tint/transform/utils: Correctly scope for-loop init

When using HoistToDeclBefore on a for-loop initializer, the inserted
statement would be scoped outside the for-loop. This was incorrect.

Change-Id: I764d07068e907cc203145ac8d6f0110b1b73e667
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122301
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Ben Clayton <bclayton@chromium.org>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
This commit is contained in:
Ben Clayton 2023-03-02 17:18:27 +00:00 committed by Dawn LUCI CQ
parent b990d393f5
commit 3cde73cb1a
21 changed files with 233 additions and 111 deletions

View File

@ -436,16 +436,32 @@ fn a_U_X_X(pre : i32, p : U_X_X, post : i32) -> vec4<i32> {
} }
fn b() { fn b() {
let ptr_index_save = first(); {
for(let p1 = &(U[ptr_index_save]); true; ) { let ptr_index_save = first();
a_U_X_X(10, U_X_X(u32(ptr_index_save), u32(second())), 20); let p1 = &(U[ptr_index_save]);
loop {
if (!(true)) {
break;
}
{
a_U_X_X(10, U_X_X(u32(ptr_index_save), u32(second())), 20);
}
}
} }
} }
fn c_U() { fn c_U() {
let ptr_index_save_1 = first(); {
for(let p1 = &(U[ptr_index_save_1]); true; ) { let ptr_index_save_1 = first();
a_U_X_X(10, U_X_X(u32(ptr_index_save_1), u32(second())), 20); let p1 = &(U[ptr_index_save_1]);
loop {
if (!(true)) {
break;
}
{
a_U_X_X(10, U_X_X(u32(ptr_index_save_1), u32(second())), 20);
}
}
} }
} }

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@ -391,10 +391,15 @@ fn idx2() -> i32 {
} }
fn main() { fn main() {
let tint_symbol = &(a[idx1()]); {
let tint_symbol_1 = idx2(); let tint_symbol = &(a[idx1()]);
for((*(tint_symbol))[tint_symbol_1] = ((*(tint_symbol))[tint_symbol_1] + 1); ; ) { let tint_symbol_1 = idx2();
break; (*(tint_symbol))[tint_symbol_1] = ((*(tint_symbol))[tint_symbol_1] + 1);
loop {
{
break;
}
}
} }
} }
)"; )";

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@ -272,9 +272,14 @@ fn f() {
auto* expect = R"( auto* expect = R"(
fn f() { fn f() {
var insert_after = 1; var insert_after = 1;
let tint_symbol : array<f32, 4u> = array<f32, 4u>(0.0, 1.0, 2.0, 3.0); {
for(var i = tint_symbol[insert_after]; ; ) { let tint_symbol : array<f32, 4u> = array<f32, 4u>(0.0, 1.0, 2.0, 3.0);
break; var i = tint_symbol[insert_after];
loop {
{
break;
}
}
} }
} }
)"; )";
@ -301,9 +306,14 @@ fn f() {
const arr = array<f32, 4u>(0.0, 1.0, 2.0, 3.0); const arr = array<f32, 4u>(0.0, 1.0, 2.0, 3.0);
let runtime_value = 1; let runtime_value = 1;
var insert_after = 1; var insert_after = 1;
let tint_symbol : array<f32, 4u> = arr; {
for(var i = tint_symbol[runtime_value]; ; ) { let tint_symbol : array<f32, 4u> = arr;
break; var i = tint_symbol[runtime_value];
loop {
{
break;
}
}
} }
} }
)"; )";
@ -332,9 +342,14 @@ const arr = array<f32, 4u>(0.0, 1.0, 2.0, 3.0);
fn f() { fn f() {
let runtime_value = 1; let runtime_value = 1;
var insert_after = 1; var insert_after = 1;
let tint_symbol : array<f32, 4u> = arr; {
for(var i = tint_symbol[runtime_value]; ; ) { let tint_symbol : array<f32, 4u> = arr;
break; var i = tint_symbol[runtime_value];
loop {
{
break;
}
}
} }
} }
)"; )";
@ -377,9 +392,14 @@ fn get_b_runtime(s : S) -> f32 {
fn f() { fn f() {
var insert_after = 1; var insert_after = 1;
let tint_symbol : S = S(1, 2.0, vec3<f32>()); {
for(var x = get_b_runtime(tint_symbol); ; ) { let tint_symbol : S = S(1, 2.0, vec3<f32>());
break; var x = get_b_runtime(tint_symbol);
loop {
{
break;
}
}
} }
} }
)"; )";
@ -412,9 +432,14 @@ struct S {
auto* expect = R"( auto* expect = R"(
fn f() { fn f() {
var insert_after = 1; var insert_after = 1;
let tint_symbol : S = S(1, 2.0, vec3<f32>()); {
for(var x = get_b_runtime(tint_symbol); ; ) { let tint_symbol : S = S(1, 2.0, vec3<f32>());
break; var x = get_b_runtime(tint_symbol);
loop {
{
break;
}
}
} }
} }
@ -683,8 +708,8 @@ fn f() {
auto* expect = R"( auto* expect = R"(
fn f() { fn f() {
let runtime_value = 0; let runtime_value = 0;
let tint_symbol : array<f32, 1u> = array<f32, 1u>(0.0);
{ {
let tint_symbol : array<f32, 1u> = array<f32, 1u>(0.0);
var f = tint_symbol[runtime_value]; var f = tint_symbol[runtime_value];
loop { loop {
let tint_symbol_1 : array<f32, 1u> = array<f32, 1u>(1.0); let tint_symbol_1 : array<f32, 1u> = array<f32, 1u>(1.0);
@ -728,8 +753,8 @@ fn f() {
const arr_a = array<f32, 1u>(0.0); const arr_a = array<f32, 1u>(0.0);
const arr_b = array<f32, 1u>(1.0); const arr_b = array<f32, 1u>(1.0);
const arr_c = array<f32, 1u>(2.0); const arr_c = array<f32, 1u>(2.0);
let tint_symbol : array<f32, 1u> = arr_a;
{ {
let tint_symbol : array<f32, 1u> = arr_a;
var f = tint_symbol[runtime_value]; var f = tint_symbol[runtime_value];
loop { loop {
let tint_symbol_1 : array<f32, 1u> = arr_b; let tint_symbol_1 : array<f32, 1u> = arr_b;
@ -1301,9 +1326,21 @@ fn Y() {
fn Z() { fn Z() {
var i = 10; var i = 10;
let tint_symbol_2 : array<i32, 1u> = array<i32, 1u>(i); {
for(var f = tint_symbol_2[0]; (f < 10); f = (f + 1)) { let tint_symbol_2 : array<i32, 1u> = array<i32, 1u>(i);
var i = 20; var f = tint_symbol_2[0];
loop {
if (!((f < 10))) {
break;
}
{
var i = 20;
}
continuing {
f = (f + 1);
}
}
} }
} }
)"; )";

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@ -848,10 +848,15 @@ fn a(i : i32) -> i32 {
fn f() { fn f() {
var b = 1; var b = 1;
let tint_symbol = a(0); {
for(var r = (tint_symbol + b); ; ) { let tint_symbol = a(0);
var marker = 0; var r = (tint_symbol + b);
break; loop {
{
var marker = 0;
break;
}
}
} }
} }
)"; )";
@ -2169,13 +2174,18 @@ fn a(i : i32) -> bool {
fn f() { fn f() {
var b = true; var b = true;
var tint_symbol = a(0); {
if (tint_symbol) { var tint_symbol = a(0);
tint_symbol = b; if (tint_symbol) {
} tint_symbol = b;
for(var r = tint_symbol; ; ) { }
var marker = 0; var r = tint_symbol;
break; loop {
{
var marker = 0;
break;
}
}
} }
} }
)"; )";

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@ -112,6 +112,7 @@ struct HoistToDeclBefore::State {
/// loop, so that declaration statements can be inserted before the /// loop, so that declaration statements can be inserted before the
/// condition expression or continuing statement. /// condition expression or continuing statement.
struct LoopInfo { struct LoopInfo {
utils::Vector<StmtBuilder, 8> init_decls;
utils::Vector<StmtBuilder, 8> cond_decls; utils::Vector<StmtBuilder, 8> cond_decls;
utils::Vector<StmtBuilder, 8> cont_decls; utils::Vector<StmtBuilder, 8> cont_decls;
}; };
@ -198,7 +199,7 @@ struct HoistToDeclBefore::State {
// Next emit the for-loop body // Next emit the for-loop body
body_stmts.Push(ctx.Clone(for_loop->body)); body_stmts.Push(ctx.Clone(for_loop->body));
// Finally create the continuing block if there was one. // Create the continuing block if there was one.
const ast::BlockStatement* continuing = nullptr; const ast::BlockStatement* continuing = nullptr;
if (auto* cont = for_loop->continuing) { if (auto* cont = for_loop->continuing) {
// Continuing block starts with any let declarations used by // Continuing block starts with any let declarations used by
@ -210,8 +211,17 @@ struct HoistToDeclBefore::State {
auto* body = b.Block(body_stmts); auto* body = b.Block(body_stmts);
auto* loop = b.Loop(body, continuing); auto* loop = b.Loop(body, continuing);
if (auto* init = for_loop->initializer) {
return b.Block(ctx.Clone(init), loop); // If the loop has no initializer statements, then we're done.
// Otherwise, wrap loop with another block, prefixed with the initializer
// statements
if (!info->init_decls.IsEmpty() || for_loop->initializer) {
auto stmts = Build(info->init_decls);
if (auto* init = for_loop->initializer) {
stmts.Push(ctx.Clone(init));
}
stmts.Push(loop);
return b.Block(std::move(stmts));
} }
return loop; return loop;
} }
@ -299,7 +309,7 @@ struct HoistToDeclBefore::State {
// Need to convert 'else if' to 'else { if }'. // Need to convert 'else if' to 'else { if }'.
auto else_if_info = ElseIf(else_if->Declaration()); auto else_if_info = ElseIf(else_if->Declaration());
// Index the map to convert this else if, even if `stmt` is nullptr. // Index the map to decompose this else if, even if `stmt` is nullptr.
auto& decls = else_if_info->cond_decls; auto& decls = else_if_info->cond_decls;
if constexpr (!std::is_same_v<BUILDER, Decompose>) { if constexpr (!std::is_same_v<BUILDER, Decompose>) {
decls.Push(std::forward<BUILDER>(builder)); decls.Push(std::forward<BUILDER>(builder));
@ -311,7 +321,7 @@ struct HoistToDeclBefore::State {
// Insertion point is a for-loop condition. // Insertion point is a for-loop condition.
// For-loop needs to be decomposed to a loop. // For-loop needs to be decomposed to a loop.
// Index the map to convert this for-loop, even if `stmt` is nullptr. // Index the map to decompose this for-loop, even if `stmt` is nullptr.
auto& decls = ForLoop(fl)->cond_decls; auto& decls = ForLoop(fl)->cond_decls;
if constexpr (!std::is_same_v<BUILDER, Decompose>) { if constexpr (!std::is_same_v<BUILDER, Decompose>) {
decls.Push(std::forward<BUILDER>(builder)); decls.Push(std::forward<BUILDER>(builder));
@ -323,7 +333,7 @@ struct HoistToDeclBefore::State {
// Insertion point is a while condition. // Insertion point is a while condition.
// While needs to be decomposed to a loop. // While needs to be decomposed to a loop.
// Index the map to convert this while, even if `stmt` is nullptr. // Index the map to decompose this while, even if `stmt` is nullptr.
auto& decls = WhileLoop(w)->cond_decls; auto& decls = WhileLoop(w)->cond_decls;
if constexpr (!std::is_same_v<BUILDER, Decompose>) { if constexpr (!std::is_same_v<BUILDER, Decompose>) {
decls.Push(std::forward<BUILDER>(builder)); decls.Push(std::forward<BUILDER>(builder));
@ -348,11 +358,14 @@ struct HoistToDeclBefore::State {
// These require special care. // These require special care.
if (fl->Declaration()->initializer == ip) { if (fl->Declaration()->initializer == ip) {
// Insertion point is a for-loop initializer. // Insertion point is a for-loop initializer.
// Insert the new statement above the for-loop. // For-loop needs to be decomposed to a loop.
// Index the map to decompose this for-loop, even if `stmt` is nullptr.
auto& decls = ForLoop(fl)->init_decls;
if constexpr (!std::is_same_v<BUILDER, Decompose>) { if constexpr (!std::is_same_v<BUILDER, Decompose>) {
ctx.InsertBefore(fl->Block()->Declaration()->statements, fl->Declaration(), decls.Push(std::forward<BUILDER>(builder));
std::forward<BUILDER>(builder));
} }
return true; return true;
} }
@ -360,11 +373,12 @@ struct HoistToDeclBefore::State {
// Insertion point is a for-loop continuing statement. // Insertion point is a for-loop continuing statement.
// For-loop needs to be decomposed to a loop. // For-loop needs to be decomposed to a loop.
// Index the map to convert this for-loop, even if `stmt` is nullptr. // Index the map to decompose this for-loop, even if `stmt` is nullptr.
auto& decls = ForLoop(fl)->cont_decls; auto& decls = ForLoop(fl)->cont_decls;
if constexpr (!std::is_same_v<BUILDER, Decompose>) { if constexpr (!std::is_same_v<BUILDER, Decompose>) {
decls.Push(std::forward<BUILDER>(builder)); decls.Push(std::forward<BUILDER>(builder));
} }
return true; return true;
} }

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@ -82,8 +82,16 @@ TEST_F(HoistToDeclBeforeTest, ForLoopInit) {
auto* expect = R"( auto* expect = R"(
fn f() { fn f() {
var tint_symbol : i32 = 1i; {
for(var a = tint_symbol; true; ) { var tint_symbol : i32 = 1i;
var a = tint_symbol;
loop {
if (!(true)) {
break;
}
{
}
}
} }
} }
)"; )";
@ -545,8 +553,16 @@ fn foo() {
} }
fn f() { fn f() {
foo(); {
for(var a = 1i; true; ) { foo();
var a = 1i;
loop {
if (!(true)) {
break;
}
{
}
}
} }
} }
)"; )";
@ -584,8 +600,16 @@ fn foo() {
} }
fn f() { fn f() {
foo(); {
for(var a = 1i; true; ) { foo();
var a = 1i;
loop {
if (!(true)) {
break;
}
{
}
}
} }
} }
)"; )";

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@ -126,9 +126,14 @@ fn f() {
fn f() { fn f() {
var i : i32; var i : i32;
let p = array<array<i32, 2>, 2>(array<i32, 2>(1, 2), array<i32, 2>(3, 4)); let p = array<array<i32, 2>, 2>(array<i32, 2>(1, 2), array<i32, 2>(3, 4));
var var_for_index : array<array<i32, 2u>, 2u> = p; {
for(let x = var_for_index[i]; ; ) { var var_for_index : array<array<i32, 2u>, 2u> = p;
break; let x = var_for_index[i];
loop {
{
break;
}
}
} }
} }
)"; )";
@ -154,9 +159,14 @@ fn f() {
fn f() { fn f() {
var i : i32; var i : i32;
let p = mat2x2(1.0, 2.0, 3.0, 4.0); let p = mat2x2(1.0, 2.0, 3.0, 4.0);
var var_for_index : mat2x2<f32> = p; {
for(let x = var_for_index[i]; ; ) { var var_for_index : mat2x2<f32> = p;
break; let x = var_for_index[i];
loop {
{
break;
}
}
} }
} }
)"; )";

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@ -7,12 +7,14 @@ int foo() {
void tint_symbol() { void tint_symbol() {
float arr[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); float arr[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f);
int tint_symbol_1 = foo();
int a_save = tint_symbol_1;
{ {
for(; ; ) { int tint_symbol_1 = foo();
float x = arr[a_save]; int a_save = tint_symbol_1;
break; while (true) {
{
float x = arr[a_save];
break;
}
} }
} }
} }

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@ -20,11 +20,15 @@ int foo() {
fragment void tint_symbol() { fragment void tint_symbol() {
tint_array<float, 4> arr = tint_array<float, 4>{}; tint_array<float, 4> arr = tint_array<float, 4>{};
int const tint_symbol_1 = foo(); {
int const a_save = tint_symbol_1; int const tint_symbol_1 = foo();
for(; ; ) { int const a_save = tint_symbol_1;
float const x = arr[a_save]; while (true) {
break; {
float const x = arr[a_save];
break;
}
}
} }
return; return;
} }

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@ -23,8 +23,8 @@ int idx3() {
void foo() { void foo() {
float a[4] = (float[4])0; float a[4] = (float[4])0;
const int tint_symbol_save = idx1();
{ {
const int tint_symbol_save = idx1();
a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f); a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f);
while (true) { while (true) {
const int tint_symbol_2 = idx2(); const int tint_symbol_2 = idx2();

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@ -23,8 +23,8 @@ int idx3() {
void foo() { void foo() {
float a[4] = (float[4])0; float a[4] = (float[4])0;
const int tint_symbol_save = idx1();
{ {
const int tint_symbol_save = idx1();
a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f); a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f);
while (true) { while (true) {
const int tint_symbol_2 = idx2(); const int tint_symbol_2 = idx2();

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@ -35,9 +35,9 @@ int idx3() {
void foo() { void foo() {
float a[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); float a[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f);
int tint_symbol_2 = idx1();
int tint_symbol_save = tint_symbol_2;
{ {
int tint_symbol_2 = idx1();
int tint_symbol_save = tint_symbol_2;
a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f); a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f);
while (true) { while (true) {
int tint_symbol_3 = idx2(); int tint_symbol_3 = idx2();

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@ -37,9 +37,9 @@ int idx3(thread uint* const tint_symbol_7) {
void foo(thread uint* const tint_symbol_8) { void foo(thread uint* const tint_symbol_8) {
tint_array<float, 4> a = tint_array<float, 4>{}; tint_array<float, 4> a = tint_array<float, 4>{};
int const tint_symbol_2 = idx1(tint_symbol_8);
int const tint_symbol_save = tint_symbol_2;
{ {
int const tint_symbol_2 = idx1(tint_symbol_8);
int const tint_symbol_save = tint_symbol_2;
a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f); a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f);
while (true) { while (true) {
int const tint_symbol_3 = idx2(tint_symbol_8); int const tint_symbol_3 = idx2(tint_symbol_8);

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@ -37,10 +37,10 @@ int idx6() {
} }
void main() { void main() {
const int tint_symbol_save = idx1();
const int tint_symbol_save_1 = idx2();
const int tint_symbol_1 = idx3();
{ {
const int tint_symbol_save = idx1();
const int tint_symbol_save_1 = idx2();
const int tint_symbol_1 = idx3();
buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) - 1))); buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) - 1)));
while (true) { while (true) {
if (!((v < 10u))) { if (!((v < 10u))) {

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@ -37,10 +37,10 @@ int idx6() {
} }
void main() { void main() {
const int tint_symbol_save = idx1();
const int tint_symbol_save_1 = idx2();
const int tint_symbol_1 = idx3();
{ {
const int tint_symbol_save = idx1();
const int tint_symbol_save_1 = idx2();
const int tint_symbol_1 = idx3();
buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) - 1))); buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) - 1)));
while (true) { while (true) {
if (!((v < 10u))) { if (!((v < 10u))) {

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@ -44,12 +44,12 @@ int idx6() {
} }
void tint_symbol_1() { void tint_symbol_1() {
int tint_symbol_6 = idx1();
int tint_symbol_7 = idx2();
int tint_symbol_2_save = tint_symbol_6;
int tint_symbol_2_save_1 = tint_symbol_7;
int tint_symbol_3 = idx3();
{ {
int tint_symbol_6 = idx1();
int tint_symbol_7 = idx2();
int tint_symbol_2_save = tint_symbol_6;
int tint_symbol_2_save_1 = tint_symbol_7;
int tint_symbol_3 = idx3();
tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = (tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] - 1); tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = (tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] - 1);
while (true) { while (true) {
if (!((v < 10u))) { if (!((v < 10u))) {

View File

@ -49,12 +49,12 @@ int idx6(thread uint* const tint_symbol_15) {
} }
void tint_symbol_1(thread uint* const tint_symbol_16, device tint_array<S, 1>* const tint_symbol_17) { void tint_symbol_1(thread uint* const tint_symbol_16, device tint_array<S, 1>* const tint_symbol_17) {
int const tint_symbol_6 = idx1(tint_symbol_16);
int const tint_symbol_7 = idx2(tint_symbol_16);
int const tint_symbol_2_save = tint_symbol_6;
int const tint_symbol_2_save_1 = tint_symbol_7;
int const tint_symbol_3 = idx3(tint_symbol_16);
{ {
int const tint_symbol_6 = idx1(tint_symbol_16);
int const tint_symbol_7 = idx2(tint_symbol_16);
int const tint_symbol_2_save = tint_symbol_6;
int const tint_symbol_2_save_1 = tint_symbol_7;
int const tint_symbol_3 = idx3(tint_symbol_16);
(*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = as_type<int>((as_type<uint>((*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3]) - as_type<uint>(1))); (*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = as_type<int>((as_type<uint>((*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3]) - as_type<uint>(1)));
while (true) { while (true) {
if (!((*(tint_symbol_16) < 10u))) { if (!((*(tint_symbol_16) < 10u))) {

View File

@ -37,10 +37,10 @@ int idx6() {
} }
void main() { void main() {
const int tint_symbol_save = idx1();
const int tint_symbol_save_1 = idx2();
const int tint_symbol_1 = idx3();
{ {
const int tint_symbol_save = idx1();
const int tint_symbol_save_1 = idx2();
const int tint_symbol_1 = idx3();
buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) + 1))); buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) + 1)));
while (true) { while (true) {
if (!((v < 10u))) { if (!((v < 10u))) {

View File

@ -37,10 +37,10 @@ int idx6() {
} }
void main() { void main() {
const int tint_symbol_save = idx1();
const int tint_symbol_save_1 = idx2();
const int tint_symbol_1 = idx3();
{ {
const int tint_symbol_save = idx1();
const int tint_symbol_save_1 = idx2();
const int tint_symbol_1 = idx3();
buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) + 1))); buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) + 1)));
while (true) { while (true) {
if (!((v < 10u))) { if (!((v < 10u))) {

View File

@ -44,12 +44,12 @@ int idx6() {
} }
void tint_symbol_1() { void tint_symbol_1() {
int tint_symbol_6 = idx1();
int tint_symbol_7 = idx2();
int tint_symbol_2_save = tint_symbol_6;
int tint_symbol_2_save_1 = tint_symbol_7;
int tint_symbol_3 = idx3();
{ {
int tint_symbol_6 = idx1();
int tint_symbol_7 = idx2();
int tint_symbol_2_save = tint_symbol_6;
int tint_symbol_2_save_1 = tint_symbol_7;
int tint_symbol_3 = idx3();
tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = (tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] + 1); tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = (tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] + 1);
while (true) { while (true) {
if (!((v < 10u))) { if (!((v < 10u))) {

View File

@ -49,12 +49,12 @@ int idx6(thread uint* const tint_symbol_15) {
} }
void tint_symbol_1(thread uint* const tint_symbol_16, device tint_array<S, 1>* const tint_symbol_17) { void tint_symbol_1(thread uint* const tint_symbol_16, device tint_array<S, 1>* const tint_symbol_17) {
int const tint_symbol_6 = idx1(tint_symbol_16);
int const tint_symbol_7 = idx2(tint_symbol_16);
int const tint_symbol_2_save = tint_symbol_6;
int const tint_symbol_2_save_1 = tint_symbol_7;
int const tint_symbol_3 = idx3(tint_symbol_16);
{ {
int const tint_symbol_6 = idx1(tint_symbol_16);
int const tint_symbol_7 = idx2(tint_symbol_16);
int const tint_symbol_2_save = tint_symbol_6;
int const tint_symbol_2_save_1 = tint_symbol_7;
int const tint_symbol_3 = idx3(tint_symbol_16);
(*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = as_type<int>((as_type<uint>((*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3]) + as_type<uint>(1))); (*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = as_type<int>((as_type<uint>((*(tint_symbol_17))[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3]) + as_type<uint>(1)));
while (true) { while (true) {
if (!((*(tint_symbol_16) < 10u))) { if (!((*(tint_symbol_16) < 10u))) {