Default use_tint_generator to on for D3D12
Most tests pass, those that don't are skipped. Change-Id: Ia08373551a48382aceffbbc0e23bd15828ebe219 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46452 Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
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@ -536,6 +536,7 @@ std::vector<AdapterTestParam> DawnTestEnvironment::GetAvailableAdapterTestParams
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// test skips on all backends, we can remove this and use a test suite with
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// test skips on all backends, we can remove this and use a test suite with
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// use_tint_generator in the command line args instead.
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// use_tint_generator in the command line args instead.
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if (params[i].backendType == wgpu::BackendType::Vulkan ||
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if (params[i].backendType == wgpu::BackendType::Vulkan ||
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params[i].backendType == wgpu::BackendType::D3D12 ||
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params[i].backendType == wgpu::BackendType::OpenGL ||
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params[i].backendType == wgpu::BackendType::OpenGL ||
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params[i].backendType == wgpu::BackendType::OpenGLES) {
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params[i].backendType == wgpu::BackendType::OpenGLES) {
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BackendTestConfig configWithTint = params[i];
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BackendTestConfig configWithTint = params[i];
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@ -137,7 +137,6 @@ TEST_P(EntryPointTests, TwoComputeInModule) {
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DAWN_INSTANTIATE_TEST(EntryPointTests,
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DAWN_INSTANTIATE_TEST(EntryPointTests,
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D3D12Backend(),
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D3D12Backend(),
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D3D12Backend({"use_tint_generator"}),
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MetalBackend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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OpenGLESBackend(),
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