Use the default values for Dispatch in examples and tests

Bug: dawn:22
Change-Id: I4f83b966ee73ed92dc6648e3c59fac1be89031e1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18381
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2020-03-31 16:23:35 +00:00
committed by Commit Bot service account
parent 67b1ad7a97
commit 3da19b843f
12 changed files with 33 additions and 33 deletions

View File

@@ -835,7 +835,7 @@ class SetBindGroupValidationTest : public ValidationTest {
wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass();
computePassEncoder.SetPipeline(computePipeline);
computePassEncoder.SetBindGroup(0, bindGroup, count, offsets);
computePassEncoder.Dispatch(1, 1, 1);
computePassEncoder.Dispatch(1);
computePassEncoder.EndPass();
if (!expectation) {
ASSERT_DEVICE_ERROR(commandEncoder.Finish());

View File

@@ -56,8 +56,8 @@ TEST_F(ComputePassValidationTest, ReadWriteUsage) {
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup);
pass.Dispatch(1, 1, 1);
pass.Dispatch(1, 1, 1);
pass.Dispatch(1);
pass.Dispatch(1);
pass.EndPass();
ASSERT_DEVICE_ERROR(encoder.Finish());
@@ -95,8 +95,8 @@ TEST_F(ComputePassValidationTest, MultipleWrites) {
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup);
pass.Dispatch(1, 1, 1);
pass.Dispatch(1, 1, 1);
pass.Dispatch(1);
pass.Dispatch(1);
pass.EndPass();
encoder.Finish();
@@ -137,10 +137,10 @@ TEST_F(ComputePassValidationTest, MultipleWritesSeparateBindGroups) {
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroupA);
pass.Dispatch(1, 1, 1);
pass.Dispatch(1);
pass.SetBindGroup(0, bindGroupB);
pass.Dispatch(1, 1, 1);
pass.Dispatch(1);
pass.EndPass();
encoder.Finish();

View File

@@ -260,10 +260,10 @@ namespace {
wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
pass.SetBindGroup(0, bg0);
pass.Dispatch(1, 1, 1);
pass.Dispatch(1);
pass.SetBindGroup(0, bg1);
pass.Dispatch(1, 1, 1);
pass.Dispatch(1);
pass.EndPass();
ASSERT_DEVICE_ERROR(encoder.Finish());