Use the default values for Dispatch in examples and tests

Bug: dawn:22
Change-Id: I4f83b966ee73ed92dc6648e3c59fac1be89031e1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18381
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez 2020-03-31 16:23:35 +00:00 committed by Commit Bot service account
parent 67b1ad7a97
commit 3da19b843f
12 changed files with 33 additions and 33 deletions

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@ -269,7 +269,7 @@ wgpu::CommandBuffer createCommandBuffer(const wgpu::TextureView backbufferView,
wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
pass.SetPipeline(updatePipeline); pass.SetPipeline(updatePipeline);
pass.SetBindGroup(0, updateBGs[i]); pass.SetBindGroup(0, updateBGs[i]);
pass.Dispatch(kNumParticles, 1, 1); pass.Dispatch(kNumParticles);
pass.EndPass(); pass.EndPass();
} }

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@ -29,7 +29,7 @@ protected:
wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
pass.SetPipeline(pipeline); pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup); pass.SetBindGroup(0, bindGroup);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.EndPass(); pass.EndPass();
return encoder.Finish(); return encoder.Finish();
} }

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@ -74,7 +74,7 @@ void ComputeCopyStorageBufferTests::BasicTest(const char* shader) {
wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
pass.SetPipeline(pipeline); pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup); pass.SetBindGroup(0, bindGroup);
pass.Dispatch(kInstances, 1, 1); pass.Dispatch(kInstances);
pass.EndPass(); pass.EndPass();
commands = encoder.Finish(); commands = encoder.Finish();

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@ -56,7 +56,7 @@ void ComputeSharedMemoryTests::BasicTest(const char* shader) {
wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
pass.SetPipeline(pipeline); pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup); pass.SetBindGroup(0, bindGroup);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.EndPass(); pass.EndPass();
commands = encoder.Finish(); commands = encoder.Finish();

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@ -54,7 +54,7 @@ TEST_P(ComputeStorageBufferBarrierTests, AddIncrement) {
pass.SetPipeline(pipeline); pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup); pass.SetBindGroup(0, bindGroup);
for (uint32_t i = 0; i < kIterations; ++i) { for (uint32_t i = 0; i < kIterations; ++i) {
pass.Dispatch(kNumValues, 1, 1); pass.Dispatch(kNumValues);
} }
pass.EndPass(); pass.EndPass();
wgpu::CommandBuffer commands = encoder.Finish(); wgpu::CommandBuffer commands = encoder.Finish();
@ -115,9 +115,9 @@ TEST_P(ComputeStorageBufferBarrierTests, AddPingPong) {
for (uint32_t i = 0; i < kIterations / 2; ++i) { for (uint32_t i = 0; i < kIterations / 2; ++i) {
pass.SetBindGroup(0, bindGroups[0]); pass.SetBindGroup(0, bindGroups[0]);
pass.Dispatch(kNumValues, 1, 1); pass.Dispatch(kNumValues);
pass.SetBindGroup(0, bindGroups[1]); pass.SetBindGroup(0, bindGroups[1]);
pass.Dispatch(kNumValues, 1, 1); pass.Dispatch(kNumValues);
} }
pass.EndPass(); pass.EndPass();
wgpu::CommandBuffer commands = encoder.Finish(); wgpu::CommandBuffer commands = encoder.Finish();
@ -181,7 +181,7 @@ TEST_P(ComputeStorageBufferBarrierTests, UniformToStorageAddPingPong) {
wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
pass.SetPipeline(pipeline); pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroups[b]); pass.SetBindGroup(0, bindGroups[b]);
pass.Dispatch(kNumValues, 1, 1); pass.Dispatch(kNumValues);
pass.EndPass(); pass.EndPass();
} }

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@ -264,7 +264,7 @@ TEST_P(DynamicBufferOffsetTests, BasicComputePipeline) {
wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass(); wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass();
computePassEncoder.SetPipeline(pipeline); computePassEncoder.SetPipeline(pipeline);
computePassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data()); computePassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data());
computePassEncoder.Dispatch(1, 1, 1); computePassEncoder.Dispatch(1);
computePassEncoder.EndPass(); computePassEncoder.EndPass();
wgpu::CommandBuffer commands = commandEncoder.Finish(); wgpu::CommandBuffer commands = commandEncoder.Finish();
queue.Submit(1, &commands); queue.Submit(1, &commands);
@ -284,7 +284,7 @@ TEST_P(DynamicBufferOffsetTests, SetDynamicOffestsComputePipeline) {
wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass(); wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass();
computePassEncoder.SetPipeline(pipeline); computePassEncoder.SetPipeline(pipeline);
computePassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data()); computePassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data());
computePassEncoder.Dispatch(1, 1, 1); computePassEncoder.Dispatch(1);
computePassEncoder.EndPass(); computePassEncoder.EndPass();
wgpu::CommandBuffer commands = commandEncoder.Finish(); wgpu::CommandBuffer commands = commandEncoder.Finish();
queue.Submit(1, &commands); queue.Submit(1, &commands);
@ -339,10 +339,10 @@ TEST_P(DynamicBufferOffsetTests, InheritDynamicOffestsComputePipeline) {
wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass(); wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass();
computePassEncoder.SetPipeline(pipeline); computePassEncoder.SetPipeline(pipeline);
computePassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data()); computePassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data());
computePassEncoder.Dispatch(1, 1, 1); computePassEncoder.Dispatch(1);
computePassEncoder.SetPipeline(testPipeline); computePassEncoder.SetPipeline(testPipeline);
computePassEncoder.SetBindGroup(1, mBindGroups[1]); computePassEncoder.SetBindGroup(1, mBindGroups[1]);
computePassEncoder.Dispatch(1, 1, 1); computePassEncoder.Dispatch(1);
computePassEncoder.EndPass(); computePassEncoder.EndPass();
wgpu::CommandBuffer commands = commandEncoder.Finish(); wgpu::CommandBuffer commands = commandEncoder.Finish();
queue.Submit(1, &commands); queue.Submit(1, &commands);
@ -392,9 +392,9 @@ TEST_P(DynamicBufferOffsetTests, UpdateDynamicOffsetsMultipleTimesComputePipelin
wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass(); wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass();
computePassEncoder.SetPipeline(pipeline); computePassEncoder.SetPipeline(pipeline);
computePassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data()); computePassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data());
computePassEncoder.Dispatch(1, 1, 1); computePassEncoder.Dispatch(1);
computePassEncoder.SetBindGroup(0, mBindGroups[0], testOffsets.size(), testOffsets.data()); computePassEncoder.SetBindGroup(0, mBindGroups[0], testOffsets.size(), testOffsets.data());
computePassEncoder.Dispatch(1, 1, 1); computePassEncoder.Dispatch(1);
computePassEncoder.EndPass(); computePassEncoder.EndPass();
wgpu::CommandBuffer commands = commandEncoder.Finish(); wgpu::CommandBuffer commands = commandEncoder.Finish();
queue.Submit(1, &commands); queue.Submit(1, &commands);

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@ -111,7 +111,7 @@ TEST_P(GpuMemorySyncTests, ComputePass) {
wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
pass.SetPipeline(compute); pass.SetPipeline(compute);
pass.SetBindGroup(0, bindGroup); pass.SetBindGroup(0, bindGroup);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.EndPass(); pass.EndPass();
} }
@ -183,7 +183,7 @@ TEST_P(GpuMemorySyncTests, RenderPassToComputePass) {
wgpu::ComputePassEncoder pass1 = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass1 = encoder.BeginComputePass();
pass1.SetPipeline(compute); pass1.SetPipeline(compute);
pass1.SetBindGroup(0, bindGroup1); pass1.SetBindGroup(0, bindGroup1);
pass1.Dispatch(1, 1, 1); pass1.Dispatch(1);
pass1.EndPass(); pass1.EndPass();
wgpu::CommandBuffer commands = encoder.Finish(); wgpu::CommandBuffer commands = encoder.Finish();
@ -214,7 +214,7 @@ TEST_P(GpuMemorySyncTests, ComputePassToRenderPass) {
wgpu::ComputePassEncoder pass0 = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass0 = encoder.BeginComputePass();
pass0.SetPipeline(compute); pass0.SetPipeline(compute);
pass0.SetBindGroup(0, bindGroup1); pass0.SetBindGroup(0, bindGroup1);
pass0.Dispatch(1, 1, 1); pass0.Dispatch(1);
pass0.EndPass(); pass0.EndPass();
// Read that data in render pass. // Read that data in render pass.
@ -318,7 +318,7 @@ TEST_P(StorageToUniformSyncTests, ReadAfterWriteWithSameCommandBuffer) {
wgpu::ComputePassEncoder pass0 = encoder0.BeginComputePass(); wgpu::ComputePassEncoder pass0 = encoder0.BeginComputePass();
pass0.SetPipeline(compute); pass0.SetPipeline(compute);
pass0.SetBindGroup(0, computeBindGroup); pass0.SetBindGroup(0, computeBindGroup);
pass0.Dispatch(1, 1, 1); pass0.Dispatch(1);
pass0.EndPass(); pass0.EndPass();
// Read that data in render pass. // Read that data in render pass.
@ -355,7 +355,7 @@ TEST_P(StorageToUniformSyncTests, ReadAfterWriteWithDifferentCommandBuffers) {
wgpu::ComputePassEncoder pass0 = encoder0.BeginComputePass(); wgpu::ComputePassEncoder pass0 = encoder0.BeginComputePass();
pass0.SetPipeline(compute); pass0.SetPipeline(compute);
pass0.SetBindGroup(0, computeBindGroup); pass0.SetBindGroup(0, computeBindGroup);
pass0.Dispatch(1, 1, 1); pass0.Dispatch(1);
pass0.EndPass(); pass0.EndPass();
cb[0] = encoder0.Finish(); cb[0] = encoder0.Finish();
@ -394,7 +394,7 @@ TEST_P(StorageToUniformSyncTests, ReadAfterWriteWithDifferentQueueSubmits) {
wgpu::ComputePassEncoder pass0 = encoder0.BeginComputePass(); wgpu::ComputePassEncoder pass0 = encoder0.BeginComputePass();
pass0.SetPipeline(compute); pass0.SetPipeline(compute);
pass0.SetBindGroup(0, computeBindGroup); pass0.SetBindGroup(0, computeBindGroup);
pass0.Dispatch(1, 1, 1); pass0.Dispatch(1);
pass0.EndPass(); pass0.EndPass();
cb[0] = encoder0.Finish(); cb[0] = encoder0.Finish();
queue.Submit(1, &cb[0]); queue.Submit(1, &cb[0]);
@ -499,7 +499,7 @@ TEST_P(MultipleWriteThenMultipleReadTests, SeparateBuffers) {
wgpu::ComputePassEncoder pass0 = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass0 = encoder.BeginComputePass();
pass0.SetPipeline(cp); pass0.SetPipeline(cp);
pass0.SetBindGroup(0, bindGroup0); pass0.SetBindGroup(0, bindGroup0);
pass0.Dispatch(1, 1, 1); pass0.Dispatch(1);
pass0.EndPass(); pass0.EndPass();
// Create pipeline, bind group, and reuse buffers in render pass. // Create pipeline, bind group, and reuse buffers in render pass.
@ -621,7 +621,7 @@ TEST_P(MultipleWriteThenMultipleReadTests, OneBuffer) {
wgpu::ComputePassEncoder pass0 = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass0 = encoder.BeginComputePass();
pass0.SetPipeline(cp); pass0.SetPipeline(cp);
pass0.SetBindGroup(0, bindGroup0); pass0.SetBindGroup(0, bindGroup0);
pass0.Dispatch(1, 1, 1); pass0.Dispatch(1);
pass0.EndPass(); pass0.EndPass();
// Create pipeline, bind group, and reuse the buffer in render pass. // Create pipeline, bind group, and reuse the buffer in render pass.

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@ -135,7 +135,7 @@ TEST_P(OpArrayLengthTest, Compute) {
pass.SetPipeline(pipeline); pass.SetPipeline(pipeline);
pass.SetBindGroup(0, mBindGroup); pass.SetBindGroup(0, mBindGroup);
pass.SetBindGroup(1, resultBindGroup); pass.SetBindGroup(1, resultBindGroup);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.EndPass(); pass.EndPass();
wgpu::CommandBuffer commands = encoder.Finish(); wgpu::CommandBuffer commands = encoder.Finish();

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@ -616,7 +616,7 @@ TEST_P(TextureZeroInitTest, ComputePassSampledTextureClear) {
wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
pass.SetPipeline(computePipeline); pass.SetPipeline(computePipeline);
pass.SetBindGroup(0, bindGroup); pass.SetBindGroup(0, bindGroup);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.EndPass(); pass.EndPass();
wgpu::CommandBuffer commands = encoder.Finish(); wgpu::CommandBuffer commands = encoder.Finish();
EXPECT_LAZY_CLEAR(1u, queue.Submit(1, &commands)); EXPECT_LAZY_CLEAR(1u, queue.Submit(1, &commands));

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@ -835,7 +835,7 @@ class SetBindGroupValidationTest : public ValidationTest {
wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass(); wgpu::ComputePassEncoder computePassEncoder = commandEncoder.BeginComputePass();
computePassEncoder.SetPipeline(computePipeline); computePassEncoder.SetPipeline(computePipeline);
computePassEncoder.SetBindGroup(0, bindGroup, count, offsets); computePassEncoder.SetBindGroup(0, bindGroup, count, offsets);
computePassEncoder.Dispatch(1, 1, 1); computePassEncoder.Dispatch(1);
computePassEncoder.EndPass(); computePassEncoder.EndPass();
if (!expectation) { if (!expectation) {
ASSERT_DEVICE_ERROR(commandEncoder.Finish()); ASSERT_DEVICE_ERROR(commandEncoder.Finish());

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@ -56,8 +56,8 @@ TEST_F(ComputePassValidationTest, ReadWriteUsage) {
pass.SetPipeline(pipeline); pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup); pass.SetBindGroup(0, bindGroup);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.EndPass(); pass.EndPass();
ASSERT_DEVICE_ERROR(encoder.Finish()); ASSERT_DEVICE_ERROR(encoder.Finish());
@ -95,8 +95,8 @@ TEST_F(ComputePassValidationTest, MultipleWrites) {
pass.SetPipeline(pipeline); pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup); pass.SetBindGroup(0, bindGroup);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.EndPass(); pass.EndPass();
encoder.Finish(); encoder.Finish();
@ -137,10 +137,10 @@ TEST_F(ComputePassValidationTest, MultipleWritesSeparateBindGroups) {
pass.SetPipeline(pipeline); pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroupA); pass.SetBindGroup(0, bindGroupA);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.SetBindGroup(0, bindGroupB); pass.SetBindGroup(0, bindGroupB);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.EndPass(); pass.EndPass();
encoder.Finish(); encoder.Finish();

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@ -260,10 +260,10 @@ namespace {
wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
pass.SetBindGroup(0, bg0); pass.SetBindGroup(0, bg0);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.SetBindGroup(0, bg1); pass.SetBindGroup(0, bg1);
pass.Dispatch(1, 1, 1); pass.Dispatch(1);
pass.EndPass(); pass.EndPass();
ASSERT_DEVICE_ERROR(encoder.Finish()); ASSERT_DEVICE_ERROR(encoder.Finish());