native

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@ -147,18 +147,19 @@ ScopedTintICEHandler::~ScopedTintICEHandler() {
tlDevice = nullptr; tlDevice = nullptr;
} }
tint::transform::MultiplanarExternalTexture::BindingsMap BuildExternalTextureTransformBindings( tint::writer::ExternalTextureOptions BuildExternalTextureTransformBindings(
const PipelineLayoutBase* layout) { const PipelineLayoutBase* layout) {
tint::transform::MultiplanarExternalTexture::BindingsMap newBindingsMap; tint::writer::ExternalTextureOptions options;
for (BindGroupIndex i : IterateBitSet(layout->GetBindGroupLayoutsMask())) { for (BindGroupIndex i : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
const BindGroupLayoutBase* bgl = layout->GetBindGroupLayout(i); const BindGroupLayoutBase* bgl = layout->GetBindGroupLayout(i);
for (const auto& [_, expansion] : bgl->GetExternalTextureBindingExpansionMap()) { for (const auto& [_, expansion] : bgl->GetExternalTextureBindingExpansionMap()) {
newBindingsMap[{static_cast<uint32_t>(i), static_cast<uint32_t>(expansion.plane0)}] = { options.bindings_map[{static_cast<uint32_t>(i),
static_cast<uint32_t>(expansion.plane0)}] = {
{static_cast<uint32_t>(i), static_cast<uint32_t>(expansion.plane1)}, {static_cast<uint32_t>(i), static_cast<uint32_t>(expansion.plane1)},
{static_cast<uint32_t>(i), static_cast<uint32_t>(expansion.params)}}; {static_cast<uint32_t>(i), static_cast<uint32_t>(expansion.params)}};
} }
} }
return newBindingsMap; return options;
} }
tint::transform::VertexPulling::Config BuildVertexPullingTransformConfig( tint::transform::VertexPulling::Config BuildVertexPullingTransformConfig(

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@ -40,7 +40,7 @@ class ScopedTintICEHandler : public NonCopyable {
ScopedTintICEHandler(ScopedTintICEHandler&&) = delete; ScopedTintICEHandler(ScopedTintICEHandler&&) = delete;
}; };
tint::transform::MultiplanarExternalTexture::BindingsMap BuildExternalTextureTransformBindings( tint::writer::ExternalTextureOptions BuildExternalTextureTransformBindings(
const PipelineLayoutBase* layout); const PipelineLayoutBase* layout);
tint::transform::VertexPulling::Config BuildVertexPullingTransformConfig( tint::transform::VertexPulling::Config BuildVertexPullingTransformConfig(

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@ -85,10 +85,9 @@ enum class Compiler { FXC, DXC };
X(bool, usesNumWorkgroups) \ X(bool, usesNumWorkgroups) \
X(uint32_t, numWorkgroupsShaderRegister) \ X(uint32_t, numWorkgroupsShaderRegister) \
X(uint32_t, numWorkgroupsRegisterSpace) \ X(uint32_t, numWorkgroupsRegisterSpace) \
X(tint::transform::MultiplanarExternalTexture::BindingsMap, newBindingsMap) \ X(tint::writer::ExternalTextureOptions, externalTextureOptions) \
X(tint::writer::ArrayLengthFromUniformOptions, arrayLengthFromUniform) \ X(tint::writer::ArrayLengthFromUniformOptions, arrayLengthFromUniform) \
X(tint::transform::BindingRemapper::BindingPoints, remappedBindingPoints) \ X(tint::writer::BindingRemapperOptions, bindingRemapper) \
X(tint::transform::BindingRemapper::AccessControls, remappedAccessControls) \
X(std::optional<tint::transform::SubstituteOverride::Config>, substituteOverrideConfig) \ X(std::optional<tint::transform::SubstituteOverride::Config>, substituteOverrideConfig) \
X(std::bitset<kMaxInterStageShaderVariables>, interstageLocations) \ X(std::bitset<kMaxInterStageShaderVariables>, interstageLocations) \
X(LimitsForCompilationRequest, limits) \ X(LimitsForCompilationRequest, limits) \
@ -311,12 +310,6 @@ ResultOrError<std::string> TranslateToHLSL(
tint::transform::Renamer::Target::kHlslKeywords); tint::transform::Renamer::Target::kHlslKeywords);
} }
if (!r.newBindingsMap.empty()) {
transformManager.Add<tint::transform::MultiplanarExternalTexture>();
transformInputs.Add<tint::transform::MultiplanarExternalTexture::NewBindingPoints>(
std::move(r.newBindingsMap));
}
if (r.stage == SingleShaderStage::Vertex) { if (r.stage == SingleShaderStage::Vertex) {
transformManager.Add<tint::transform::FirstIndexOffset>(); transformManager.Add<tint::transform::FirstIndexOffset>();
transformInputs.Add<tint::transform::FirstIndexOffset::BindingPoint>( transformInputs.Add<tint::transform::FirstIndexOffset::BindingPoint>(
@ -331,15 +324,6 @@ ResultOrError<std::string> TranslateToHLSL(
std::move(r.substituteOverrideConfig).value()); std::move(r.substituteOverrideConfig).value());
} }
transformManager.Add<tint::transform::BindingRemapper>();
// D3D12 registers like `t3` and `c3` have the same bindingOffset number in
// the remapping but should not be considered a collision because they have
// different types.
const bool mayCollide = true;
transformInputs.Add<tint::transform::BindingRemapper::Remappings>(
std::move(r.remappedBindingPoints), std::move(r.remappedAccessControls), mayCollide);
tint::Program transformedProgram; tint::Program transformedProgram;
tint::transform::DataMap transformOutputs; tint::transform::DataMap transformOutputs;
{ {
@ -381,6 +365,9 @@ ResultOrError<std::string> TranslateToHLSL(
tint::writer::hlsl::Options options; tint::writer::hlsl::Options options;
options.disable_robustness = !r.isRobustnessEnabled; options.disable_robustness = !r.isRobustnessEnabled;
options.disable_workgroup_init = r.disableWorkgroupInit; options.disable_workgroup_init = r.disableWorkgroupInit;
options.binding_remapper_options = r.bindingRemapper;
options.external_texture_options = r.externalTextureOptions;
if (r.usesNumWorkgroups) { if (r.usesNumWorkgroups) {
options.root_constant_binding_point = options.root_constant_binding_point =
tint::writer::BindingPoint{r.numWorkgroupsRegisterSpace, r.numWorkgroupsShaderRegister}; tint::writer::BindingPoint{r.numWorkgroupsRegisterSpace, r.numWorkgroupsShaderRegister};
@ -523,11 +510,13 @@ ResultOrError<CompiledShader> ShaderModule::Compile(
} }
} }
using tint::transform::BindingRemapper;
using tint::writer::BindingPoint; using tint::writer::BindingPoint;
BindingRemapper::BindingPoints remappedBindingPoints; tint::writer::BindingRemapperOptions bindingRemapper;
BindingRemapper::AccessControls remappedAccessControls; // D3D12 registers like `t3` and `c3` have the same bindingOffset number in
// the remapping but should not be considered a collision because they have
// different types.
bindingRemapper.allow_collisions = true;
tint::writer::ArrayLengthFromUniformOptions arrayLengthFromUniform; tint::writer::ArrayLengthFromUniformOptions arrayLengthFromUniform;
arrayLengthFromUniform.ubo_binding = {layout->GetDynamicStorageBufferLengthsRegisterSpace(), arrayLengthFromUniform.ubo_binding = {layout->GetDynamicStorageBufferLengthsRegisterSpace(),
@ -549,7 +538,7 @@ ResultOrError<CompiledShader> ShaderModule::Compile(
BindingPoint dstBindingPoint{static_cast<uint32_t>(group), BindingPoint dstBindingPoint{static_cast<uint32_t>(group),
bgl->GetShaderRegister(bindingIndex)}; bgl->GetShaderRegister(bindingIndex)};
if (srcBindingPoint != dstBindingPoint) { if (srcBindingPoint != dstBindingPoint) {
remappedBindingPoints.emplace(srcBindingPoint, dstBindingPoint); bindingRemapper.binding_points.emplace(srcBindingPoint, dstBindingPoint);
} }
// Declaring a read-only storage buffer in HLSL but specifying a storage // Declaring a read-only storage buffer in HLSL but specifying a storage
@ -562,7 +551,8 @@ ResultOrError<CompiledShader> ShaderModule::Compile(
wgpu::BufferBindingType::Storage || wgpu::BufferBindingType::Storage ||
bgl->GetBindingInfo(bindingIndex).buffer.type == kInternalStorageBufferBinding)); bgl->GetBindingInfo(bindingIndex).buffer.type == kInternalStorageBufferBinding));
if (forceStorageBufferAsUAV) { if (forceStorageBufferAsUAV) {
remappedAccessControls.emplace(srcBindingPoint, tint::builtin::Access::kReadWrite); bindingRemapper.access_controls.emplace(srcBindingPoint,
tint::builtin::Access::kReadWrite);
} }
} }
@ -576,8 +566,8 @@ ResultOrError<CompiledShader> ShaderModule::Compile(
BindingPoint bindingPoint{static_cast<uint32_t>(group), BindingPoint bindingPoint{static_cast<uint32_t>(group),
static_cast<uint32_t>(binding)}; static_cast<uint32_t>(binding)};
// Get the renamed binding point if it was remapped. // Get the renamed binding point if it was remapped.
auto it = remappedBindingPoints.find(bindingPoint); auto it = bindingRemapper.binding_points.find(bindingPoint);
if (it != remappedBindingPoints.end()) { if (it != bindingRemapper.binding_points.end()) {
bindingPoint = it->second; bindingPoint = it->second;
} }
@ -600,9 +590,8 @@ ResultOrError<CompiledShader> ShaderModule::Compile(
req.hlsl.usesNumWorkgroups = entryPoint.usesNumWorkgroups; req.hlsl.usesNumWorkgroups = entryPoint.usesNumWorkgroups;
req.hlsl.numWorkgroupsShaderRegister = layout->GetNumWorkgroupsShaderRegister(); req.hlsl.numWorkgroupsShaderRegister = layout->GetNumWorkgroupsShaderRegister();
req.hlsl.numWorkgroupsRegisterSpace = layout->GetNumWorkgroupsRegisterSpace(); req.hlsl.numWorkgroupsRegisterSpace = layout->GetNumWorkgroupsRegisterSpace();
req.hlsl.remappedBindingPoints = std::move(remappedBindingPoints); req.hlsl.bindingRemapper = std::move(bindingRemapper);
req.hlsl.remappedAccessControls = std::move(remappedAccessControls); req.hlsl.externalTextureOptions = BuildExternalTextureTransformBindings(layout);
req.hlsl.newBindingsMap = BuildExternalTextureTransformBindings(layout);
req.hlsl.arrayLengthFromUniform = std::move(arrayLengthFromUniform); req.hlsl.arrayLengthFromUniform = std::move(arrayLengthFromUniform);
req.hlsl.substituteOverrideConfig = std::move(substituteOverrideConfig); req.hlsl.substituteOverrideConfig = std::move(substituteOverrideConfig);

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@ -39,8 +39,8 @@ using OptionalVertexPullingTransformConfig = std::optional<tint::transform::Vert
X(SingleShaderStage, stage) \ X(SingleShaderStage, stage) \
X(const tint::Program*, inputProgram) \ X(const tint::Program*, inputProgram) \
X(tint::writer::ArrayLengthFromUniformOptions, arrayLengthFromUniform) \ X(tint::writer::ArrayLengthFromUniformOptions, arrayLengthFromUniform) \
X(tint::transform::BindingRemapper::BindingPoints, bindingPoints) \ X(tint::writer::BindingRemapperOptions, bindingRemapper) \
X(tint::transform::MultiplanarExternalTexture::BindingsMap, externalTextureBindings) \ X(tint::writer::ExternalTextureOptions, externalTextureOptions) \
X(OptionalVertexPullingTransformConfig, vertexPullingTransformConfig) \ X(OptionalVertexPullingTransformConfig, vertexPullingTransformConfig) \
X(std::optional<tint::transform::SubstituteOverride::Config>, substituteOverrideConfig) \ X(std::optional<tint::transform::SubstituteOverride::Config>, substituteOverrideConfig) \
X(LimitsForCompilationRequest, limits) \ X(LimitsForCompilationRequest, limits) \
@ -111,9 +111,10 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
errorStream << "Tint MSL failure:" << std::endl; errorStream << "Tint MSL failure:" << std::endl;
// Remap BindingNumber to BindingIndex in WGSL shader // Remap BindingNumber to BindingIndex in WGSL shader
using BindingRemapper = tint::transform::BindingRemapper;
using BindingPoint = tint::writer::BindingPoint; using BindingPoint = tint::writer::BindingPoint;
BindingRemapper::BindingPoints bindingPoints;
tint::writer::BindingRemapperOptions bindingRemapper;
bindingRemapper.allow_collisions = true;
tint::writer::ArrayLengthFromUniformOptions arrayLengthFromUniform; tint::writer::ArrayLengthFromUniformOptions arrayLengthFromUniform;
arrayLengthFromUniform.ubo_binding = {0, kBufferLengthBufferSlot}; arrayLengthFromUniform.ubo_binding = {0, kBufferLengthBufferSlot};
@ -135,7 +136,7 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
static_cast<uint32_t>(bindingNumber)}; static_cast<uint32_t>(bindingNumber)};
BindingPoint dstBindingPoint{0, shaderIndex}; BindingPoint dstBindingPoint{0, shaderIndex};
if (srcBindingPoint != dstBindingPoint) { if (srcBindingPoint != dstBindingPoint) {
bindingPoints.emplace(srcBindingPoint, dstBindingPoint); bindingRemapper.binding_points.emplace(srcBindingPoint, dstBindingPoint);
} }
// Use the ShaderIndex as the indices for the buffer size lookups in the array length // Use the ShaderIndex as the indices for the buffer size lookups in the array length
@ -150,8 +151,6 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
} }
} }
auto externalTextureBindings = BuildExternalTextureTransformBindings(layout);
std::optional<tint::transform::VertexPulling::Config> vertexPullingTransformConfig; std::optional<tint::transform::VertexPulling::Config> vertexPullingTransformConfig;
if (stage == SingleShaderStage::Vertex && if (stage == SingleShaderStage::Vertex &&
device->IsToggleEnabled(Toggle::MetalEnableVertexPulling)) { device->IsToggleEnabled(Toggle::MetalEnableVertexPulling)) {
@ -166,7 +165,7 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
static_cast<uint8_t>(slot)}; static_cast<uint8_t>(slot)};
BindingPoint dstBindingPoint{0, metalIndex}; BindingPoint dstBindingPoint{0, metalIndex};
if (srcBindingPoint != dstBindingPoint) { if (srcBindingPoint != dstBindingPoint) {
bindingPoints.emplace(srcBindingPoint, dstBindingPoint); bindingRemapper.binding_points.emplace(srcBindingPoint, dstBindingPoint);
} }
// Use the ShaderIndex as the indices for the buffer size lookups in the array // Use the ShaderIndex as the indices for the buffer size lookups in the array
@ -184,8 +183,8 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
MslCompilationRequest req = {}; MslCompilationRequest req = {};
req.stage = stage; req.stage = stage;
req.inputProgram = programmableStage.module->GetTintProgram(); req.inputProgram = programmableStage.module->GetTintProgram();
req.bindingPoints = std::move(bindingPoints); req.bindingRemapper = std::move(bindingRemapper);
req.externalTextureBindings = std::move(externalTextureBindings); req.externalTextureOptions = BuildExternalTextureTransformBindings(layout);
req.vertexPullingTransformConfig = std::move(vertexPullingTransformConfig); req.vertexPullingTransformConfig = std::move(vertexPullingTransformConfig);
req.substituteOverrideConfig = std::move(substituteOverrideConfig); req.substituteOverrideConfig = std::move(substituteOverrideConfig);
req.entryPointName = programmableStage.entryPoint.c_str(); req.entryPointName = programmableStage.entryPoint.c_str();
@ -222,12 +221,6 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
tint::transform::Renamer::Target::kMslKeywords); tint::transform::Renamer::Target::kMslKeywords);
} }
if (!r.externalTextureBindings.empty()) {
transformManager.Add<tint::transform::MultiplanarExternalTexture>();
transformInputs.Add<tint::transform::MultiplanarExternalTexture::NewBindingPoints>(
std::move(r.externalTextureBindings));
}
if (r.vertexPullingTransformConfig) { if (r.vertexPullingTransformConfig) {
transformManager.Add<tint::transform::VertexPulling>(); transformManager.Add<tint::transform::VertexPulling>();
transformInputs.Add<tint::transform::VertexPulling::Config>( transformInputs.Add<tint::transform::VertexPulling::Config>(
@ -242,11 +235,6 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
std::move(r.substituteOverrideConfig).value()); std::move(r.substituteOverrideConfig).value());
} }
transformManager.Add<BindingRemapper>();
transformInputs.Add<BindingRemapper::Remappings>(std::move(r.bindingPoints),
BindingRemapper::AccessControls{},
/* mayCollide */ true);
tint::Program program; tint::Program program;
tint::transform::DataMap transformOutputs; tint::transform::DataMap transformOutputs;
{ {
@ -285,6 +273,8 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
options.disable_workgroup_init = r.disableWorkgroupInit; options.disable_workgroup_init = r.disableWorkgroupInit;
options.emit_vertex_point_size = r.emitVertexPointSize; options.emit_vertex_point_size = r.emitVertexPointSize;
options.array_length_from_uniform = r.arrayLengthFromUniform; options.array_length_from_uniform = r.arrayLengthFromUniform;
options.binding_remapper_options = r.bindingRemapper;
options.external_texture_options = r.externalTextureOptions;
TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General, "tint::writer::msl::Generate"); TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General, "tint::writer::msl::Generate");
auto result = tint::writer::msl::Generate(&program, options); auto result = tint::writer::msl::Generate(&program, options);

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@ -61,7 +61,7 @@ using BindingMap = std::unordered_map<tint::writer::BindingPoint, tint::writer::
X(const tint::Program*, inputProgram) \ X(const tint::Program*, inputProgram) \
X(std::string, entryPointName) \ X(std::string, entryPointName) \
X(SingleShaderStage, stage) \ X(SingleShaderStage, stage) \
X(tint::transform::MultiplanarExternalTexture::BindingsMap, externalTextureBindings) \ X(tint::writer::ExternalTextureOptions, externalTextureOptions) \
X(BindingMap, glBindings) \ X(BindingMap, glBindings) \
X(std::optional<tint::transform::SubstituteOverride::Config>, substituteOverrideConfig) \ X(std::optional<tint::transform::SubstituteOverride::Config>, substituteOverrideConfig) \
X(LimitsForCompilationRequest, limits) \ X(LimitsForCompilationRequest, limits) \
@ -182,7 +182,7 @@ ResultOrError<GLuint> ShaderModule::CompileShader(const OpenGLFunctions& gl,
req.inputProgram = GetTintProgram(); req.inputProgram = GetTintProgram();
req.stage = stage; req.stage = stage;
req.entryPointName = programmableStage.entryPoint; req.entryPointName = programmableStage.entryPoint;
req.externalTextureBindings = BuildExternalTextureTransformBindings(layout); req.externalTextureOptions = BuildExternalTextureTransformBindings(layout);
req.glBindings = std::move(glBindings); req.glBindings = std::move(glBindings);
req.substituteOverrideConfig = std::move(substituteOverrideConfig); req.substituteOverrideConfig = std::move(substituteOverrideConfig);
req.limits = LimitsForCompilationRequest::Create(limits.v1); req.limits = LimitsForCompilationRequest::Create(limits.v1);
@ -197,12 +197,6 @@ ResultOrError<GLuint> ShaderModule::CompileShader(const OpenGLFunctions& gl,
tint::transform::Manager transformManager; tint::transform::Manager transformManager;
tint::transform::DataMap transformInputs; tint::transform::DataMap transformInputs;
if (!r.externalTextureBindings.empty()) {
transformManager.Add<tint::transform::MultiplanarExternalTexture>();
transformInputs.Add<tint::transform::MultiplanarExternalTexture::NewBindingPoints>(
std::move(r.externalTextureBindings));
}
if (r.substituteOverrideConfig) { if (r.substituteOverrideConfig) {
transformManager.Add<tint::transform::SingleEntryPoint>(); transformManager.Add<tint::transform::SingleEntryPoint>();
transformInputs.Add<tint::transform::SingleEntryPoint::Config>(r.entryPointName); transformInputs.Add<tint::transform::SingleEntryPoint::Config>(r.entryPointName);
@ -231,6 +225,8 @@ ResultOrError<GLuint> ShaderModule::CompileShader(const OpenGLFunctions& gl,
// TODO(crbug.com/dawn/1686): Robustness causes shader compilation failures. // TODO(crbug.com/dawn/1686): Robustness causes shader compilation failures.
tintOptions.disable_robustness = true; tintOptions.disable_robustness = true;
tintOptions.external_texture_options = r.externalTextureOptions;
// When textures are accessed without a sampler (e.g., textureLoad()), // When textures are accessed without a sampler (e.g., textureLoad()),
// GetSamplerTextureUses() will return this sentinel value. // GetSamplerTextureUses() will return this sentinel value.
BindingPoint placeholderBindingPoint{static_cast<uint32_t>(kMaxBindGroupsTyped), 0}; BindingPoint placeholderBindingPoint{static_cast<uint32_t>(kMaxBindGroupsTyped), 0};

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@ -166,8 +166,8 @@ ShaderModule::~ShaderModule() = default;
#define SPIRV_COMPILATION_REQUEST_MEMBERS(X) \ #define SPIRV_COMPILATION_REQUEST_MEMBERS(X) \
X(SingleShaderStage, stage) \ X(SingleShaderStage, stage) \
X(const tint::Program*, inputProgram) \ X(const tint::Program*, inputProgram) \
X(tint::transform::BindingRemapper::BindingPoints, bindingPoints) \ X(tint::writer::BindingRemapperOptions, bindingRemapper) \
X(tint::transform::MultiplanarExternalTexture::BindingsMap, newBindingsMap) \ X(tint::writer::ExternalTextureOptions, externalTextureOptions) \
X(std::optional<tint::transform::SubstituteOverride::Config>, substituteOverrideConfig) \ X(std::optional<tint::transform::SubstituteOverride::Config>, substituteOverrideConfig) \
X(LimitsForCompilationRequest, limits) \ X(LimitsForCompilationRequest, limits) \
X(std::string_view, entryPointName) \ X(std::string_view, entryPointName) \
@ -204,9 +204,9 @@ ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
// Creation of module and spirv is deferred to this point when using tint generator // Creation of module and spirv is deferred to this point when using tint generator
// Remap BindingNumber to BindingIndex in WGSL shader // Remap BindingNumber to BindingIndex in WGSL shader
using BindingRemapper = tint::transform::BindingRemapper;
using BindingPoint = tint::writer::BindingPoint; using BindingPoint = tint::writer::BindingPoint;
BindingRemapper::BindingPoints bindingPoints;
tint::writer::BindingRemapperOptions bindingRemapper;
const BindingInfoArray& moduleBindingInfo = const BindingInfoArray& moduleBindingInfo =
GetEntryPoint(programmableStage.entryPoint.c_str()).bindings; GetEntryPoint(programmableStage.entryPoint.c_str()).bindings;
@ -222,19 +222,20 @@ ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
BindingPoint dstBindingPoint{static_cast<uint32_t>(group), BindingPoint dstBindingPoint{static_cast<uint32_t>(group),
static_cast<uint32_t>(bindingIndex)}; static_cast<uint32_t>(bindingIndex)};
if (srcBindingPoint != dstBindingPoint) { if (srcBindingPoint != dstBindingPoint) {
bindingPoints.emplace(srcBindingPoint, dstBindingPoint); bindingRemapper.binding_points.emplace(srcBindingPoint, dstBindingPoint);
} }
} }
} }
// Transform external textures into the binding locations specified in the bgl // Transform external textures into the binding locations specified in the bgl
// TODO(dawn:1082): Replace this block with BuildExternalTextureTransformBindings. // TODO(dawn:1082): Replace this block with BuildExternalTextureTransformBindings.
tint::transform::MultiplanarExternalTexture::BindingsMap newBindingsMap; tint::writer::ExternalTextureOptions externalTextureOptions;
for (BindGroupIndex i : IterateBitSet(layout->GetBindGroupLayoutsMask())) { for (BindGroupIndex i : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
const BindGroupLayoutBase* bgl = layout->GetBindGroupLayout(i); const BindGroupLayoutBase* bgl = layout->GetBindGroupLayout(i);
for (const auto& [_, expansion] : bgl->GetExternalTextureBindingExpansionMap()) { for (const auto& [_, expansion] : bgl->GetExternalTextureBindingExpansionMap()) {
newBindingsMap[{static_cast<uint32_t>(i), externalTextureOptions
.bindings_map[{static_cast<uint32_t>(i),
static_cast<uint32_t>(bgl->GetBindingIndex(expansion.plane0))}] = { static_cast<uint32_t>(bgl->GetBindingIndex(expansion.plane0))}] = {
{static_cast<uint32_t>(i), {static_cast<uint32_t>(i),
static_cast<uint32_t>(bgl->GetBindingIndex(expansion.plane1))}, static_cast<uint32_t>(bgl->GetBindingIndex(expansion.plane1))},
@ -252,8 +253,8 @@ ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
SpirvCompilationRequest req = {}; SpirvCompilationRequest req = {};
req.stage = stage; req.stage = stage;
req.inputProgram = GetTintProgram(); req.inputProgram = GetTintProgram();
req.bindingPoints = std::move(bindingPoints); req.bindingRemapper = std::move(bindingRemapper);
req.newBindingsMap = std::move(newBindingsMap); req.externalTextureOptions = std::move(externalTextureOptions);
req.entryPointName = programmableStage.entryPoint; req.entryPointName = programmableStage.entryPoint;
req.isRobustnessEnabled = GetDevice()->IsRobustnessEnabled(); req.isRobustnessEnabled = GetDevice()->IsRobustnessEnabled();
req.disableWorkgroupInit = GetDevice()->IsToggleEnabled(Toggle::DisableWorkgroupInit); req.disableWorkgroupInit = GetDevice()->IsToggleEnabled(Toggle::DisableWorkgroupInit);
@ -293,18 +294,6 @@ ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
std::move(r.substituteOverrideConfig).value()); std::move(r.substituteOverrideConfig).value());
} }
// Run the binding remapper after SingleEntryPoint to avoid collisions with
// unused entryPoints.
transformManager.append(std::make_unique<tint::transform::BindingRemapper>());
transformInputs.Add<BindingRemapper::Remappings>(std::move(r.bindingPoints),
BindingRemapper::AccessControls{},
/* mayCollide */ false);
if (!r.newBindingsMap.empty()) {
transformManager.Add<tint::transform::MultiplanarExternalTexture>();
transformInputs.Add<tint::transform::MultiplanarExternalTexture::NewBindingPoints>(
r.newBindingsMap);
}
tint::Program program; tint::Program program;
tint::transform::DataMap transformOutputs; tint::transform::DataMap transformOutputs;
{ {
@ -342,6 +331,8 @@ ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
options.disable_workgroup_init = r.disableWorkgroupInit; options.disable_workgroup_init = r.disableWorkgroupInit;
options.use_zero_initialize_workgroup_memory_extension = options.use_zero_initialize_workgroup_memory_extension =
r.useZeroInitializeWorkgroupMemoryExtension; r.useZeroInitializeWorkgroupMemoryExtension;
options.binding_remapper_options = r.bindingRemapper;
options.external_texture_options = r.externalTextureOptions;
TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General, TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General,
"tint::writer::spirv::Generate()"); "tint::writer::spirv::Generate()");

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@ -263,10 +263,10 @@ TEST(SerializeTests, TintSemBindingPoint) {
EXPECT_CACHE_KEY_EQ(bp, expected); EXPECT_CACHE_KEY_EQ(bp, expected);
} }
// Test that ByteVectorSink serializes tint::transform::MultiplanarExternalTexture::BindingPoints // Test that ByteVectorSink serializes tint::writer::ExternalTextureOptions::BindingPoints
// as expected. // as expected.
TEST(SerializeTests, TintTransformBindingPoints) { TEST(SerializeTests, TintTransformBindingPoints) {
tint::transform::MultiplanarExternalTexture::BindingPoints points{ tint::writer::ExternalTextureOptions::BindingPoints points{
tint::writer::BindingPoint{1, 4}, tint::writer::BindingPoint{1, 4},
tint::writer::BindingPoint{3, 7}, tint::writer::BindingPoint{3, 7},
}; };

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@ -900,6 +900,8 @@ libtint_source_set("libtint_writer_src") {
"writer/array_length_from_uniform_options.cc", "writer/array_length_from_uniform_options.cc",
"writer/array_length_from_uniform_options.h", "writer/array_length_from_uniform_options.h",
"writer/binding_point.h", "writer/binding_point.h",
"writer/binding_remapper_options.cc",
"writer/binding_remapper_options.h",
"writer/check_supported_extensions.cc", "writer/check_supported_extensions.cc",
"writer/check_supported_extensions.h", "writer/check_supported_extensions.h",
"writer/external_texture_options.cc", "writer/external_texture_options.cc",

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@ -544,6 +544,8 @@ list(APPEND TINT_LIB_SRCS
writer/array_length_from_uniform_options.cc writer/array_length_from_uniform_options.cc
writer/array_length_from_uniform_options.h writer/array_length_from_uniform_options.h
writer/binding_point.h writer/binding_point.h
writer/binding_remapper_options.cc
writer/binding_remapper_options.h
writer/check_supported_extensions.cc writer/check_supported_extensions.cc
writer/check_supported_extensions.h writer/check_supported_extensions.h
writer/external_texture_options.cc writer/external_texture_options.cc

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@ -22,6 +22,7 @@
#include "src/tint/fuzzers/data_builder.h" #include "src/tint/fuzzers/data_builder.h"
#include "src/tint/fuzzers/shuffle_transform.h" #include "src/tint/fuzzers/shuffle_transform.h"
#include "src/tint/transform/binding_remapper.h"
#include "src/tint/transform/robustness.h" #include "src/tint/transform/robustness.h"
namespace tint::fuzzers { namespace tint::fuzzers {

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@ -0,0 +1,29 @@
// Copyright 2023 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/writer/binding_remapper_options.h"
namespace tint::writer {
BindingRemapperOptions::BindingRemapperOptions() = default;
BindingRemapperOptions::~BindingRemapperOptions() = default;
BindingRemapperOptions::BindingRemapperOptions(const BindingRemapperOptions&) = default;
BindingRemapperOptions& BindingRemapperOptions::operator=(const BindingRemapperOptions&) = default;
BindingRemapperOptions::BindingRemapperOptions(BindingRemapperOptions&&) = default;
} // namespace tint::writer

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@ -0,0 +1,62 @@
// Copyright 2023 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_WRITER_BINDING_REMAPPER_OPTIONS_H_
#define SRC_TINT_WRITER_BINDING_REMAPPER_OPTIONS_H_
#include <unordered_map>
#include "src/tint/builtin/access.h"
#include "src/tint/writer/binding_point.h"
namespace tint::writer {
/// Options used to specify mappings of binding points.
class BindingRemapperOptions {
public:
/// BindingPoints is a map of old binding point to new binding point
using BindingPoints = std::unordered_map<BindingPoint, BindingPoint>;
/// AccessControls is a map of old binding point to new access control
using AccessControls = std::unordered_map<BindingPoint, builtin::Access>;
/// Constructor
BindingRemapperOptions();
/// Destructor
~BindingRemapperOptions();
/// Copy constructor
BindingRemapperOptions(const BindingRemapperOptions&);
/// Copy assignment
/// @returns this BindingRemapperOptions
BindingRemapperOptions& operator=(const BindingRemapperOptions&);
/// Move constructor
BindingRemapperOptions(BindingRemapperOptions&&);
/// A map of old binding point to new binding point
BindingPoints binding_points;
/// A map of old binding point to new access controls
AccessControls access_controls;
/// If true, then validation will be disabled for binding point collisions
/// generated by this transform
bool allow_collisions = false;
/// Reflect the fields of this class so that it can be used by tint::ForeachField()
TINT_REFLECT(binding_points, access_controls, allow_collisions);
};
} // namespace tint::writer
#endif // SRC_TINT_WRITER_BINDING_REMAPPER_OPTIONS_H_

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@ -28,6 +28,7 @@
#include "src/tint/sem/binding_point.h" #include "src/tint/sem/binding_point.h"
#include "src/tint/utils/bitset.h" #include "src/tint/utils/bitset.h"
#include "src/tint/writer/array_length_from_uniform_options.h" #include "src/tint/writer/array_length_from_uniform_options.h"
#include "src/tint/writer/binding_remapper_options.h"
#include "src/tint/writer/external_texture_options.h" #include "src/tint/writer/external_texture_options.h"
#include "src/tint/writer/text.h" #include "src/tint/writer/text.h"
@ -66,6 +67,9 @@ struct Options {
/// from which to load buffer sizes. /// from which to load buffer sizes.
ArrayLengthFromUniformOptions array_length_from_uniform = {}; ArrayLengthFromUniformOptions array_length_from_uniform = {};
/// Options used in the bindings remapper
BindingRemapperOptions binding_remapper_options = {};
/// Interstage locations actually used as inputs in the next stage of the pipeline. /// Interstage locations actually used as inputs in the next stage of the pipeline.
/// This is potentially used for truncating unused interstage outputs at current shader stage. /// This is potentially used for truncating unused interstage outputs at current shader stage.
std::bitset<16> interstage_locations; std::bitset<16> interstage_locations;

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@ -43,6 +43,7 @@
#include "src/tint/switch.h" #include "src/tint/switch.h"
#include "src/tint/transform/add_empty_entry_point.h" #include "src/tint/transform/add_empty_entry_point.h"
#include "src/tint/transform/array_length_from_uniform.h" #include "src/tint/transform/array_length_from_uniform.h"
#include "src/tint/transform/binding_remapper.h"
#include "src/tint/transform/builtin_polyfill.h" #include "src/tint/transform/builtin_polyfill.h"
#include "src/tint/transform/calculate_array_length.h" #include "src/tint/transform/calculate_array_length.h"
#include "src/tint/transform/canonicalize_entry_point_io.h" #include "src/tint/transform/canonicalize_entry_point_io.h"
@ -195,6 +196,13 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
manager.Add<transform::MultiplanarExternalTexture>(); manager.Add<transform::MultiplanarExternalTexture>();
} }
// BindingRemapper must come after MultiplanarExternalTexture
manager.Add<transform::BindingRemapper>();
data.Add<transform::BindingRemapper::Remappings>(
options.binding_remapper_options.binding_points,
options.binding_remapper_options.access_controls,
options.binding_remapper_options.allow_collisions);
{ // Builtin polyfills { // Builtin polyfills
transform::BuiltinPolyfill::Builtins polyfills; transform::BuiltinPolyfill::Builtins polyfills;
polyfills.acosh = transform::BuiltinPolyfill::Level::kFull; polyfills.acosh = transform::BuiltinPolyfill::Level::kFull;

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@ -23,6 +23,7 @@
#include "src/tint/reflection.h" #include "src/tint/reflection.h"
#include "src/tint/writer/array_length_from_uniform_options.h" #include "src/tint/writer/array_length_from_uniform_options.h"
#include "src/tint/writer/binding_remapper_options.h"
#include "src/tint/writer/external_texture_options.h" #include "src/tint/writer/external_texture_options.h"
#include "src/tint/writer/text.h" #include "src/tint/writer/text.h"
@ -70,6 +71,9 @@ struct Options {
/// from which to load buffer sizes. /// from which to load buffer sizes.
ArrayLengthFromUniformOptions array_length_from_uniform = {}; ArrayLengthFromUniformOptions array_length_from_uniform = {};
/// Options used in the bindings remapper
BindingRemapperOptions binding_remapper_options = {};
/// Reflect the fields of this class so that it can be used by tint::ForeachField() /// Reflect the fields of this class so that it can be used by tint::ForeachField()
TINT_REFLECT(disable_robustness, TINT_REFLECT(disable_robustness,
buffer_size_ubo_index, buffer_size_ubo_index,

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@ -42,6 +42,7 @@
#include "src/tint/sem/variable.h" #include "src/tint/sem/variable.h"
#include "src/tint/switch.h" #include "src/tint/switch.h"
#include "src/tint/transform/array_length_from_uniform.h" #include "src/tint/transform/array_length_from_uniform.h"
#include "src/tint/transform/binding_remapper.h"
#include "src/tint/transform/builtin_polyfill.h" #include "src/tint/transform/builtin_polyfill.h"
#include "src/tint/transform/canonicalize_entry_point_io.h" #include "src/tint/transform/canonicalize_entry_point_io.h"
#include "src/tint/transform/demote_to_helper.h" #include "src/tint/transform/demote_to_helper.h"
@ -217,6 +218,13 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
manager.Add<transform::MultiplanarExternalTexture>(); manager.Add<transform::MultiplanarExternalTexture>();
} }
// BindingRemapper must come after MultiplanarExternalTexture
manager.Add<transform::BindingRemapper>();
data.Add<transform::BindingRemapper::Remappings>(
options.binding_remapper_options.binding_points,
options.binding_remapper_options.access_controls,
options.binding_remapper_options.allow_collisions);
if (!options.disable_workgroup_init) { if (!options.disable_workgroup_init) {
// ZeroInitWorkgroupMemory must come before CanonicalizeEntryPointIO as // ZeroInitWorkgroupMemory must come before CanonicalizeEntryPointIO as
// ZeroInitWorkgroupMemory may inject new builtin parameters. // ZeroInitWorkgroupMemory may inject new builtin parameters.
@ -225,6 +233,7 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
// CanonicalizeEntryPointIO must come after Robustness // CanonicalizeEntryPointIO must come after Robustness
manager.Add<transform::CanonicalizeEntryPointIO>(); manager.Add<transform::CanonicalizeEntryPointIO>();
data.Add<transform::CanonicalizeEntryPointIO::Config>(std::move(entry_point_io_cfg));
manager.Add<transform::PromoteInitializersToLet>(); manager.Add<transform::PromoteInitializersToLet>();
@ -235,6 +244,7 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
manager.Add<transform::VectorizeScalarMatrixInitializers>(); manager.Add<transform::VectorizeScalarMatrixInitializers>();
manager.Add<transform::RemovePhonies>(); manager.Add<transform::RemovePhonies>();
manager.Add<transform::SimplifyPointers>(); manager.Add<transform::SimplifyPointers>();
// ArrayLengthFromUniform must come after SimplifyPointers, as // ArrayLengthFromUniform must come after SimplifyPointers, as
// it assumes that the form of the array length argument is &var.array. // it assumes that the form of the array length argument is &var.array.
manager.Add<transform::ArrayLengthFromUniform>(); manager.Add<transform::ArrayLengthFromUniform>();
@ -248,7 +258,7 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
// PackedVec3 must come after ExpandCompoundAssignment. // PackedVec3 must come after ExpandCompoundAssignment.
manager.Add<transform::PackedVec3>(); manager.Add<transform::PackedVec3>();
manager.Add<transform::ModuleScopeVarToEntryPointParam>(); manager.Add<transform::ModuleScopeVarToEntryPointParam>();
data.Add<transform::CanonicalizeEntryPointIO::Config>(std::move(entry_point_io_cfg));
auto out = manager.Run(in, data); auto out = manager.Run(in, data);
SanitizedResult result; SanitizedResult result;

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@ -20,6 +20,7 @@
#include <vector> #include <vector>
#include "src/tint/reflection.h" #include "src/tint/reflection.h"
#include "src/tint/writer/binding_remapper_options.h"
#include "src/tint/writer/external_texture_options.h" #include "src/tint/writer/external_texture_options.h"
#include "src/tint/writer/writer.h" #include "src/tint/writer/writer.h"
@ -52,6 +53,9 @@ struct Options {
/// Options used in the binding mappings for external textures /// Options used in the binding mappings for external textures
ExternalTextureOptions external_texture_options = {}; ExternalTextureOptions external_texture_options = {};
/// Options used in the bindings remapper
BindingRemapperOptions binding_remapper_options = {};
/// Set to `true` to initialize workgroup memory with OpConstantNull when /// Set to `true` to initialize workgroup memory with OpConstantNull when
/// VK_KHR_zero_initialize_workgroup_memory is enabled. /// VK_KHR_zero_initialize_workgroup_memory is enabled.
bool use_zero_initialize_workgroup_memory_extension = false; bool use_zero_initialize_workgroup_memory_extension = false;

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@ -19,6 +19,7 @@
#include "src/tint/transform/add_block_attribute.h" #include "src/tint/transform/add_block_attribute.h"
#include "src/tint/transform/add_empty_entry_point.h" #include "src/tint/transform/add_empty_entry_point.h"
#include "src/tint/transform/binding_remapper.h"
#include "src/tint/transform/builtin_polyfill.h" #include "src/tint/transform/builtin_polyfill.h"
#include "src/tint/transform/canonicalize_entry_point_io.h" #include "src/tint/transform/canonicalize_entry_point_io.h"
#include "src/tint/transform/clamp_frag_depth.h" #include "src/tint/transform/clamp_frag_depth.h"
@ -59,13 +60,18 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
// ExpandCompoundAssignment must come before BuiltinPolyfill // ExpandCompoundAssignment must come before BuiltinPolyfill
manager.Add<transform::ExpandCompoundAssignment>(); manager.Add<transform::ExpandCompoundAssignment>();
manager.Add<transform::PreservePadding>(); // Must come before DirectVariableAccess // Must come before DirectVariableAccess
manager.Add<transform::PreservePadding>();
manager.Add<transform::Unshadow>(); // Must come before DirectVariableAccess // Must come before DirectVariableAccess
manager.Add<transform::Unshadow>();
manager.Add<transform::RemoveUnreachableStatements>(); manager.Add<transform::RemoveUnreachableStatements>();
manager.Add<transform::PromoteSideEffectsToDecl>(); manager.Add<transform::PromoteSideEffectsToDecl>();
manager.Add<transform::SimplifyPointers>(); // Required for arrayLength()
// Required for arrayLength()
manager.Add<transform::SimplifyPointers>();
manager.Add<transform::RemovePhonies>(); manager.Add<transform::RemovePhonies>();
manager.Add<transform::VectorizeScalarMatrixInitializers>(); manager.Add<transform::VectorizeScalarMatrixInitializers>();
manager.Add<transform::VectorizeMatrixConversions>(); manager.Add<transform::VectorizeMatrixConversions>();
@ -78,6 +84,14 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
manager.Add<transform::Robustness>(); manager.Add<transform::Robustness>();
} }
// BindingRemapper must come before MultiplanarExternalTexture. Note, this is flipped to the
// other generators which run Multiplanar first and then binding remapper.
manager.Add<transform::BindingRemapper>();
data.Add<transform::BindingRemapper::Remappings>(
options.binding_remapper_options.binding_points,
options.binding_remapper_options.access_controls,
options.binding_remapper_options.allow_collisions);
if (!options.external_texture_options.bindings_map.empty()) { if (!options.external_texture_options.bindings_map.empty()) {
// Note: it is more efficient for MultiplanarExternalTexture to come after Robustness // Note: it is more efficient for MultiplanarExternalTexture to come after Robustness
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>( data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(