Disable GL_FRAMEBUFFER_SRGB
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@ -182,7 +182,7 @@ namespace dawn::native::opengl {
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// These are not necessary on GLES. The functionality is enabled by default, and
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// works by specifying sample counts and SRGB textures, respectively.
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mFunctions.Enable(GL_MULTISAMPLE);
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mFunctions.Enable(GL_FRAMEBUFFER_SRGB);
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// mFunctions.Enable(GL_FRAMEBUFFER_SRGB);
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}
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mFunctions.Enable(GL_SAMPLE_MASK);
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