Add GLSL normalize method.
This CL adds type determinater support for Normalize. Bug: tint:5 Change-Id: Idbea41942172f8404122b7a756ccf1ec5aad2af8 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19950 Reviewed-by: David Neto <dneto@google.com>
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@ -595,7 +595,7 @@ ast::type::Type* TypeDeterminer::GetImportData(
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name == "acos" || name == "atan" || name == "sinh" || name == "cosh" ||
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name == "tanh" || name == "asinh" || name == "acosh" || name == "atanh" ||
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name == "exp" || name == "log" || name == "exp2" || name == "log2" ||
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name == "sqrt" || name == "inversesqrt") {
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name == "sqrt" || name == "inversesqrt" || name == "normalize") {
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if (params.size() != 1) {
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error_ = "incorrect number of parameters for " + name +
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". Expected 1 got " + std::to_string(params.size());
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@ -663,6 +663,8 @@ ast::type::Type* TypeDeterminer::GetImportData(
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*id = GLSLstd450Sqrt;
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} else if (name == "inversesqrt") {
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*id = GLSLstd450InverseSqrt;
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} else if (name == "normalize") {
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*id = GLSLstd450Normalize;
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}
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return params[0]->result_type();
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@ -1615,7 +1615,8 @@ INSTANTIATE_TEST_SUITE_P(
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GLSLData{"exp2", GLSLstd450Exp2},
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GLSLData{"log2", GLSLstd450Log2},
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GLSLData{"sqrt", GLSLstd450Sqrt},
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GLSLData{"inversesqrt", GLSLstd450InverseSqrt}));
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GLSLData{"inversesqrt", GLSLstd450InverseSqrt},
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GLSLData{"normalize", GLSLstd450Normalize}));
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} // namespace
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} // namespace tint
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